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  1. #1
    Player
    ErryK's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    2,424
    Character
    Ethan Vayne
    World
    Ragnarok
    Main Class
    Sage Lv 100
    Quote Originally Posted by Rennies View Post
    Why do we -need- Protect, anyway? It doesn't really add any value to the game. It's a buff you apply at the start of the dungeon, and you ignore it unless someone dies. They could rework it so that it's a spell that offers more engaging play for WHMs.
    5% mitigation that doesn't need to be updated until after 30min? Sounds good.
    (4)



    Baby, tell me, what's your motive?

  2. #2
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by ErryK View Post
    5% mitigation that doesn't need to be updated until after 30min? Sounds good.
    You understand that the 5% mitigation is for every hit that is taken? Not just by the tank, but everyone? If you put the numbers together and look at the CDs and MP it takes to recover the difference, protect all of a sudden makes more sense. Those who would like to use regen to counter this argument should realize that regen is more effective when protect is up.

    Protect is overrated in early content, and underestimated in later content. Trust me, your healer will always appreciate allowing them to get protect up, but it honestly isn't that hard to cast during battle. The loss of a gcd sucks, but it is just one and can be managed. That said, let your healer f**king cast protect.
    (4)

  3. #3
    Player
    ErryK's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    2,424
    Character
    Ethan Vayne
    World
    Ragnarok
    Main Class
    Sage Lv 100
    Quote Originally Posted by Gemina View Post
    snip
    Well, I wasn't really denouncing the uselessness of the skill, more like appreciating the fact that it does something that isn't flipping damage-oriented which everyone is so obsessed about i.e. Balance, Damage stances, etc.
    (1)



    Baby, tell me, what's your motive?