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  1. #11
    Player
    Sephrick's Avatar
    Join Date
    Mar 2011
    Posts
    1,900
    Character
    Sephrick Markarius
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    which will leave PLD in a wonderful position for tanking anything that AOE's, as everyone gets some benefit when he receives a cure lowering the stress on the healer.
    Yeah, that's the one I was getting at. Between constant regen every time the Pld is cured and refresh from the Brd, a mage should only have to heal the tank then others in emergencies.

    It's an issue if Cnj/Whm do nothing but cure bomb because they gave their combos some significant bonuses. Wind increases acc against a target and Earth increases damage against them.

    It seems like SE intends to lighten the healing load by 1.21, but thought it couldn't hurt to seek clarification on their general concept. Feb/March is a long way away. It'd just be nice to have some understanding on their thoughts as we move forward. Otherwise it's going to become a hassle rehearing after each patch to adapt to new tactics that they intended all along.

    Should I bother with Magic Attack for my Cnj? Would it hurt to boost my Mrd's MP a little?

    What will happen to exp parties if no mages are available? I know Yoshida said another Mage class is a priority, but if Cnj is intended to bethe healer, then leveling will become nigh impossible moving forward.

    Really, it's an issue that affects everyone. If CNJs have nukes for the sole purpose of soloing, then why don't Thms retain Sacrifice for soloing? Mages are squishy, they need heals to survive solo.

    I know the likely response will be "Thms can level Cnj for Cure," but so too can Cnj level Thm for nukes if they wish to solo. As can anyone else easily obtain a cure spell that gets stronger as they level. Additionally, SEvsaid they're altering medicinal items in light of these changes.

    There are a lot of what ifs. We don't need specific information down to the formulas. Just their concept on how a party will stay on its feet in .20, .21 and beyond. It'll at least give us an idea on what kind of materia to work on.

    Should the LNC with its new low acc combos just do straight up acc equips, or will the CNJ be free enough to try and keep its wind debuff up? Will Pug have to load up on atk, or can it sacrifice some slots for MP and Int (its mentioned in the class changes that a trait will give Blindside and int mod) in light of Cnj's earth debuff? Will THM get to use any of it's own magic, or will it be more of the same where they're a quasi-Cnj?
    (1)

  2. #12
    Player
    Delsus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah, where else?
    Posts
    3,697
    Character
    Delsus Highwind
    World
    Odin
    Main Class
    Red Mage Lv 86
    Quote Originally Posted by Junpei View Post
    I didnt mean to imply he would take cons job, I meant it would simple make con's job easier and there for allow him to throw in a couple of those nukes hes got laying about as he wont be require to heal the entire party, just the paladin.
    If the HoT is that potent a con doesnt have to heal melee, then yes that is PLD taking CONs job, SE want to get away from the "Melee heal yourselves the healers need to focus on the tank" mentality there is now.

    PLD cures whatever they are will be primerily for hate management, its how it works in most MMOs because cure pull so much hate.
    (0)

  3. #13
    Player

    Join Date
    Sep 2011
    Posts
    838
    Quote Originally Posted by Sephrick View Post
    Yeah, that's the one I was getting at. Between constant regen every time the Pld is cured and refresh from the Brd, a mage should only have to heal the tank then others in emergencies.

    It's an issue if Cnj/Whm do nothing but cure bomb because they gave their combos some significant bonuses. Wind increases acc against a target and Earth increases damage against them.

    It seems like SE intends to lighten the healing load by 1.21, but thought it couldn't hurt to seek clarification on their general concept. Feb/March is a long way away. It'd just be nice to have some understanding on their thoughts as we move forward. Otherwise it's going to become a hassle rehearing after each patch to adapt to new tactics that they intended all along.

    Should I bother with Magic Attack for my Cnj? Would it hurt to boost my Mrd's MP a little?

    What will happen to exp parties if no mages are available? I know Yoshida said another Mage class is a priority, but if Cnj is intended to bethe healer, then leveling will become nigh impossible moving forward.

    Really, it's an issue that affects everyone. If CNJs have nukes for the sole purpose of soloing, then why don't Thms retain Sacrifice for soloing? Mages are squishy, they need heals to survive solo.

    I know the likely response will be "Thms can level Cnj for Cure," but so too can Cnj level Thm for nukes if they wish to solo. As can anyone else easily obtain a cure spell that gets stronger as they level. Additionally, SEvsaid they're altering medicinal items in light of these changes.

    There are a lot of what ifs. We don't need specific information down to the formulas. Just their concept on how a party will stay on its feet in .20, .21 and beyond. It'll at least give us an idea on what kind of materia to work on.

    Should the LNC with its new low acc combos just do straight up acc equips, or will the CNJ be free enough to try and keep its wind debuff up? Will Pug have to load up on atk, or can it sacrifice some slots for MP and Int (its mentioned in the class changes that a trait will give Blindside and int mod) in light of Cnj's earth debuff? Will THM get to use any of it's own magic, or will it be more of the same where they're a quasi-Cnj?
    as far as i know SE has never given advice on how to set up a party, or what role a class will take. the amount of times ppl have asked for clarity on is a PUG an evade tank or a DD? its a question still left unanswered. so i can't see them telling you how they see CON being used, its the sort of thing you need to play around with and find your own style. if it makes you feel any better tho, i believe everybody will have to play around with classes and party set up to figure out wha works best for the new battle/combo system, its new ground for every class not just mages

    healers will always be in demand as will a tank as will a DD, its a holy trinity
    (0)
    What I have shown you is reality. What you remember, that is the illusion.

  4. #14
    Player
    Sephrick's Avatar
    Join Date
    Mar 2011
    Posts
    1,900
    Character
    Sephrick Markarius
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by grandm View Post
    as far as i know SE has never given advice on how to set up a party, or what role a class will take. the amount of times ppl have asked for clarity on is a PUG an evade tank or a DD? its a question still left unanswered. so i can't see them telling you how they see CON being used, its the sort of thing you need to play around with and find your own style. if it makes you feel any better tho, i believe everybody will have to play around with classes and party set up to figure out wha works best for the new battle/combo system, its new ground for every class not just mages

    healers will always be in demand as will a tank as will a DD, its a holy trinity
    That'd be fine if things were more stable. But over the course of the next six months things are going to change radically. If Cnj will continue to just spam cure in any and every event then I'll just put healing potency, MP+ and Enmity- and be done with it. But if CNJ will actually be able to make regular use of its abilities and combos, it'll change how what materia we can apply to our characters. Which will help to occupy us while they fully realize their intended changes.

    A little information could go a long way.
    (0)

  5. #15
    Player

    Join Date
    Sep 2011
    Posts
    838
    well its up too you. play safe going healing potency or gamble on nukes, in my opinion nukes would be a big gamble as CON looks more like a healer than a nuker, but i could be way off. but i would put money on whitemage being all about the heals
    (0)
    What I have shown you is reality. What you remember, that is the illusion.

  6. #16
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    I still have magic attack gear currently because I do nuke when doing strongholds and for PL'ing and pretty much anything that isn't Ifrit/darkhold bosses. I figure that as long as they release more lowman/casual-friendly content you will still get some mileage out of that magic attack gear. The materia isn't that expensive on my server, either. I figure you should just be expecting to focus on healing in large party endgame content because you are eventually going to want to be playing WHM for that anyways.

    I'm hoping that with the class changes like the better cures for non-CNJs they can balance the game around requiring only 1 healer (Or maybe not even a healer at all if the party plays well enough) for a fight since it would open up peoples' options for what they could do events as (and I'd be able to switch around what class I get to play every so often too >.>)
    (1)

  7. #17
    Player
    Fiosha_Maureiba's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah -> Gridania
    Posts
    2,044
    Character
    Fiofel Zalalafell
    World
    Balmung
    Main Class
    Lancer Lv 1
    Bah, my post became too long.

    I imagine without a Conjurer, the party would have to prioritize the desire for survivability over damage. This might not bode well in a boss fight that regularly performs AoE attacks. Without Silence, it may be more difficult to stop casters from unleashing their unsexy fury.

    It's uncertain what type of MP costs we will be facing with the scaling healing spell. Will the MP cost of a level 50 Cure be the same as Cure III now? Will it be more? Will Cure cost less MP like in the olden days, maybe somewhere in between?

    With the cross class abilities to heal self (Pugilist), absorb HP on attack (Marauder), healing spell and MP regen with enmity reduction (Conjurer), MP restore based on damage and MP reduction ability with MP restore after cast (Thaumaturge). By Level 25, we should be able to borrow up to five abilities from another class. Whether we choose offensive or support shall determine. I think in most cases, a party that is more conscious about surviving in the absence of a healer or if the reverse, a healer surviving in the absence of a tank.
    (3)

  8. #18
    Player
    zaviermhigo's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    1,820
    Character
    Zavier Mhigo
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    I don't buff on thm, i do back up heal now, but I do dmg during the "mid game content" mostly, thm are better at sticking enfeebles and dots. If I don't have to cure I won't. Glad to lose the sac actually due to a lot of the community treating thm as a overglorified back up heal and not a real mage in its own right. Thm never really lost much power either in my opinion, except if you count the first couple class changes and abilities things (punishing barbs back in the day, that nerf hurt and emulate hurt less). Now in 1.20 we'll lose some abilities and spells mainly dots and stuff. So conj will be for sure the healer in the group with the ability to do some dmg, that he/she won't have time to do anyway, unless its crucial for something. Thm will be the main "caster" as they call it for 2.0, but with no curing ability, therefore cementing it's role, by cementing the thm role, conj role becomes even more clear.

    WELL, buffs on the other hand, it looks like there is only a stoneskin and no prot/shell, maybe because prot/shell tied into stats we just don't really have anymore. So buffing seems to be less of a priority for cnj/whm.

    BRD will have a mp song, blm will have convert, so once jobs come out the party vision looks like pld and war keep hate, mnk and drg dding, brd giving us songs for mp mean whm will prob spend more time just flat out curing (ugh but oh well) and blm will still be there will lots of mp going "what I pull hate when I go crazy, I'm just watching enmity" but you know you secretly feel liek a pos cause you can't do as much as often lol. Brd seems like it will still be able to do dmg much like an arc would be able to also.

    I can see it much better for jobs than classes, classes I'll have to play around with at 1.20 to see their party vision, its similar to jobs but lacking the few abilities that the job vision has.
    (1)

  9. #19
    Player
    Ryans's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    853
    Character
    Ryans Tardis
    World
    Hyperion
    Main Class
    Gladiator Lv 53
    Quote Originally Posted by Sephrick View Post
    If CNJs have nukes for the sole purpose of soloing, then why don't Thms retain Sacrifice for soloing? Mages are squishy, they need heals to survive solo.
    The difference between cnj getting some nukes and thm not getting any heals is that cnj has to be able to damage a monster to kill it and get experience whereas a thm doesn't have to heal themselves to kill.

    In other words:

    Cures would be helpful for thm but not necessary. Nukes are necessary for cnj to solo.
    (0)

  10. #20
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    what ? you mean my cures can't KILL ?!
    (0)

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