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  1. #1
    Player
    darkstarpoet1's Avatar
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    Mar 2011
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    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Felis View Post
    Materia melding is a gil sink?
    Materia melding is not a gil sink. It don't destroy gils. Unless you buy the equip from npc and not from retainer/another player.
    A real gil sink is if you give the gils a npc and not another player.


    SE can just bring new classes for this problem. Then the veteran have something again with level 1 ^^
    i don't think you understand a gil sink. you buy the item from someone and they do get your gil, but you get their gear so gil does stay in the game with the gear. you attempt to attach multiple materias and blow up the gear, but the multiple pieces of materia. that removes 3 pieces of gear from the game. you spend the gil to buy it a second time and you have less gil than before. i've spent millions on the same piece of gear trying to get it double melded.

    that, my friend, is the exact definition of a gil sink. you do not give the gear to the npc losing money over what you spent, but you blow up the gear and materia and have nothing at all to show for it.
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    http://crystalknights.guildwork.com/

  2. #2
    Player
    Felis's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by darkstarpoet1 View Post
    i don't think you understand a gil sink. you buy the item from someone and they do get your gil, but you get their gear so gil does stay in the game with the gear. you attempt to attach multiple materias and blow up the gear, but the multiple pieces of materia. that removes 3 pieces of gear from the game. you spend the gil to buy it a second time and you have less gil than before. i've spent millions on the same piece of gear trying to get it double melded.
    If you buy gear from a player then you have less gils, but the amount of gils in the game is the same.
    If you use a real gil sink, like airship, the gils are out of the game.

    that, my friend, is the exact definition of a gil sink. you do not give the gear to the npc losing money over what you spent, but you blow up the gear and materia and have nothing at all to show for it.
    I didn't say to give the npc the gear. I said to give the npc the gils.
    (2)
    Last edited by Felis; 11-30-2011 at 07:55 AM.

  3. #3
    Player
    darkstarpoet1's Avatar
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    Mar 2011
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    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Felis View Post
    If you buy gear from a player then you have less gils, but the amount of gils in the game is the same.
    If you use a real gil sink, like airship, the gils are out of the game.


    I didn't say to give the npc the gear. I said to give the npc the gils.
    when you buy items from me the gil is still in the game. when i blow it up the gear/gil leaves the game. no matter how you look at it things leave the game.
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    http://crystalknights.guildwork.com/

  4. #4
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    Limsa Lominsa
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    296
    Quote Originally Posted by darkstarpoet1 View Post
    i don't think you understand a gil sink. you buy the item from someone and they do get your gil, but you get their gear so gil does stay in the game with the gear. you attempt to attach multiple materias and blow up the gear, but the multiple pieces of materia. that removes 3 pieces of gear from the game. you spend the gil to buy it a second time and you have less gil than before. i've spent millions on the same piece of gear trying to get it double melded.

    that, my friend, is the exact definition of a gil sink. you do not give the gear to the npc losing money over what you spent, but you blow up the gear and materia and have nothing at all to show for it.
    A gil sink is intended to combat inflation by removing gil from the game. By taking gil out of the game, you decrease the ratio of gil to items, thus keeping the rate of inflation down.

    The scenario you describe has the opposite effect- it increases the ratio of gil to items in the game, thereby increasing the rate of inflation.
    (2)

  5. #5
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
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    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Lerris View Post
    A gil sink is intended to combat inflation by removing gil from the game. By taking gil out of the game, you decrease the ratio of gil to items, thus keeping the rate of inflation down.

    The scenario you describe has the opposite effect- it increases the ratio of gil to items in the game, thereby increasing the rate of inflation.
    not once you take into account during the selling of the same item multiple times you are removing gil. i know some people don't realize, but you do have taxes. each time you blow up an item you take 5% of the price you paid out of the market.

    you make item and i buy it for 100k

    gil leaves the game from taxes.
    i blow up the item and buy another for 100k
    i pay taxes again so more gil goes out of the game.
    you do that many times for each item and you do remove gil from the game.

    it's not as fast as people would like, but it doesn't change the fact that it does leave.
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    http://crystalknights.guildwork.com/