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  1. #1
    Player
    Yasuhiro's Avatar
    Join Date
    Oct 2015
    Location
    Gridania
    Posts
    1,225
    Character
    Marie Antoinette
    World
    Kujata
    Main Class
    Conjurer Lv 76

    Would a spell like Auto-Life work in this game?

    Taken from the FF wiki

    Reraise (リレイズ, Rireizu), also known as Life 3 or Auto-Life, is a recurring White Magic spell from the Final Fantasy series. It bestows the status of the same name that automatically revives an ally the next time he or she is knocked out.
    I think this will be a really useful ability for the White Mage to have, sometimes when a healer dies in a boss fight that means your whole party is going to have to start the fight over again if the boss has still a large amount of HP like say 35% left, almost dead but you're not going to kill it realistically, anyway, a white mage or any other healer could cast on themselves if they're about to die and they can be revived in a weakened state.

    What do you think?
    (1)
    Last edited by Yasuhiro; 02-02-2017 at 10:25 PM.
    Final Fantasy XIV forums in a nutshell
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    I stopped reading here. I really did. Can people stop asking for FF14 to be FF11 reborn. They tried that and look what happened.

  2. #2
    Player
    gumas's Avatar
    Join Date
    Jun 2016
    Posts
    1,314
    Character
    Rawon Special
    World
    Tonberry
    Main Class
    Bard Lv 100
    It could, most healer in most mmorpg game should have spell that similar like this, i even post it in this forum somewhere months ago lol

    My version is like, has xxx cooldown, cast to someone and persist on that target for x second, when target recieve fatal damage it heals him instead up to 40-50% of his hp, if it nothing happen the effect will gone and your cooldown is cut by xx seconds
    (0)

  3. #3
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    I think it would work, or at the very least it wouldn't break the game in any way from my view of things. However, I believe it would have to be restricted to self-cast only. It's still going to be on the healer to raise fallen comrades. I'm used to it now, but it is quite a bit of pressure in 4-man content to make sure you don't die since more likely than not, if you fall, so does the group. Heavy are the hands that hold the heals.
    (3)

  4. #4
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Gemina View Post
    I think it would work, or at the very least it wouldn't break the game in any way from my view of things. However, I believe it would have to be restricted to self-cast only. It's still going to be on the healer to raise fallen comrades. I'm used to it now, but it is quite a bit of pressure in 4-man content to make sure you don't die since more likely than not, if you fall, so does the group. Heavy are the hands that hold the heals.
    Give it to DRG too, there was a tactics skill called Dragon Spirit that gave them reraise
    (0)

  5. #5
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by ADVSS View Post
    Give it to DRG too, there was a tactics skill called Dragon Spirit that gave them reraise
    Yeah, that was a reaction ability though, meaning in order to get the reraise status they'd need to get hit. 100% for more unique utility beyond, 'But muh deeeeps!!!1!!!!!1"
    (1)

  6. #6
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    Yeah, that was a reaction ability though, meaning in order to get the reraise status they'd need to get hit. 100% for more unique utility beyond, 'But muh deeeeps!!!1!!!!!1"
    yeah I purposely left that part out hoping no one would call me on it would be cool to see though, maybe as a melee dps cross skill
    (0)

  7. #7
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,187
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    A self-only reraise spell doesn't necessarily have to be on a long cooldown. If the healer is still weakened as normal after the reraise, then the weakness/BrinkOfDeath coupled with the obscene cost of a raise spell would make it prohibitively expensive and harder to abuse.
    (0)
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  8. #8
    Player
    Llynd's Avatar
    Join Date
    Feb 2016
    Posts
    222
    Character
    Lynk Lloyd
    World
    Moogle
    Main Class
    Scholar Lv 70
    Yes, that's smth WHM should have.
    (1)

  9. #9
    Player
    Sinaloa's Avatar
    Join Date
    Sep 2013
    Posts
    248
    Character
    Sinaloa Dorn
    World
    Phoenix
    Main Class
    Scholar Lv 61
    Dungeons and Dragons online went with the debuff upfront route.

    You can choose to cast reraise on yourself but you will loose constitution (vitality) for the reminder of the dungeon. The tradeoff is very fair and you usually wanted to do this but since the debuffed stacks you want to consider twice wheater you want to recast it a second or third time.
    (0)

  10. #10
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Dragoons would be wholly in favour of this!
    (1)

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