it seems stable 30+ fps
https://www.youtube.com/watch?v=PyT4BRVKU38

it seems stable 30+ fps
https://www.youtube.com/watch?v=PyT4BRVKU38
Last edited by Anera; 02-06-2017 at 03:14 PM.
According to another video, the game is stable at 60fps (cap), but presumably it's possible that in very crowded areas, the Pro will start to slow a little - just as average PCs do.it seems stable 30+ fps
https://www.youtube.com/watch?v=PyT4BRVKU38
Boostmode enables what should have been there when PS4Pro launched, the ability to boost performance for games not specifically coded for the extra resource. It's very nice to see Sony enabling this feature, it gives a existing owners of standard PS4s lot more reason to buy a PS4 Pro now since you can be relatively assured that the majority of games will run better at 1080p60 than on PS4 (original).

I Send message to DigitalFoundry ask them to Tech Analysis/ Comparison/ Frame-Rate Test see if they reply backAccording to another video, the game is stable at 60fps (cap), but presumably it's possible that in very crowded areas, the Pro will start to slow a little - just as average PCs do.
Boostmode enables what should have been there when PS4Pro launched, the ability to boost performance for games not specifically coded for the extra resource. It's very nice to see Sony enabling this feature, it gives a existing owners of standard PS4s lot more reason to buy a PS4 Pro now since you can be relatively assured that the majority of games will run better at 1080p60 than on PS4 (original).
They wont make a video about it yet. The new firmware update is a *closed* beta and we are still under NDA. I dont think they will break it and the feature is not stable yet.
Boost mode is not perfect, boost mode is using stock clocks for GPU (+100mhz) and CPU (+500mhz) that is the cause of boost performance on games, but they are disabling the half CU of GPU yet. If Square would patch this, the game would run pretty better than boost mode.According to another video, the game is stable at 60fps (cap), but presumably it's possible that in very crowded areas, the Pro will start to slow a little - just as average PCs do.
Boostmode enables what should have been there when PS4Pro launched, the ability to boost performance for games not specifically coded for the extra resource. It's very nice to see Sony enabling this feature, it gives a existing owners of standard PS4s lot more reason to buy a PS4 Pro now since you can be relatively assured that the majority of games will run better at 1080p60 than on PS4 (original).
On boost mode PS4 Pro is around 2,1 TFLOPS. A patched game PS4 Pro is a 4,2 TFLOPS machine.
Do you have a citation for that? I haven't seen any specific information about what Boost mode is doing, much of the anecdotal evidence suggests a bit more GPU oomph than simply a 100 MHz clock bump.Boost mode is not perfect, boost mode is using stock clocks for GPU (+100mhz) and CPU (+500mhz) that is the cause of boost performance on games, but they are disabling the half CU of GPU yet. If Square would patch this, the game would run pretty better than boost mode.
On boost mode PS4 Pro is around 2,1 TFLOPS. A patched game PS4 Pro is a 4,2 TFLOPS machine.
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