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Thread: PvP Idea's

  1. #21
    Player

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    Mar 2011
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    But why would anyone do something that yield no reward...

    The average XI player was trained well do boring, repetitve and stupid tasks. We all waited hours for our favorite NMs, travelled far away just to have a chance to get -that- piece of equipement, repeated fights over and over to get the drop we wanted etc.

    Why? Cause there was something awaiting for us at the end of the road. If you take PvP, there was nothing (of value) to earn. Therefore it as impossible to find people PvP with. Wouldn't be the same thing if PvP could yield high tier items.

    Note that I just talk in general, I did some Brenner with friends, it was fun, and I don't mind taking part in activities even if there is nothing to earn, yet most of players weren't like that. If people would camp Nidhogg and not Jormy back in the days, there was a reason. Drops.
    (0)
    Antipika.
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  2. #22
    Player
    Zetsumei_Tsunarashi's Avatar
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    Mar 2011
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    Zetsumei Tsunarashi
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    Sargatanas
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    Indeed, the reward plays a big part in determining what content gets played the most. However, if the content requires others in order to participate, then there needs to be a system in place in order to easily bring people together.

    With regards to PvP, I think the system should be separate from any party forming feature. Because in a game where the PvP community is the minority, doing other group content takes precedence over PvP. I want to do PvP when I'm bored, but I also want to make myself available for PvE content as well. So I should be able to queue up for PvP, and do that while I also have my pt flag on for exp/merit party, dungeon raid etc.
    (0)

  3. #23
    Player
    Shneibel's Avatar
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    Shneibel Panipahr
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    Excalibur
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    Alchemist Lv 80
    Quote Originally Posted by Firon View Post
    Well we know Version 2.0 will be here next year, and we also know PvP will be there. I hope SE add varied versions of pvp type matches.

    Team Death Match

    As the name says it will be an team vs team match type style of pvp, first team to x amount of kills wins.


    Capture the flag

    This one explains it's self as well, two Teams go out and try to capture each other flags and bring it back to their base safely. First team to capture an flag 3 times is the winner.


    Point control
    3 Crystals spawn on map and each team that has an crystal under control gets 1 point per 3 secs. which ever team reaches the X amount of points is the winner.


    Treasure Thief
    This one each team has 5 chest that spawn at their base, 3/5 of the chest are mimics. Each team also has 2 players random spawn with keys on both teams they must defend, if the key holder is killed, the person who landed the final blow will be rewarded with the key to try to open an opposing enemy chest. If an mimic kills an player the key will drop to the ground allowing anyone to get it. First team to open 2 chest will win.(hope i explained that well enough >.>)



    Tower Defense
    Two teams have control of an tower, both teams objections are to destroy each others towers with BOMBS(the monsters). Only one bomb may be escorted by a team at once and cannot obtain another until the current bomb reaches the tower and explodes. If your bomb is destroyed while escorting it you will have to return to base and obtain another one. (Escorting the bombs will work similar to the summer event except wont have to do emotes to keep it moving and you can stop it at will at anytime, also can buff and cure the bomb.)

    Protect the leader
    Two teams will fight it out to kill the opposing teams captain and defend their own captain. First team to kill an captain wins the round first team to win 3 rounds is the winner.


    Free for All
    This one is self explanatory.

    1vs1
    This one is self explanatory as well.


    Any other idea's you have for the future of PvP please share them, and tell me what you think of these modes for PvP.
    why only arena & coliseum ? (well Yoshida also mention about arena & coliseum) I do prefer mass pvp or something that force ppl to do/join a mass pvp like pvp to control a area/castle/sronghold

    ninja edit: I think the tower defense & capture the flag is similar in some way, the rest are ok ok
    (0)

  4. #24
    Player Andrien's Avatar
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    Andrien Bellcross
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    Thaumaturge Lv 50
    PvPvE


    Player vs Player vs NPC forces

    It'll be total war! who wants some?
    (2)

  5. #25
    Player
    Crunkjuice's Avatar
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    Pugilist Lv 50
    would love full open world pvp so i can camp some of the trolls on these forums.
    (1)

  6. #26
    Player
    Shneibel's Avatar
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    Shneibel Panipahr
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    Quote Originally Posted by Andrien View Post
    PvPvE


    Player vs Player vs NPC forces

    It'll be total war! who wants some?
    I do ! and I ll prefer the NPC side have infantry in number equal with player as well, because if NPC are only 3-4 but with a lot of hp the NPC side will surely lost the pvp
    (0)

  7. #27
    Player
    Eugenics's Avatar
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    Sponge Bob
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    Sargatanas
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    Conjurer Lv 50
    Quote Originally Posted by Andrien View Post
    PvPvE


    Player vs Player vs NPC forces

    It'll be total war! who wants some?

    Would be nice but NPC's would really need a good AI.
    (0)

  8. #28
    Player
    Xquiel's Avatar
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    Character
    Xquiel Kun
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    Hyperion
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    Weaver Lv 50
    I would like to see a new big area with some castles, and u can conquest the castle with your party, the winners will control the castle and get some rewards while u control it. Battles might be only 2 days at week, for example.
    something like WoE from Ragnarok online!
    (0)

  9. #29
    Player
    Firon's Avatar
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    Firon Veleth
    World
    Excalibur
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    Thaumaturge Lv 50
    Quote Originally Posted by Xquiel View Post
    I would like to see a new big area with some castles, and u can conquest the castle with your party, the winners will control the castle and get some rewards while u control it. Battles might be only 2 days at week, for example.
    something like WoE from Ragnarok online!
    They do have plans for area's that ppl can take over
    (1)

  10. #30
    Player

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    I Like PvP and i would play it. I just hope SE decides to create some incentives to do it so people that never liked PvP would do it just for the rewards, it can be PvP point for gears/meds/materials.

    If they only hope for the PvP-oriented player for PvP content, it will ends up like Ballita/Brenner.
    (0)

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