


Just wonder how many would actually move, you can constantly see people paying to get into Balmung.





Honestly, they should just split Balmung and Greg into 2 servers each and move half of the split servers to Primal, then lock them to transfers for awhile. Splitting them would allow for them to add housing to both of the new servers, so people wouldnt lose those.
That would cause a riot if people got separated from their friends and they weren't able to transfer. I don't want to sound mean but that sounds like a terrible idea. Why not just face the fact that Balmung and Gilg are going to be the two dominant servers in population and spend resources to upgrade them as needed? For instance, in terms of housing, they could implement extra server capability to open up new housing wards as they fill up. In that case, server resources are only called upon when they are needed for high pop servers, none are wasted on extra empty wards and housing wards on lower pop servers stay the way that they are which requires no extra resources from SE.Honestly, they should just split Balmung and Greg into 2 servers each and move half of the split servers to Primal, then lock them to transfers for awhile. Splitting them would allow for them to add housing to both of the new servers, so people wouldnt lose those.

Honestly if they changed housing completely to be an instance based thing, similar to Black Desert Online, it'd probably help quite a bit with the lag issues. One ward, you can buy any one house (everyone is able to) and when you enter it's your house or u can choose a different option (like apartments) to visit someone else's on the door.For instance, in terms of housing, they could implement extra server capability to open up new housing wards as they fill up. In that case, server resources are only called upon when they are needed for high pop servers, none are wasted on extra empty wards and housing wards on lower pop servers stay the way that they are which requires no extra resources from SE.
I'm in favor for instanced housing, as well. I haven't played Black Desert Online but Wildstar had an amazing housing system when it came to visiting other people's plots and things like that. I get where they are coming from with the neighborhood feel and everything, but there are much, much better ways of doing it than how they are now. Three years is long enough keep crying wolf when it comes to server related things.Honestly if they changed housing completely to be an instance based thing, similar to Black Desert Online, it'd probably help quite a bit with the lag issues. One ward, you can buy any one house (everyone is able to) and when you enter it's your house or u can choose a different option (like apartments) to visit someone else's on the door.
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