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  1. #1
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by SXTC View Post
    I notice this is one of the few games where you cannot actualy dye seperate area's of your armor, let alone color ALL armors.

    I recommend Square enix "drop" this cap and allow ALL armors to be colored (not just the older ones).

    The second and most important thing I'd add is to allow people to change the color of your armor in 3 stages. 1 for the cloth, 1 for the armor & 1 dye for the optional items on that armor like shoulderpads, trinkets of emblems. Most games do it so why not FFXIV (those other games are older then FFXIV). In worst case scenario they could still do it in 2 phases, one for the cloth and one for the armor.

    I don't like being able to color my armor white and yet not being able to color that ugly brown cloth on the inside of my armor ruining the entire view of my build :/
    It's likely that such a change is a major project. Just adding dye to an armor set with the current takes a fair amount of work and its done by the same people that make new sets. Adding dye to every set means less sets in game. Add to that that as a reward system they like adding craftable versions of the armor to provide value to craftable gear as in a lot of cases, glamour is its main value and crafting takes a lot of work.

    As for dye on multiple parts they did mention PS4/5 and said that with the current engine there are memory issues with that. Even if there wasn't it still is likely very much a substancial amount of work coming out of some other aspect of the game and as most JP players play on PS4 and the JP player base is on par with NA that's a major project with very little value to a substancial part of the player base. More over your gear has to appear on their versions of the game meaning that the Memory issue would likely still be a problem.
    (1)

  2. #2
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Belhi View Post
    Just adding dye to an armor set with the current takes a fair amount of work
    Sometimes I really boggle at what these devs struggle with that other MMOs do with ease. xD
    (4)

  3. #3
    Player
    SXTC's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    521
    Character
    Guardian Angel
    World
    Cerberus
    Main Class
    White Mage Lv 100
    I don't think its a mayor project in the sense that when you use dye on armor or clothing.. only half of it becomes colored. Wich means that they obviously made groups to differentiate from, and that should normaly make it easy for them to give a seperate value to the second unused group.
    (2)

  4. #4
    Player Clethoria's Avatar
    Join Date
    Oct 2016
    Posts
    672
    Character
    Y'aschas Massif
    World
    Ultros
    Main Class
    Monk Lv 72
    I'd like more shaded effects. Like the ombre hair.
    (1)

  5. #5
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    I can explain one of the issues. Item data, they tell us, is already substantially larger than other games. Each item has a lot of attributes like meld(x5), condition, spiritbond, dye color, glamor projected. Adding more things like dye color #2, dye color #3 or glamor #2 for a different job to every item will bloat item data further. The memory issue is a server-side concern, where they must frequently back up all character data to prevent any rollbacks in case of crash/disconnect. If the amount of data that needs to be frequently backed up becomes too large, the strain on the servers could cause instability, errors, server crash. There are often technical reasons like these which interfere with potential features which otherwise may sound convenient and desirable to the users.
    (2)

  6. #6
    Player
    Astyrah's Avatar
    Join Date
    Aug 2016
    Posts
    233
    Character
    Astyrah Varis
    World
    Masamune
    Main Class
    Bard Lv 90
    Quote Originally Posted by Rufalus View Post
    server stuff
    i think i remember SE/yoshi mentioning some time ago that the servers save and backup all the data ever 15-30 seconds. this is why the datacentre or world can suddenly crash and we rarely get rollbacks of any kind. if we ever get more glam features i think it'll be when they do a major hardware upgrade on all of the servers on all datacentres.

    on topic. i think we can use something like Main Dye/Colorant + Sub Dye/Colorant or every dyeable set to make it simple to implement and smaller additional size for the character data also. but if they ever add anytypeof/more dye customization that would mean they have to rework the palette of every existing armor that's currently ingame so that's a lot of work to be done too.
    (2)

  7. #7
    Player
    TaranTatsuuchi's Avatar
    Join Date
    Oct 2011
    Posts
    1,462
    Character
    Aryn Tatsuuchi
    World
    Balmung
    Main Class
    Samurai Lv 90
    I would love to have more dye channels for our gear.

    At least two...
    (4)

  8. #8
    Player
    Kalsoa's Avatar
    Join Date
    Aug 2013
    Posts
    79
    Character
    Sango Lucadia
    World
    Brynhildr
    Main Class
    Dark Knight Lv 70
    Yeah, I do hate that dyeing my gear equates to basically dumping a bucket of paint on it. I'd love more colors per piece.
    (3)

  9. #9
    Player
    SXTC's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    521
    Character
    Guardian Angel
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Most MMO's allready use Dual Dye systems like Guildwars 2 for example who even goes as far as 3 channel dye's.
    https://www.youtube.com/watch?v=tpUvubLxPxo

    I always figured Square enix to be NR 1 on MMO/RPG platforms so maybe its time to reclaim the crown?
    (2)

  10. #10
    Player
    347SPECTRE's Avatar
    Join Date
    Feb 2017
    Location
    Limsa Lominsa
    Posts
    586
    Character
    Khirrika Moshroca
    World
    Midgardsormr
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by SXTC View Post
    Most MMO's allready use Dual Dye systems like Guildwars 2 for example who even goes as far as 3 channel dye's.
    Up to 4 channels for dying in some cases.
    (2)

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