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  1. #1
    Player
    AmalonStar's Avatar
    Join Date
    Jan 2017
    Posts
    325
    Character
    Amalon Starfire
    World
    Zodiark
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Rennies View Post
    I don't care about how strong it is. It's invisible power that you completely forget about after the first cast, and that makes it boring. Therefore it should be reworked, and the damage values of bosses should be adjusted to be the same as they currently are with Protect.
    There are other things you can do with a healer job so it's not boring play a different job. Fact of the matter is that it is a needed skill, other jobs have their needed skills. It's all going to get re-worked so you don't have to level a job to get the cross skills that are required to do the job you want. Like for another example neededing to level pld to lv 34 to get awareness to use for war or drk.
    (1)

  2. #2
    Player Rennies's Avatar
    Join Date
    Feb 2016
    Location
    Limmies
    Posts
    611
    Character
    Keisero Starborn
    World
    Faerie
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by AmalonStar View Post
    There are other things you can do with a healer job so it's not boring play a different job. Fact of the matter is that it is a needed skill, other jobs have their needed skills. It's all going to get re-worked so you don't have to level a job to get the cross skills that are required to do the job you want. Like for another example neededing to level pld to lv 34 to get awareness to use for war or drk.
    I don't think you understand what I mean by need. Also, I love playing Healers. I can say without a doubt that the removal/reworking of Protect can only make healing more enjoyable.
    (4)

  3. #3
    Player GMERC's Avatar
    Join Date
    Apr 2016
    Posts
    377
    Character
    Saltire Dalamiq
    World
    Balmung
    Main Class
    Astrologian Lv 73
    Quote Originally Posted by Rennies View Post
    I don't think you understand what I mean by need. Also, I love playing Healers. I can say without a doubt that the removal/reworking of Protect can only make healing more enjoyable.
    Finally, you and I have something we can agree on.

    Protect is basically a non-skill skill, and I recently made a post about this on another message board.



    A buff that you're never expected to not have doesn't need to exist, period.
    It should be changed into more active mitigation of some kind, and it should just become something White Mages handle as their own unique mechanic.
    (7)

  4. #4
    Player
    Skeltal-Bons's Avatar
    Join Date
    Sep 2016
    Location
    Uldurr
    Posts
    134
    Character
    Eliza Tepes
    World
    Tonberry
    Main Class
    Monk Lv 70
    Quote Originally Posted by GMERC View Post
    Finally, you and I have something we can agree on.

    Protect is basically a non-skill skill, and I recently made a post about this on another message board.



    A buff that you're never expected to not have doesn't need to exist, period.
    It should be changed into more active mitigation of some kind, and it should just become something White Mages handle as their own unique mechanic.
    Isn't being a Gladiator/White mage hybrid the whole point of Paladin.
    Because that's how it's always been, Paladin has always been about being a tank with medium-level white magic.
    And protect itself falls into the same category, it's always been a buff you slap on at the start of boss battles and forget about.
    (1)
    "If you have come to the godmother for a favor, you must first pay her your respects"