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  1. #11
    Player
    normalforce's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    663
    Character
    Enyae Demetra
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by quantumsaint View Post
    Another thing I just thought of would be if during hamlet defense the monsters started attacking the buildings, similar to campaign in FFXI. Then crafters would have something to do during hamlet defense as well (repairing buildings). If the building is at a certain level when the battle is over, then the doors will open and you can buy materials at prices depending on how well the building was defended.
    The idea has merit but I think ultimately it depends on a number of factors.

    How often does the Hamlet Defenses occur? Once or twice a day, no problem. Once or twice an hour (24 to 48 a day!), no way. An unpopular hamlet would always have its buildings in a perpetual state of disrepair which would drive people away from it and to the more popular hamlet.

    Something else that would influence this is how much damage could a building sustain during an successful/unsuccessful Hamlet defense? Could it go from 100% to 1% in just one battle or over the course of a week's worth of battles? So, are you constantly and endlessly repairing buildings with little gain or is it something that needs a bit of player input every once and a while?


    What could make it more successful is if the repairs were available through a bunch of leves (ones that are scaled to your current crafting leve so you're not crafting something 20 levels below your current level for a little to non-existent reward) where each crafting class has a list of items needed to help repair the hamlet. Even better would be if these leves could be picked up at the Adventure's Guild from each city the hamlet is a part of.

    And to round out the leve experience, new leves get offered to deliver the goods to the Hamlets. These leves are part chocobo race, part dodging monsters. Every hit results in dropping or damaging some of the goods being delivered.
    (2)

  2. #12
    Player
    obaley's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    21
    Character
    Obaley Maley
    World
    Balmung
    Main Class
    Archer Lv 34
    Quote Originally Posted by quantumsaint View Post
    One thing I was thinking of is to tie them to the upcoming hamlet defense, so that when a hamlet defense is victorious (or after having a string of victories in succession) the shops will open, selling discounted materials (compared to the main cities).
    yes please!
    (3)

  3. #13
    Community Rep Bayohne's Avatar
    Join Date
    Mar 2011
    Posts
    1,713
    Some pretty cool ideas being brainstormed here! While I don't have new details to share regarding Hamlet Defense, I can let you know that, while it's still at the discussion level, the team is brainstorming things in relation to shops within the Hamlets. Keep your suggestions coming!
    (43)
    Matt "Bayohne" Hilton - Community Team

  4. #14
    Player
    normalforce's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    663
    Character
    Enyae Demetra
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Bayohne View Post
    Some pretty cool ideas being brainstormed here! While I don't have new details to share regarding Hamlet Defense, I can let you know that, while it's still at the discussion level, the team is brainstorming things in relation to shops within the Hamlets. Keep your suggestions coming!
    Alrighty then!

    I had another ideas that I was hesitant to post about but as they are somewhat related to this thread I figured I'd just spit it out and see what the general opinion is. The idea boils down to, Hamlets start out as a bear bones type of place, a few buildings and structures (much like they currently are), but really, not a whole lot going on with them.

    Then your LS or Free Company comes around and starts contributing to the Hamlet's restructuring, committing materials or synths to the construction of various buildings. Each building offers something: remote access to the MW, guild support, shops and really anything else that would make the Hamlet a viable and useful place. There could also be buildings that offer Hamlet defense bonuses. Help construct a wall and gain a defensive bonus, construct a barracks and gain an offensive bonus.

    Now joining a certain LS or Free Company has additional perks. "Join XXX LS, fully unlocked Hamlets." Or, "Help XXX Company unlock Hamlet Y and make your mark on Eorzea."

    This idea doesn't have to stop at Hamlets, but it seems like a good place to test the waters.
    (9)

  5. #15
    Player
    Lucifer's Avatar
    Join Date
    Mar 2011
    Posts
    413
    Character
    Lucifer Morningstar
    World
    Ultima
    Main Class
    Arcanist Lv 3
    Crafters could donate swords and armor in order to supply militia.
    The repairing of buildings is an awesome idea.

    Definitely consider this SE.
    (12)

  6. #16
    Player Irondude's Avatar
    Join Date
    Mar 2011
    Posts
    391
    Character
    Ferrous Ironchick
    World
    Hyperion
    Main Class
    Miner Lv 50
    Whatever they do they need to not leave huge gaps of time between events. There should be enough time to complete one hamlet and get to another event before the timer starts.

    Could they have an NPC's warp-in and go "help we need defenders at the golden bazaar!" kind of like behest, you join in a small period of time later he warps everyone who signed up to the hamlet.
    (7)

  7. #17
    Player
    BlaiseLallaise's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    545
    Character
    Blaise Lallaise
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by quantumsaint View Post
    Another thing I just thought of would be if during hamlet defense the monsters started attacking the buildings, similar to campaign in FFXI. Then crafters would have something to do during hamlet defense as well (repairing buildings). If the building is at a certain level when the battle is over, then the doors will open and you can buy materials at prices depending on how well the building was defended.
    The general idea is good, but I think would be better if the repairs occurred between defenses, and broken down buildings would mean the shops within would remain closed and unavailable to the public until the building was repaired.

    As long as the DoH got exp for repairing buildings, I doubt any building would remain in disrepair for long.

    Imagine taking up your sword/axe/whatever in defense of a hamlet, then once the battle was over, pulling out your saw or hammer to help with the repair efforts. Or maybe get out the pickaxe and bring some particular ores to supply the repairs.

    I would be surprised if hamlet defenses occurred more often than, say, one random hamlet every two or three hours.
    (8)
    Last edited by BlaiseLallaise; 12-03-2011 at 04:35 AM.

  8. #18
    Player
    Venat's Avatar
    Join Date
    Mar 2011
    Location
    Uld'ah
    Posts
    980
    Character
    Isaac Ven
    World
    Hyperion
    Main Class
    Thaumaturge Lv 90
    There should be Hamlet points earned for doing hamlet. Spend points on exp scrolls and equipment.

    Maybe add some kinda interactive pet that helps you with Hamlets fights. They would be NPCs that would assist you during battle.

    Everyone earns a Hamlet and you need repairs. Special Hamlets would have to be self-crafted.
    (4)

  9. #19
    Player
    Tetsaru's Avatar
    Join Date
    Jul 2011
    Posts
    331
    Character
    Tetsaru Arigashi
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    I totally dig these ideas, especially Disciples of the Hand being able to donate crafted items, or repair damaged buildings and get exp from it. Hey, if they're supposed to be able to work on personal housing and airships later on, why not? Sure beats the hell out of clicking Standard Synthesis all the time for a leve you have to deliver halfway across the map...
    (4)

  10. #20
    Player
    Picoman's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    932
    Character
    Pico Man
    World
    Masamune
    Main Class
    Miner Lv 70
    Along with Hamlet Defence.

    A Chocobo Carriage ride between Hamlets and a third point.
    Guild Marks for Materials exchange at the Hamlet Guild.
    Conquest type system through the Defence for availability of NPC Shops.
    Master Guild buff.
    Mail Box and Retainer Bell.
    Daily Guild Tasks in relation with the surrounding area.

    I believe these places have the potential to attract a population. I would love to spend time within The Owls Nest in Coerthas.
    (4)
    Last edited by Picoman; 12-03-2011 at 06:07 AM.
    Download my iPad app on the App Store http://bit.ly/10QMy4C ^^

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