I have an honest question to the devs that I sincerely hope our awesome community reps will pass along.

In short: What is your vision for how a party is healed after 1.20?

In older RPGs, a healer class heals, buffs and heals some more. But XIV, obviously, is a chocobo of a different color.

Honestly, with our current abilities, there's not much time as a Mage to do much else than cure and buff, whether the player is CNJ or THM. But in 1.20, not only do we have to make the most of fewer abilities and spells, but proficiency -- as I understand it -- is based on current class level.

So does this proficiency system mean that healing should be a more person endeavor, and that mages will only have to heal in emergencies? Or will mages still be expected to throw everything else by the wayside in favor of cure bombing just to keep the pace with damage?

Furthermore, what is the vision for beyond 1.21 when PLD is in the mix, as it seems they will significantly alter the way cures are distributed to the party?