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Thread: Shatter

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  1. #1
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,537
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by Synestra View Post
    http://imgur.com/a/fOgYN

    I always tought Shatter was hybrid of Secure and Seize with small twist so this is how i see it should be played. There is of course diffirent methods to win but this should atleast work when match starts, it allows double base capture and double flanking(assuming everyone goes to mid like usually)with support from group B in middle or groups A and C goes for ices that might spawn in enemy territory.

    Maybe stuff like this only works if all teams are premades and not with PuG, it would be cool to see matches like that even with PuG tho. Too bad there are no rated frontlines :s
    Alliance splitting died with Secure. It fell out of practise as more 24 man fights started instead of 72, and by the time Seize came about it was all bit lost with the mob mentality taking over, trying to move as a unified group. The groups that pulled it off were almost always successful which caused everyone else to want to do the same thing. Sadly it's not as easy to get that many people to move as a group.

    I for one would love to see alliance splitting back again.
    (2)

    http://king.canadane.com

  2. #2
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Canadane View Post
    It fell out of practise as more 24 man fights started instead of 72
    I still dont understand why they removed 48man instead 24man in secure, its totally diffirent mode with 24man and has nothing to do with "secure", its more like slaughter with bases that nobody cares...
    (0)

  3. #3
    Player
    Xenosan's Avatar
    Join Date
    Sep 2011
    Posts
    1,021
    Character
    Goffard Gaffgarion
    World
    Sargatanas
    Main Class
    Dark Knight Lv 73
    Quote Originally Posted by Synestra View Post
    ..
    Quote Originally Posted by Canadane View Post
    ..
    Me too, I wish we could get back to Party coordination and alliance splitting to even just some extent.. I think the RNG mechanics of Seize & Shatter are the culprit as to why not. Even the best coordination efforts struggle to work because there's too little time to explain, windows of opportunity open and close so quickly that there's just no point in making the effort in communicating..

    or circumstance can change so quickly on a dime that half of the time you're retracting your own instructions anyway. Safer to just travel as a mob, where you're essentially communicating with your avatar's moment, doing a follow-the-leader/puller.

    If RNG is still the theme of future Frontlines, maybe they could mix that RNG with an occasional or a single Scripted event in the match. Some scripted foundation to coordinate from could help with alliance cohesiveness.

    Because right now we do not need our 2+ minute wait time at the onset of Frontline Campaigns of Shatter/Seize. Nothing to discuss but GLHF.
    (0)
    Last edited by Xenosan; 02-08-2017 at 08:47 PM.