Quote Originally Posted by HiirNoivl View Post
DD can't cure themselves.

Do you really think, in a party situation where debuff actually matters (boss or NM, not grind parties), that Conjurers will be spending MP on doing combos for a possible Debuff instead of curing that party?

That would have to be one heck of a debuff. Curing is very important. Unless all the mobs can be like Ifrit and DD never get hit, conjurers will be curing and buffing with stoneskin exclusively.
Then they should have been given cure-based combos. That's why I believe CNJs will only need to heal the party in an emergency.

If cure bombing is the concept for CNJ, why weren't they given lone nukes and cure combos with buffs for the party? Say, a single-target cure followed by a protect spell that adds a stoneskin effect, or the other branch from the cure where they cast a a shell spell with Aquaviel effect that allows for lowered magic damage.

There are a lot of ways to cure oneself in 1.20. In 1.21 it'll become even easier to cure a whole party with fewer spells. Additionally, the Paladin has a spell that cures 50% of the target's health along with a portion of their own. The regen effect from the other Pld ability and Whm's regen spell.

Whm hasn't always been a job to stand around and wait to cure. If they have nukes, and an exclusive ability to boost nuke damage, they should be able to use them. And basic curing should be a group effort.

But that's why I asked to hear SE's vision on the matter. Obviously they gave them AoE exclusive debuff nukes for a reason. It'd be nice to hear what that reason is if the only spells they actually ever cast are cure and stoneskin. If its only to solo then they'd be better served with fewer nukes and more healing/buff spells.