Quote Originally Posted by Lerris View Post
A gil sink is intended to combat inflation by removing gil from the game. By taking gil out of the game, you decrease the ratio of gil to items, thus keeping the rate of inflation down.

The scenario you describe has the opposite effect- it increases the ratio of gil to items in the game, thereby increasing the rate of inflation.
not once you take into account during the selling of the same item multiple times you are removing gil. i know some people don't realize, but you do have taxes. each time you blow up an item you take 5% of the price you paid out of the market.

you make item and i buy it for 100k

gil leaves the game from taxes.
i blow up the item and buy another for 100k
i pay taxes again so more gil goes out of the game.
you do that many times for each item and you do remove gil from the game.

it's not as fast as people would like, but it doesn't change the fact that it does leave.