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  1. #1
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Rennies View Post
    Why do we -need- Protect, anyway? It doesn't really add any value to the game. It's a buff you apply at the start of the dungeon, and you ignore it unless someone dies. They could rework it so that it's a spell that offers more engaging play for WHMs.
    They can always change it back to 15 minute duration.
    Also giving the other healers only protect and give proshell only to WHM
    (1)
    Last edited by Felis; 02-02-2017 at 09:09 PM.

  2. #2
    Quote Originally Posted by Felis View Post
    They can always change it back to 15 minute duration.
    Also giving the other healers only protect and give proshell only to WHM
    15 min is still too long. most enrage times are less than that.

    i never thought about this topic but it totally makes sense to rework Protect so that it's more than what it currently is (a minor annoyance for healers when someone dies).

    maybe they should make Protect and Shell operate more like single target Sacred Soil (i don't think it should be similar to Stoneskin or Galvanize at all).
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