1) At no point did I state anyone took my idea from me.
2) I was saying everyone should respect everyone's opinion, even mine. So how does that make me someone that doesn't allow an alternate opinion? Because I'm pretty sure I spoke of "not" discriminating anyone.
So there's realy no need for you to portray me as a dictator.
What I DO notice however is that some members on this forum are quick to barge into gamechange idea's just to solidly yell no from the start...
If I didn't know better I'd think you were actualy paid to persuade people they should feel good with what they have right now and keep their expectations down
Not saying I believe thats the case... but what I am saying is that you should listen and either agree or dissagree. If you dissagree, there are peacefull ways of sharing your opinion.
Last edited by SXTC; 02-28-2017 at 01:09 AM.
I find it amusing the second someone disagrees with anyone on the forums, they think we don't respect their opinion. This isn't the case. We just don't agree with your opinion. You're welcome to have it and were welcome not to.
Posting relevent memes doesn't mean we don't respect your opinion.
This is an open forum, if you dont want people to disagree with you then you shouldn't be posting here.
Last edited by Youkulm; 02-28-2017 at 03:57 AM.
The whole cape thing has been brought up multiple times before and the devs themselves have said "no" because of a couple of reasons.
1) They don't want to expand character data packet size, which is why they currently have no plans to expand certain elements of character customization including adding new gear slots such as capes/back items. Increasing the packet size has potential performance repercussions since that data packet is transferred between the game client on your computer and the game server fairly regularly. This could potentially slow down client-server communication as well as increase bandwidth usage which would be bad for those that are in countries or areas with metered internet service.
2) Capes don't work so well for the game's animation system, which relies almost exclusively on skeletal rigs and doesn't really use real-time cloth physics calculations. Simple skeletal rigs systems are limited as to how they can manipulate something like a cape, or long dresses as you can see in the game right now, since they have to attach rig points on the gear item to rig points in the player skeleton to get the item to move with the character. This results in a lot of clipping which looks terrible. This can be alleviated somewhat by designing gear with a cape built in, which is the route they decided to go instead of separate capes which would likely clip through most gear that wasn't designed with the cape in mind.
Capes as a general idea is not inherently bad, regardless of personal aesthetic opinions, but it has been broached before and legitimate technical reasons have been given as to why it is a no go.
However, asking for more glamour gear options with different types of capes built in is fine. Also, making it so FC emblems display on said capes makes sense.
Also, as others have pointed out, capes mixed with characters with tails suck.
Last edited by TouchandFeel; 02-28-2017 at 04:39 AM.
I very much like your answer, its professional and unsided.
But Yes I see where you are comming from... therefor This topic can be locked and I will create an Altered version of this topic.
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