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  1. #11
    Player
    Andevom's Avatar
    Join Date
    Aug 2013
    Posts
    711
    Character
    Andevom Vonskivaux
    World
    Diabolos
    Main Class
    Dragoon Lv 100
    My experience so far has been:

    Parties with a firm grasp of mechanics, but can't meet enrage.

    OR

    Parties with high DPS who space out on the mechanics.

    I'm sure there's some overlap somewhere, but I've yet to get in that group. Also, can someome please fix the image with the second Soar pattern? North and South are the *last* places you want to stand for that, it's always East and West. I see it everywhere, but it's just flat out misleading.
    (0)

  2. #12
    Player
    Yeol's Avatar
    Join Date
    Jan 2016
    Posts
    1,294
    Character
    Dr Yeol
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    Please consider the item level of the players.

    To be fair, all extreme fights have skippable mechanics if you've done them with item level 270-265 not just Zurvan. But back in the days, Creator was not out yet and people did not have their 270 BiS.

    So don't blame the fight. Players with good gears AND good dps can skip mechanics from many fights not just Zurvan.

    The reason people have their minds set on skipping Soar in Zurvan EX is because they saw it in guid videos. Which made them believe it is mandatory to skip.

    I'll tell you this, even with 6 dps who are not geared you will not be able to skip Soar.
    (2)

  3. #13
    Player
    JunseiKei's Avatar
    Join Date
    Sep 2013
    Location
    The Mist, Ward 9, Plot 2
    Posts
    1,800
    Character
    Xoria Tepes
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Also, there's nothing wrong with skip-able mechanics. I don't see how good players or rotations should go unrewarded for things like this. The other option would be to gate things, like Bismark EX has been for a large portion of players. Most people could not get past the high DPS check the fight required, despite having painfully easy mechanics.

    Though I've griped about how many people "require" skipped mechanics, considering it's a mechanic you need to deal with later in the fight anyway, I have yet to understand why the first Soar needs to be skipped by such a large portion of parties.
    (2)
    Last edited by JunseiKei; 01-30-2017 at 02:17 AM.

  4. #14
    Player
    Andevom's Avatar
    Join Date
    Aug 2013
    Posts
    711
    Character
    Andevom Vonskivaux
    World
    Diabolos
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by JunseiKei View Post
    Also, there's nothing wrong with skip-able mechanics. I don't see how good players or rotations should go unrewarded for things like this. The other option would be to gate things, like Bismark EX has been for a large portion of players. Most people could not get past the high DPS check the fight required, despite having painfully easy mechanics.
    It's really more of a gear restricted skip. If everyone's in ilvl 250s, good luck skipping soar no matter how tight your rotations are.
    (2)

  5. #15
    Player
    JunseiKei's Avatar
    Join Date
    Sep 2013
    Location
    The Mist, Ward 9, Plot 2
    Posts
    1,800
    Character
    Xoria Tepes
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Andevom View Post
    It's really more of a gear restricted skip. If everyone's in ilvl 250s, good luck skipping soar no matter how tight your rotations are.
    Gear will still only get you so far. Also, you still need to deal with Soar later. *Points to first post she made on the first page.* It's not a hard mechanic.
    (0)
    9.23.2019 [11:15 p.m.]Total Play Time: 1552 days, 0 hours, 0 minutes - You'll be hard-pressed to find a more cynical person than me.
    Quote Originally Posted by Odstarva View Post
    You people are never happy.
    [...] You complain and complain and complain.

  6. #16
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    I don't get the hubbub over this, to be quite frank. Good groups are skipping the first Soar because of inherently high DPS (my old raid static does it even with a 2/2/4 comp), but they're also doing the final Soar correctly because they're not vegetables and would rather use melee LB3 on the boss for even faster clears, and hence, faster farming.
    (2)

  7. #17
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    The patterns are fixed pretty much. They do rotate a little on occasion but it's really not that bad to do.

    The problem is that people are so fixated on there position they don't look at the rest. For the harder pattern All you ever need is 2 people to get it right north and south after that people just need to stand on the edge of the next guys circle. So if your south West you just need to stand on the left edge of the south guys circle. If you north west you stand on the edge of the south West guys circle..

    As long as the guy on south knows where to stand which is is typically directly opposite north it becomes so very easy for people to fall into place.

    Same deal for the other side if your north east just stand at the right edge of the North guys circle. And south East stands at the edge of the North East guys circle.

    As long as north and south get it right everyone else can easily fall into the right place.

    If you do this All you gotta do is remember always adjust to the guy on your right if you face the centre of the arena. So if your in his circle step left. If you put the next guy in your circle they step left.

    As long as north and south get it right you're golden.

    What I've been doing in raid finder is setting way points. A Polar south. B polar north. seems to make it very easy for the south guys to get his position right. If the North guys is an inch left of b. The south buy needs to be an inch right of a. And then the rest of the group falls into place accordingly at left edge of the last guys circle. seems to be make it much easier for the people on the west side to get there positions right.

    The other pattern is even easier you just hug the left or right edge of the nearest line and presto.
    (0)
    Last edited by Dzian; 01-30-2017 at 02:57 AM.

  8. #18
    Player
    Xlantaa's Avatar
    Join Date
    Feb 2015
    Posts
    1,000
    Character
    X'lantaa Lizhashen
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    Problem with this is the obsesion of the community for skip things. Thay don't learn how to dela with them. This finish in thigns like solo tanking or solo healing, in order to bring more DPS clases or even not allow Warriors on the PF (because the homlgang is not enough to survive the Demon Claw alone). I have a Warrio friend who didn't let him join parties for this. It is both fault. Devs for let skip stuff, and the players for being so demanding on skips.

    Skip is ok and it's cool make fight quick and easy, but, for the love of god, don't depend on it, or you will never learn how to play. If this palyers believe they are so "pro", why don't do the mechanics? Should be easy for them, no?

    I hope in the future Square Enix make bosses with mechanics unable to avoid. (and boses with actually need BOTH tanks and healers to avoid the solo tanks and solo healer parties).
    (1)

  9. #19
    Player
    Vaer's Avatar
    Join Date
    Oct 2011
    Posts
    1,803
    Character
    Ein Vaer
    World
    Excalibur
    Main Class
    Scholar Lv 90
    NA raid finder is almost unusable since a lot of people do 1/2/5 and RF forces 2/2/4.

    A 2nd tank is not needed since high DPS allows so many mechanic skips and 2nd demon's claw can be HG/LD so people just bring an extra DPS which makes skipping soar more viable for a larger amount of players.
    (1)

  10. #20
    Player
    SokiYagami's Avatar
    Join Date
    Jan 2014
    Posts
    1,272
    Character
    Soki Yagami
    World
    Tonberry
    Main Class
    Samurai Lv 70


    Mark North as A, West as B, East as C, then get the MT to face Zura towards A before soar and this diagram will always be correct even if it's the other pattern. Lastly just get both tanks to stack together and that's it. Tell the party to start moving while soar is casting, you can run through the ground markers during the cast.
    (0)

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