Quote Originally Posted by HiirNoivl View Post
YoshiP has already expressed his distaste for the idea of hybrid jobs/classes. While Con will have some nukes and debuffs, THM/BLM will always be the best nuker/debuffer. It would be contrary to his stated position to give CON/WHM nukes and debuffs that are on par with THM/BLM
I think there are far too many unknown specifics to state that CON will not be casting these debuff-nukes during important battles. Several factors will come into play, such as the MP cost of these spells, the MP cost of the cures, the proc rate of the debuffs, whether or not a successful combo mitigates casting cost of the finishing spell, and the accuracy and damage output of the party.

As for hybridization, I think you should look at the ability lists. Several classes are bringing some kind of debuffing ability to the table this time around. If you think that THM is going to be doing very much in the way of debuffs, then you may want to take another look at the 1.20 ability list. There does not appear to be a single class that specializes in debuffs. They have, at least for the time being, split that mechanic between classes. PUG will Slow and Blind, Archer can Blind and place DoTs, Bind, Stun, and Heavy are on a few classes, and effects as valuable as ACC+ and DMG+ will not be passed on unless their cost outweighs their benefit in the encounter.