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  1. #1
    Player
    Drtoxicmedica's Avatar
    Join Date
    Jun 2014
    Posts
    160
    Character
    Tatsu Masumi
    World
    Malboro
    Main Class
    Dark Knight Lv 70

    How to play smn in the feast

    So I've finally been able to actually play pvp now with the event going on and I've got a decent grasp of most of the dps jobs. Smn however just seems really awkward for some reason I can do around 200k sometimes less if a match goes for awhile but I just can't seem to land many kills even when I choose not to bane my dots and just focus one person down. Is there some trick I'm missing here?
    (0)

  2. #2
    Player
    Arthur_Gwen's Avatar
    Join Date
    Jan 2017
    Posts
    193
    Character
    Guinevere Jin
    World
    Adamantoise
    Main Class
    White Mage Lv 70
    I do wanna answer this actually but since someone told me my smn never kill ppl and I'm pretty bad

    Let's wait for other platinum+ smns' answers together
    (0)

  3. #3
    Player
    SuperZay's Avatar
    Join Date
    Dec 2014
    Posts
    1,253
    Character
    Violet Flower
    World
    Cerberus
    Main Class
    Arcanist Lv 23
    After nerfs summoner's burst is much weaker than brd/mch, and while they still do respectable damage over match it doesnt matter much because slow dots easily healed through and only sudden bursts/kills/dropped medals decide the win. There are some ways for a summoner to succed though. They are excellent at draining healers mana, so never focus a healer first unles he's totally new, let him run out of CDs/MP which will make kills much easier later.
    Blood for Blood icon on enemy dps is an excellent time for burst because it'll increase all you damage by 25% (15% if drg). For burst come in close/melee range and do
    Raging Strikes - que Rouse+Spur+Enkindle (it has small delay) - Tridisaster-Painflare-Fester-Energy Drain - Dreadwyrm Trance-Deathflare - Aetheric Burst+Wither.
    Aerial Blast should hit at the same time as Deathflare and with following two melee-range skills it's probably the best chance to kill anything.
    Be careful with Fester, if Tridisaster will be instantly purified it'll kill your burst, and you can't apply it immediatelly after TD because of slight lag. Use second Energy Drain instead.
    I saw a lot of summoners just running around with full MP spamming their weak 80 potency Ruin II and thats why you dont see a lot of them in Top 100. Good summoner maximizes his dps with Ruin III spam and traited Manadraw, it'll allow 15 200-potency casts outside of DT. When nothing is going on just apply dots, especially on enemy tank with stacks.
    And of course winning is not only about killing, its about not letting your teamates die too. You can save them several times per match with Blizzard II/Tribind every minute or two, Virus on melee dps if you feel like he'll LB soon (pops Fetter Ward). Use Eye for the Eye every 2 minuts on whoever is focused or on a healer.
    (1)
    Last edited by SuperZay; 02-05-2017 at 03:30 PM.

  4. #4
    Player
    Nirokun's Avatar
    Join Date
    Mar 2011
    Posts
    264
    Character
    Nirokun Moon
    World
    Excalibur
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by SuperZay View Post
    After nerfs summoner's burst is much weaker than brd/mch, and while they still do respectable damage over match it doesnt matter much because slow dots easily healed through and only sudden bursts/kills/dropped medals decide the win. There are some ways for a summoner to succed though. They are excellent at draining healers mana, so never focus a healer first unles he's totally new, let him run out of CDs/MP which will make kills much easier later.
    Blood for Blood icon on enemy dps is an excellent time for burst because it'll increase all you damage by 25% (15% if drg). Alternatively Full Swing applied by a tank will boost you by 20%. For burst come in close/melee range and do
    Raging Strikes - que Rouse+Spur+Enkindle (it has small delay) - Tridisaster-Painflare-Fester-Energy Drain - Dreadwyrm Trance-Deathflare - Aetheric Burst+Wither.
    Aerial Blast should hit at the same time as Deathflare and with following two melee-range skills it's probably the best chance to kill anything.
    Be careful with Fester, if Tridisaster will be instantly purified it'll kill your burst, and you can't apply it immediatelly after TD because of slight lag. Use second Energy Drain instead.
    I saw a lot of summoners just running around with full MP spamming their weak 80 potency Ruin II and thats why you dont see a lot of them in Top 100. Good summoner maximizes his dps with Ruin III spam and traited Manadraw, it'll allow 15 200-potency casts outside of DT. When nothing is going on just apply dots, especially on enemy tank with stacks.
    And of course winning is not only about killing, its about not letting your teamates die too. You can save them several times per match with Blizzard II/Tribind every minute or two, Virus on melee dps if you feel like he'll LB soon (pops Fetter Ward). Use Eye for the Eye every 2 minuts on whoever is focused or on a healer.
    ^Mostly this. For the bolded part, you prevent the enemy healer from recovering MP by offering no breaks in the match. This means you need to extend the encounters. You do this by playing safe, not over-extending into the enemy team, and being very aware of what the enemy is doing. I feel like you have a really impact by watching the enemy ranged (using focus target helps, but will not always display their Hawk's Eye buff due to the limit on the [de]buffs shown) if they are MCH or BRD, and using Virus to nerf their burst (very potent burst delivered in a short period of time, cooldown [Hawk's Eye] lines up with Virus' cooldown).

    Because you cannot talk to your team, you can no longer inform/prepare your healer that the burst is incoming to help your team survive, which is very bad after the chat ban. If you can, however, manage to live through that burst, usually that MCH or BRD is spent on their burst, and and the encounter is extended another 90s (so long as nobody on your team dies). The entire time you keep layering DoTs with repeat Bane and spamming Ruin3, the enemy healer will be losing a lot of MP. Their AoE heals are less efficient on 4 targets compared to 8, and they're forced to make decisions on who to heal first.

    Eventually the enemy healer will miss party heals due to needing to heal themselves, and they will not be able to keep up. When someone dips below, oh, 80% or so, you can kill them. Use Garuda's Shockwave (pushback) on the enemy healer and start your burst (an alternative to Enkindle mentioned above). The pushback cannot be negated (except for attunement, and the healer is unable to heal at this time and it's a waste to attune for a slowly approaching Garuda) nor is it affected by diminishing returns. The healer will have to heal through your burst, already on low MP with multiple PT members low on HP, while losing a cast to knockback. It can be really nasty for them.

    If you can bide your time and stay alive, you will get more than one kill at a time this way. Of course both MCH and BRD can recover the healer's MP with PVP skills (ideally), but the chat ban prevents the healer from being able to ask, and the onus is completely on the MCH/BRD to mind their healer.

    Make sure you take off quelling strikes and replace it with hawk's eye when you plan to PVP. You can strip off attunement (if you're lucky) by using hawk's eye to make it hit through attunement's stupidly high evasion and strip a single debuff. It feels really good when you do that.

    I havent found misty veil to be the most impactful skill, I mostly use it on an enemy healer healing from a distance (preventing him from healing his distant party members, so they die!) or on a DPS while you retreat so they cannot hit you if you hit them with a bind/miasma first to create distance.
    (0)
    "Dream lofty dreams, and as you dream, so you shall become." - James Lane Allen

  5. #5
    Player
    KusoWat's Avatar
    Join Date
    Jan 2017
    Posts
    282
    Character
    K'uso Watashi
    World
    Balmung
    Main Class
    White Mage Lv 60
    Just wanted to add a bit, one being that of SMN's capability of going through one of WHM/PLD's most powerful CDs, Sacred Prism and Cover.

    SMN also has a healing down debuff single/multiple target (:Malady,Miasma/II) that can really make healing stressful paired with their sustained damage.

    Most of SMN's burst is AoE, so if you can train/bait/force the opposing team to clumping up, you can burst multiple people at once making it very hard for the opposing healer to recover, if they do. Paired with a nicely timed stun on healer it's pretty much GG if the team is caught in it.

    SMN has mini-burst every 60s (Aetherflow) which allows them to consistently follow up their melee to net a kill or with a quick hot swap on to another target for sudden burst.

    SMN's 100 -> 0 Burst is every 180s, which is quite a long cd, but keep in mind it is AoE.

    As a SMN, your goal should be to maintain maximum pressure with Aoe damage, quick mini-burst, the big burst, and debuffing/peeling for your team.

    SMN's burst isn't what makes them less desirable than BRD/MCH, it's their lack of MP regeneration. Putting MP Regeneration aside, SMN is very competitive with BRD/MCH.

    EDIT: One more thing, Full Swing only effects Physical Damage, so SMN does not benefit from Full Swing.

    Also SMN, has Blind, which is one of the more broken Debuffs, so if used correctly, can really ruin someone's day.
    (0)
    Last edited by KusoWat; 02-05-2017 at 03:01 PM.

  6. #6
    Player
    Arthur_Gwen's Avatar
    Join Date
    Jan 2017
    Posts
    193
    Character
    Guinevere Jin
    World
    Adamantoise
    Main Class
    White Mage Lv 70
    No one save the deathflare and use that with next burst?

    So 900damage can be done within 3sec, with raging 1080
    +2pvp skills = around 5sec
    (This can make you loss DT for the 3rd burst so have to calculate cd in sec

    Without saving deathflare, 900burst will cost around 7sec so healers can heal up

    Swiftcast b2 if tank and melee on you swiftcast tribind for running away, if all on you, well you can try to run but you'll die anyway

    Save deathflare for taking kills below 15% but... No smn can't carry a game at all even if you do 5 kills a game just change to another job and start over
    (0)
    Arthur Jin

  7. #7
    Player
    SuperZay's Avatar
    Join Date
    Dec 2014
    Posts
    1,253
    Character
    Violet Flower
    World
    Cerberus
    Main Class
    Arcanist Lv 23
    1080? I counted SMN's burst as 2024 potency with Raging Strikes
    Fester 360
    Painflare 180
    Energy Drain 180
    Deathflare 390
    Spur+Rouse+Enkindle 470
    Aetheric Burst 204
    Wither 240
    =2024
    Plus Tri-Disaster 132 total potency dots ticking every 3 seconds and Garuda's autoattacks

    which is still lower than bard's 2,625 which also takes much less time to execute.
    (0)

  8. #8
    Player
    KusoWat's Avatar
    Join Date
    Jan 2017
    Posts
    282
    Character
    K'uso Watashi
    World
    Balmung
    Main Class
    White Mage Lv 60
    BRD/MCH with GB/WM places their potency's near caster potency's (no buffs). So when calculating brd/mch/blm/smn burst, don't give the brd/mch the extra 30% from GB/WM for a more accurate calculation. Just incase you were doing that.

    Also Garuda's potencies are lower than a SMN's, I'm not sure by how much though.
    (0)

  9. #9
    Player
    Geologo's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    472
    Character
    Leinas Kroma
    World
    Ragnarok
    Main Class
    Armorer Lv 90
    As SMN I try to line up my burst during the Dreadwyrm trance.
    I get 3 stacks of DT, I pop it and then I start the burst, it will give you +10% damage up and also you have you Deathflare ready, instead of "pop DT, wait for the delay of Deathflare get available, use Deathflare".

    But this sometimes will make my Dreadwyrm trance stacks management cripple, because in the next Dreadwyrm Trance phase I could have no Aetherflow Stacks :/
    (0)

  10. #10
    Player
    Exira's Avatar
    Join Date
    May 2014
    Posts
    221
    Character
    Melania Trump
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Equip mch stone!
    (0)

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