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  1. #1
    Player
    Rei_Zero's Avatar
    Join Date
    Oct 2014
    Posts
    13
    Character
    Rei Zero
    World
    Cerberus
    Main Class
    Weaver Lv 53
    Quote Originally Posted by Kosmos992k View Post
    According to another video, the game is stable at 60fps (cap), but presumably it's possible that in very crowded areas, the Pro will start to slow a little - just as average PCs do.

    Boostmode enables what should have been there when PS4Pro launched, the ability to boost performance for games not specifically coded for the extra resource. It's very nice to see Sony enabling this feature, it gives a existing owners of standard PS4s lot more reason to buy a PS4 Pro now since you can be relatively assured that the majority of games will run better at 1080p60 than on PS4 (original).
    Boost mode is not perfect, boost mode is using stock clocks for GPU (+100mhz) and CPU (+500mhz) that is the cause of boost performance on games, but they are disabling the half CU of GPU yet. If Square would patch this, the game would run pretty better than boost mode.

    On boost mode PS4 Pro is around 2,1 TFLOPS. A patched game PS4 Pro is a 4,2 TFLOPS machine.
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  2. #2
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Rei_Zero View Post
    Boost mode is not perfect, boost mode is using stock clocks for GPU (+100mhz) and CPU (+500mhz) that is the cause of boost performance on games, but they are disabling the half CU of GPU yet. If Square would patch this, the game would run pretty better than boost mode.

    On boost mode PS4 Pro is around 2,1 TFLOPS. A patched game PS4 Pro is a 4,2 TFLOPS machine.
    Do you have a citation for that? I haven't seen any specific information about what Boost mode is doing, much of the anecdotal evidence suggests a bit more GPU oomph than simply a 100 MHz clock bump.
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