

i know isn't an expansion, that why i did what is called a "similarity"I did say a full data wipe should not be used. Also 2.0 is a relaunch not an expansion because if it was an expansion it would not be a recreation of what is currently there and the servers would not need to be taken down for a short time which can likely take around 2 weeks or more...
@Antanias: I know we get to keep everything I am simply concerned that by keeping everything we have now exactly the same like gil and gear value that it will only hurt the relaunch.
btw, a gil sink can be created, but wiping or reducing money like that it's hardly a "gil sink". After they wipe it, you can always redo it
Last edited by yukikaze_yanagi; 11-30-2011 at 05:19 AM.


The other thing is. If they wanted to "earn" our trust back they still stomped all over the people who had invested in the what was great but now-dated gear in favor of new recipes. Which are being changed again I might add. Which will be changed again in 2.0~ So to be honest if people were worried about things retaining value they most likely will not have any really come 2.0 anyways. At which point gil influx will only harm the game unless they come up with a even bigger sink or another method in which to create gear worth using. I guess they could create a dynamis currency system of sorts or make the company seals worthwhile.


You do realize the whole issue you have a problem with only lasts for about 1-2 weeks after a patch and then dies off, right?The other thing is. If they wanted to "earn" our trust back they still stomped all over the people who had invested in the what was great but now-dated gear in favor of new recipes. Which are being changed again I might add. Which will be changed again in 2.0~ So to be honest if people were worried about things retaining value they most likely will not have any really come 2.0 anyways. At which point gil influx will only harm the game unless they come up with a even bigger sink or another method in which to create gear worth using. I guess they could create a dynamis currency system of sorts or make the company seals worthwhile.
Again, not trying to belittle you, but you're just wrong. You don't understand the current game economy if you feel gil is an issue. I have no crafting or gathering jobs above 30, yet I have no problem turning a lovely profit from farming specific mats.
Just because you/new players don't want to take the initiative to use basic math and run the MW/AH, doesn't mean that everyone should lose their gil.
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