I don't find that interesting at all. What if I don't enjoy Lancer's playstyle? I don't want to be forced to play a different class/job to be optimal at mine.

Quote Originally Posted by AmalonStar View Post
They are already re-doing the current cross class skills, I think about all that is really known about it right now is that they are removing the class system and replacing it with role specific skills that are more mandatory to each role. Like provoke for tanks and protect for healers and so on
Why do we -need- Protect, anyway? It doesn't really add any value to the game. It's a buff you apply at the start of the dungeon, and you ignore it unless someone dies. They could rework it so that it's a spell that offers more engaging play for WHMs.