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  1. #31
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    Yeah, that was a reaction ability though, meaning in order to get the reraise status they'd need to get hit. 100% for more unique utility beyond, 'But muh deeeeps!!!1!!!!!1"
    yeah I purposely left that part out hoping no one would call me on it would be cool to see though, maybe as a melee dps cross skill
    (0)

  2. #32
    Player
    Iromi's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    2,059
    Character
    Tilla Eversong
    World
    Siren
    Main Class
    Marauder Lv 50
    We had it in 1.0. It worked rather well :P

    It would be fun in this game if they stopped with the massive penalty for dying. I don't even know why there is a raise spell, outside of casual content, its pointless.
    (1)

  3. #33
    Player Miles_Maelstrom's Avatar
    Join Date
    Aug 2013
    Location
    Idylshire
    Posts
    448
    Character
    Miles Maelstrom
    World
    Gilgamesh
    Main Class
    Scholar Lv 80
    There is also a version of it currently in palace of the dead, works fine there. So I have no reason to believe it couldn't work elsewhere.
    (1)

  4. #34
    Player
    winsock's Avatar
    Join Date
    Jul 2014
    Posts
    788
    Character
    Chaosgrimm Winsock
    World
    Adamantoise
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Miles_Maelstrom View Post
    There is also a version of it currently in palace of the dead, works fine there. So I have no reason to believe it couldn't work elsewhere.
    There are 2 major categories of deaths:
    * Individual errors (i.e. you could have prevented your own death.)
    * Group errors (i.e. you died because of 1 or more people other than yourself did not handle a mechanic properly.

    All deaths in PotD are individual errors. In this instance auto-raise performs the same function as raise in that it can correct individual mistakes.

    There are situations where a PotD style auto-raise would break things because of its ability to circumvent group errors, which is far more powerful that correcting an individual mistake.

    For example, in the ravana fight, there is a soft DPS check where the party must kill enough butterflies such that the squishies survive his ultimate. Auto-raise could essentially bypass his ultimate mechanic, which is OP IMO

    I think it could work, so long as it was implemented in a way such that it only corrects individual errors
    (1)
    Last edited by winsock; 02-15-2017 at 02:22 AM.

  5. #35
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,873
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    I mean, sure, it could work, but, wouldn't it technically be just another button that essentially reduces interest and complexity?

    (Unless it has a fairly short buff, in which case a player, upon receiving it, could only think "oh god, being sacced, here comes the stat debuff.")


    ...At least we've already seen that you can't rez mid-wipe mechanic to Healer LB3 after, so that's not a deal-breaker.
    (0)

  6. #36
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Shurrikhan View Post
    I mean, sure, it could work, but, wouldn't it technically be just another button that essentially reduces interest and complexity?
    No.

    Quote Originally Posted by Shurrikhan View Post
    (Unless it has a fairly short buff, in which case a player, upon receiving it, could only think "oh god, being sacced, here comes the stat debuff.")
    http://www.wowhead.com/spell=31850/ardent-defender

    It CAN work and be interesting if tuned correctly.
    (0)

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