If SE were to add voice chat, it'd be missing crucial features and just generally suck until a QoL patch a year and a half later. lol
If SE were to add voice chat, it'd be missing crucial features and just generally suck until a QoL patch a year and a half later. lol


LotRO had a pretty decent in game voice chat that only worked within parties. You could turn it on or off as you see fit, use it with our without a mic so you can just listen if you wanted workout having to talk... It was actually pretty decent and (for the most part) was generally used for ours intended purpose of helping raid. That being said, if you didn't have your mic connected and wanted to use voice chat, you had to completely closer the game, connect your mic and start it up again. Using a specific voice chat program allows a little more flexibility, Ann's also allows you to talk to people even if they can't get in game, so I think that along worth the reloading issue makes an external voice chat more useful.
The sum of all hunt arguments over early pullers: http://goo.gl/IFT9IE

Ugh no.
We already have 3rd party applications that do just that and something the game would hinder. In-game voip has typically been awful,I like crystal clear voices, not garbled robotic ones.
This is why we don't need voice chat in the game:
https://www.youtube.com/watch?v=uEwGpwxtx_E


Adding my perspective from when Destiny launched this feature four or five months after the game's debut due to player demand. During that time, everyone began using PS Party chat outside the game.
When they finally launched in game chat, no one used it because the people who played together were in party chat, and wouldn't leave it to get on voice comm with randos.
And when we did join the chat for pvp with randos, they were idiots and jerks who didn't listen to strategy. So, not much different from not being on chat.



Not happening. Look at Feast



Seems like general voice chat tendencies across different gaming platforms/games lean towards friends/party only chat because no one wants to listen to some random player's music blaring over mic, trolls, kids yelling/screaming (either in the background or the player behind the character, because some parents...), edgy hardcore elitists who've been just dying for an opportunity to throw their snark over voice instead of just chat, etc.
Seeing as we already have Skype/Discord/TS3/whatever for said friend-only chat, I doubt you'd see much usage of in-game voice on average. Instead you'd probably see an increase in usage of the phrase "Get on voice" and/or the addition of (|Please use voice chat.|) and (|I'm sorry, I can only type.|) to the auto-translate feature. ;p
"Ul'dah can keep their dusty markets, and their streets paved in silver and gold.
Limsa Lominsa keep your pirates, and your ships covered in musty mold.
My loyalty lies with Gridania, with the Moogles and the tree spirits of old." -The Forky Conjurer




Their datacenter can't currently handle the playerbase as it is
Let's add VoIP and see how crashy we can get it!
Remember Warcraft's In game Voice Chat? They introduced it, realized it was Garbage and never fixed it. Because it WAS Garbage. Just use the MULTITUDE of other, more reliable voice chat systems out there.
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