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  1. #32
    Player
    Valenth's Avatar
    Join Date
    May 2015
    Location
    Ul'dah
    Posts
    296
    Character
    Valenth Guiran
    World
    Lich
    Main Class
    Samurai Lv 80
    For some reason I remember in some FF games that protect worked a bit like both % mitigation and something similar to what we have in Galvanize (scholar shield) atm. I think that the people who classify Protect as boring atm mean they'd like it to have some more active use besides being cast at beginning of a dungeon or upon partymember(s) deaths and forget about it.

    Perhaps if the protect shield has a number of dmg upon which it broke that it might be less boring? Would make it harder too though, but for some people difficult = more fun. I could imagine in this way there being something like Protect and Protect2 (AoE combat version), both reducing dmg received by say that 5% but the single target one having a lot more health before it breaks. Seems to follow the FF mainstream a bit more too.

    I dunno, just brainstorming here really. xP
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    Last edited by Valenth; 02-03-2017 at 12:56 AM.