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  1. #1
    Player
    Savagelf's Avatar
    Join Date
    Jan 2013
    Location
    New Gridania
    Posts
    1,712
    Character
    Aribeth Lightbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 90

    future weapon focus jobs

    i would love to see the ranger which use the crossbow

    blue mage who use dual scimatars

    beast master use a whip pr tomhawk and small sheilds.
    (3)

  2. #2
    Player
    Renius's Avatar
    Join Date
    Jun 2014
    Location
    New Gridania
    Posts
    269
    Character
    Atticus Max
    World
    Coeurl
    Main Class
    Archer Lv 70
    I really would like the option of using crossbow, short bow or long bow because of its attributes and not just because of the aesthetics. A ranger should be able to have a weapon choice for speed or crit or for long versus close combat with supposedly better crit chance etc.
    (1)

  3. #3
    Player
    JisKing98's Avatar
    Join Date
    Nov 2015
    Location
    Ul-Dah
    Posts
    353
    Character
    Yasuo Theunforgiven
    World
    Faerie
    Main Class
    Ninja Lv 80
    Shoot if they put in SAM i hope they have it so that they equip 2 different weapons. A 2H katana which would make them a tank job called shogun. A Katana and Wakizashi perhaps for Samurai so that way they can dual wield. (Im a huge fan of dual wielding)
    (2)

  4. #4
    Player GMERC's Avatar
    Join Date
    Apr 2016
    Posts
    377
    Character
    Saltire Dalamiq
    World
    Balmung
    Main Class
    Astrologian Lv 73
    Quote Originally Posted by JisKing98 View Post
    Shoot if they put in SAM i hope they have it so that they equip 2 different weapons. A 2H katana which would make them a tank job called shogun. A Katana and Wakizashi perhaps for Samurai so that way they can dual wield. (Im a huge fan of dual wielding)
    Ninja is already in the game.
    (8)

  5. #5
    Player ManuelBravo's Avatar
    Join Date
    Apr 2012
    Location
    Milpitas , CA
    Posts
    2,142
    Character
    Shinigami Zetta
    World
    Balmung
    Main Class
    Dragoon Lv 90

    Why not make it a cross the board trait to qualifying jobs

    For example Dual weps for jobs that can use single handed weapons. Nin has it by default but make any other class have it as well. I use to love having PLD Dual wep in FFXI Burtang (mythic) and Excalibur (relic) yes. versus maybe be able to equip some minion to give traits. As an example. Kain minion , give a stat boost to Jumps or enable Jump x # per instance....I want a Kefka minion !!!
    (0)

  6. #6
    Player
    aleph_null's Avatar
    Join Date
    Mar 2016
    Posts
    690
    Character
    Aleph Alpha
    World
    Tonberry
    Main Class
    Warrior Lv 80
    If the multiple weapon options end up giving different stats/effects, I can totally see people figuring out that one is absolutely better than the other, and everyone end up asking for the ability to glamour one weapon type over the other.
    (1)

  7. #7
    Quote Originally Posted by aleph_null View Post
    If the multiple weapon options end up giving different stats/effects, I can totally see people figuring out that one is absolutely better than the other, and everyone end up asking for the ability to glamour one weapon type over the other.
    that would be okay?

    i don't mind if they would be more consistent with their models. like relic/anima for BRD are always Longbows but EX drops are always crossbows and stuff like that.

    Monks have knuckles and claws and whatever else.
    (0)

  8. #8
    Player
    aleph_null's Avatar
    Join Date
    Mar 2016
    Posts
    690
    Character
    Aleph Alpha
    World
    Tonberry
    Main Class
    Warrior Lv 80
    Quote Originally Posted by SendohJin View Post
    that would be okay?

    i don't mind if they would be more consistent with their models. like relic/anima for BRD are always Longbows but EX drops are always crossbows and stuff like that.

    Monks have knuckles and claws and whatever else.
    That'd make the system of different weapons having different stats/effects or affecting playstyle like someone mentioned earlier kinda pointless though. Might as well leave the system as it is and just add different looking weapons (though that'd require them to work on different animations depending on how different the weapons are), make the different types of weapons purely aesthetic.
    (2)

  9. #9
    Player
    Savagelf's Avatar
    Join Date
    Jan 2013
    Location
    New Gridania
    Posts
    1,712
    Character
    Aribeth Lightbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 90
    my suggest with bst more the two different weapon weilding for other ff games

    i just thought ranger would look cool with crossbow
    (0)

  10. #10
    Player
    Vexander's Avatar
    Join Date
    Apr 2015
    Location
    Sharlyan
    Posts
    1,290
    Character
    Rin Black
    World
    Balmung
    Main Class
    Samurai Lv 90
    Wouldn't mind seeing a class that makes use of Ioun Stones as a weapon. I just don't think Final Fantasy has ever had a class close to that, unless it was in a very obscure title.

    Clubs, Axes, Hammers, and Scythes all currently lack classes as well. Unless we want to cross off Scythe as a DoL weapon. A job for Rods/Wands/Scepters wouldn't be bad either. CNJ/WHM and THM/BLM both make use of them in early levels but moved on to staves it seems.
    (1)

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