Page 1 of 2 1 2 LastLast
Results 1 to 10 of 19
  1. #1
    Player
    Zodathria123's Avatar
    Join Date
    May 2016
    Posts
    48
    Character
    Metallia Corvina
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 51

    Please can we be allowed have more macros

    can we please expand the amount of macros each players allowed to use 100-300. amount of classes you have in the game. compared to macro limit we have i do not think i have the room or space.

    so if anything this make at least me happy. anyone here agree with me?

    on the subject of macros. can have some more like different types of macros. macros helpful too people on the pc

    whole /wait 2.5 doesn't always work. cant really type in 2.47 without it getting buggy
    (2)
    Last edited by Zodathria123; 02-02-2017 at 05:20 PM.

  2. #2
    Player GMERC's Avatar
    Join Date
    Apr 2016
    Posts
    377
    Character
    Saltire Dalamiq
    World
    Balmung
    Main Class
    Astrologian Lv 73
    You should not be using macros to cast spells in a sequence or use weapon skill combos for you. Ever. Learn your job and press your keys yourself.
    (10)

  3. #3
    Player
    MistyMew's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,474
    Character
    Misty Mew
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    They have a macro system in game for a reason, if SE didnt think they were wanted or necessary in certain situations they would not have implemented them in the first place.

    No harm, in any way, asking for more macro spaces.

    I don't use many at all but if some people could use more, then there's nothing wrong with asking for more. I would also like to see the macro tab shared between characters, that too would be nice.

    The vast majority of features in game are very limited already, hopefully the expansion will see some improvements
    (0)


    MORE HIGH HEELS + INSTANCED HOUSING! !

  4. #4
    Player
    Taika's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Purple Rain
    World
    Sophia
    Main Class
    Arcanist Lv 32
    Macros are mostly used for crafting rotations. On DoW and DoM classes, you really shouldn't be using macros for 99% of the stuff you do, so I don't see how you can even be running out of space.
    (1)

  5. #5
    Player
    JunseiKei's Avatar
    Join Date
    Sep 2013
    Location
    The Mist, Ward 9, Plot 2
    Posts
    1,800
    Character
    Xoria Tepes
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Zodathria123 View Post
    whole /wait 2.5 doesn't always work. cant really type in 2.47 without it getting buggy
    Considering the macro system automatically rounds it up, so that 2.5 becomes 3, you're losing DPS if you're using it in combat. Even for macros like, say, Berserk, letting your [bard] know you popped it for and hoping for a paean, you will probably run into the issue of the macro not queuing properly, still dropping DPS in some form or another.

    Outside of crafting, obnoxious "MECHANICS ARE HAPPENING!", hunt linking or what have you, there's no efficient use of macros. You really don't need more than 100 as many would be crafting rotations become outdated.
    (1)
    9.23.2019 [11:15 p.m.]Total Play Time: 1552 days, 0 hours, 0 minutes - You'll be hard-pressed to find a more cynical person than me.
    Quote Originally Posted by Odstarva View Post
    You people are never happy.
    [...] You complain and complain and complain.

  6. #6
    Player
    Altena's Avatar
    Join Date
    Apr 2012
    Posts
    1,362
    Character
    Altena Trife
    World
    Excalibur
    Main Class
    Lancer Lv 90
    I use macros for a lot of UI elements (such as hiding hotbars etc)..
    In addition to this they are very useful for the random Off-GCD skills such as Cover, Goad, Shadewalker, Smokescreen, Warden's Paean etc - so you can use the "Mouse over" targeting system rather than having to physically switch targets..

    Another use for them are for jobs like WAR where Defiance and Deliverance alters the skills you have access to. My stances are macro'd to switch Fell Cleave with IB, Decimate with Steel Cyclone and vice verser - so I do not have to find 2 additional keybinds just because I am in a different stance..

    There are absolutely good uses for macros on battle classes, beyond crafting and UI, just have to be smart about them and not chew up that precious GCD delay with macroing GCD based skills.

    With as many jobs in the game as we have, plus crafting macros, UI macros etc - I can totally see how you can fill all of those slots up.
    (I was getting close before I had to format my computer and didn't back it all up).

    Though you absolutely shouldn't be using them for GCD based skills.

    Quote Originally Posted by JunseiKei View Post
    Considering the macro system automatically rounds it up, so that 2.5 becomes 3, you're losing DPS if you're using it in combat. Even for macros like, say, Berserk, letting your [bard] know you popped it for and hoping for a paean, you will probably run into the issue of the macro not queuing properly, still dropping DPS in some form or another.

    Outside of crafting, obnoxious "MECHANICS ARE HAPPENING!", hunt linking or what have you, there's no efficient use of macros. You really don't need more than 100 as many would be crafting rotations become outdated.
    Not true.

    This only applies to GCD based skills. Hitting a macro between GCDs does not affect the queue system (which is where the problem lies). The issue is that macros cannot be queued.

    For example..

    If you have a macro that uses a GCD skill, the skill will activate before the GCD completes - rendering the macro a failure and the skill doesn't activate. Hence the need to "spam" a GCD based macro in order for it to activate. Since this is the case, server latency takes into effect and your action will be delayed 300-500ms after the GCD completred.

    Off GCD skills however do not have this rule, as the off-GCD based skill CAN be activated while you have an active GCD (provided your character is not slightly animation locked by the previous skill). Therefore you can hit a macro and the off-GCD skill will activate during the GCD. You can then queue a non-macro GCD based skill afterwards without any detrimental effects with server latency.
    (0)
    Last edited by Altena; 02-02-2017 at 07:05 PM.

  7. #7
    Player
    Astyrah's Avatar
    Join Date
    Aug 2016
    Posts
    233
    Character
    Astyrah Varis
    World
    Masamune
    Main Class
    Bard Lv 90
    Quote Originally Posted by JunseiKei View Post
    Even for macros like, say, Berserk, letting your [bard] know you popped it for and hoping for a paean, you will probably run into the issue of the macro not queuing properly
    this is the only thing i wish they'd fix. i dont mind not getting more slots or getting a more complex macro system, but i wish they'd remove the queueing problem for macros that just have 1 skill and 1 chat line for a total of two lines.

    it's so annoying to use a provoke macro and having to spam it due to fear of the ability not registering and at the same time it's annoying in /p chat.
    it's also the same with res/raise/ascend
    (0)

  8. #8
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Astyrah View Post
    this is the only thing i wish they'd fix. i dont mind not getting more slots or getting a more complex macro system, but i wish they'd remove the queueing problem for macros that just have 1 skill and 1 chat line for a total of two lines.

    it's so annoying to use a provoke macro and having to spam it due to fear of the ability not registering and at the same time it's annoying in /p chat.
    it's also the same with res/raise/ascend
    Not to say that the system shouldn't be improved, but there is a workaround

    Put a /wait 1, then your party notice line. They don't get the message until you're done spamming the button, and a 1 second delay generally isn't critical.
    (1)

  9. #9
    Player
    Astyrah's Avatar
    Join Date
    Aug 2016
    Posts
    233
    Character
    Astyrah Varis
    World
    Masamune
    Main Class
    Bard Lv 90
    Quote Originally Posted by Risvertasashi View Post
    Not to say that the system shouldn't be improved, but there is a workaround
    oh hey thank you for this. TIL. i will try this. but still we shouldn't have to rely on workarounds like this
    (1)

  10. #10
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by GMERC View Post
    You should not be using macros to cast spells in a sequence or use weapon skill combos for you. Ever. Learn your job and press your keys yourself.
    Macros are good for healers to DPS enemies without untargeting the tank. It is not always about chaining skills.
    Also to save skill slots.
    Example: Cast Stone 3. If that is not possible (because of level-synch), cast stone 2
    (0)
    Last edited by Felis; 02-02-2017 at 08:47 PM.

Page 1 of 2 1 2 LastLast