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Thread: Shatter

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  1. #1
    Player
    Eul's Avatar
    Join Date
    Oct 2014
    Location
    Dodo's Nest
    Posts
    3,169
    Character
    Knot Destroyer
    World
    Asura
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Magic-Mal View Post
    Instead of fixing BLM's Cometeor they should instead just remove the ability to go premade already and no one will ever have a problem.

    Premades are fun and all but it's also not fun standing no chance. It's not fair in the slightest going against a full team of coordinated players with voice communication while you have a bunch of randoms. It ruins Frontlines.

    It needs to be removed. Or at the very least, 1 partner. Like Feast. That would be fair.
    I agree with this, having premades is not fun at all. Like it's ridiculous they can dominate 2 GCs at same time. And I also agree at least they can party with max 1 or 2 man.
    (3)

  2. #2
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    Quote Originally Posted by Eul View Post
    I agree with this, having premades is not fun at all. Like it's ridiculous they can dominate 2 GCs at same time. And I also agree at least they can party with max 1 or 2 man.
    This would also be an acceptable alternative, yeah. I'm just trying to point out that the problem with Slaughter wasn't necessarily Slaughter's design, it was how stupidly effective Cometeor stacking was. Slaughter was actually a mode where a TON of PVP happened, it was just hugely tilted PVP where people only attained kills through a total cheeseball strategy rather than simply being good at strategy.

    EDIT: To be fair though, people in Slaughter would stack Cometeors even if they were queuing solo. It wasn't exactly a strategy that required voice communication - you saw an orange circle drop on the ground, you dropped yours too and hoped you nabbed all the kills from it. I still maintain that a true PVP map that forced skirmishes in small map areas would have issues with Cometeor either way, simply because it's a huge radius and does a respectable amount of damage.

    There are multiple problems with PVP in this game, really. I enjoy playing it, but it's hard to narrow down the plethora of issues to which ones have a "higher" priority.
    (0)
    Last edited by loreleidiangelo; 02-03-2017 at 12:57 PM.