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  1. #51
    Player
    BlaiseLallaise's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    545
    Character
    Blaise Lallaise
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    I know it's not the focus of this thread, but I just can't unwrap my mind from this part of the OP.

    Quote Originally Posted by Mardel View Post
    For starters, I started playing 14 this September but I did play Beta. Last week I got my last of DoW/DoM to 50.
    Less than 3 months and all DoW/M classes are 50? And double materia'd as well? Mind blown!

    IMO, 2.0 is the least of the OP's worries. For the love of all that is holy, do something, anything other than eat/sleep/FFXIV.
    (1)

  2. #52
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    2.0 is the same game
    (0)

  3. #53
    Player

    Join Date
    Sep 2011
    Posts
    838
    there will probally be a great gil sink soon enough. that will be in V2.0 (if not earlier) player housing
    (0)
    What I have shown you is reality. What you remember, that is the illusion.

  4. #54
    Player
    Keith_Dragoon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,977
    Character
    Keith Dragoon
    World
    Zalera
    Main Class
    Conjurer Lv 90
    I wouldn't say fully wipe out gil but put a cap on how much can be transfered. Many people will cry and complain but in the end they tough it out. Reason why I suggest this is even though gil is still easy to get it is nowhere as easy as it was at launch. Majority of those who have constantly played since launch have well over 500m gil just hovering in their pockets. When a rush of new players come in (given 2.0 is recieved well) the economy would be too unstable and high for anyone to afford anything, swaying their opinion against this game from the moment they log in.

    As for the other data, leave it as is. Levels and other data will not negatively impact the game and it's player s on the scale as the gil overflow would.

    Edit: Oh and by cap I mean just transfer (not a real figure) 10m gil per player or something like that no matter how much they have stored.
    (0)


    Keith Dragoon - Ambassador of Artz and Adorable

  5. #55
    Player
    Shneibel's Avatar
    Join Date
    Mar 2011
    Posts
    2,076
    Character
    Shneibel Panipahr
    World
    Excalibur
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by Ziar View Post
    higher demand = higher price.....someone failed econ 101
    ........right
    (0)
    Last edited by Shneibel; 12-01-2011 at 06:30 AM.

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