Ugh. Okay, this is where I will say we will agree to disagree, simply because personal experience [and raid members who have complained about this issue] tell me otherwise.
I literally just made an oGCD macro, Berserk actually, to test it. Using the macro and having /ac "Berserk" spammed a minimum of 8 lines, the macro didn't apply the skill, but the text appeared, roughly 1 out of 11 times. Roughly. Some were more. Some were less. I can't even tell you if I was just slow on some of them because I was getting bored testing this out, so I [subconsciously] allowed more leeway than I normally would. Human error is a thing to consider, both having the macro work and not. Either way, once out of so many times is more than I like, considering the issue is just completely nonexistent when not using macros.
I also know for a fact that when macroing skills like Shadowflare and Flaming Arrow, you're clipping your total range short. I had made a macro for both of those skills; I didn't notice the cut range until I was doing Sephirot EX. I wasn't able to stand as far back as I'd have liked with either skill macro and confirmed this keeping to the same spot and switching out to my non macro skill. My skill was no longer invalid and let me place it down. It was a little disappointing, as I am a little slower using ground targets like that, but having to move to be in range to use that macro means I am missing a cast elsewhere. Ergo, a DPS loss in a fight where positions are fairly important. No thank you; I just learned to hover my mouse where I wanted it faster.
This isn't even getting into where a boss needs to be moved, placing those AoEs down squarely in the boss's hitbox may not be the best of ideas (A10S pops into mind). The skill only needs to overlap a part of the hitbox.
For me, any damage loss that I can otherwise prevent is simply unwelcome.



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