There are some possible scenarios which happen when match starts but I stuggle to choose the correct route in each situation.
Should I choose to focus on one dps (usually melee) with other dps, leaving a healer freecasting? In high tier matches all bursts are easily healed and team can't do much next 2 minutes.
Or should I start with applying Storm's Path to both enemy dps and a tank, especially another warrior to help our healer?
Or should I occupy enemy healer, interfering in his healing? When I approach and pop Berserk I usually getting Fluid Aura or Blizzard II or Sleep, if I purify these I still chasing for a few seconds and then get pacification, wasting my burst. Should I save Full Swing, Berserk and double Fell Cleave for a time when healer runs out of CDs and Attunement?
Or should I try to stop bard's Barrage which is usually not successful because WAR can't stunlock for its whole duration like a paladin.
What to do with black mages, I can stun only 2 Fire IVs because limited CC options and then it's freecasting, especially with def buff.
And should I use Fell Cleaves when they are up or keep them ready till I see anyone with low HP?
Too many choices, and impossible to do them all at once.