I know that the majority of animations (if not all) are MoCap'd -- While they can produce nice effects, are there any plans to do Artificially designed ones, which I think XI's might be? (I'm not sure if for example down the road MoCap was introduced when the technology became common place.)



For Reference.

Will we get more..I don't know the word for it, animation styles that seem like the character is more "into" doing their weaponskill in the upcoming changes?

I think the biggest positive to switching to Artificial animations for certain skill effect is you can do quite a bit more 'fantasy' styled sequencing than with actors, but I know mocap is mostly for fluidity.

What do you guys think is over all better when it comes to animations and want to see done? As we've seen in LA Noire, mocap is definitely a great thing, but pure CG can also be pretty well done.