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  1. #26
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    In 4.0 I think mnk needs:
    Chi blast: ranged attack to match piercing talon and throwing daggers, and no, shoulder tackle is not good enough.
    Formless strikes: allows the user to exploit all physical resistances, long CD, 10 second duration. Allowing monk to benefit from dragoon, ninja and warrior's resistance reductions for a short time increasing its synergy with other physical dps somewhat.
    Fists of wind: add decreases enmity, making it a stance monks can use when they are getting too close to the tank in enmity for some much needed enmity control.
    Mantra: add increases max hp of the entire party making it combo with divine veil, stoneskin, adloquium and nocturnal sect for even larger shielding.

    This gives monk a little more synergy, allows it to pull mobs rather than taking on entire packs (palace of the dead) and makes fists of wind more viable as a stance.

    Monk right now is the child that doesn't play well with others and doesn't want to share its toys, which makes it hard to find it a place in the group. While at the same time being the job that needs the group the most, a dps that relies heavily on positionals. It needs adjustment badly.
    (1)
    Last edited by Cabalabob; 02-14-2017 at 01:39 AM.