You're looking at this from the wrong perspective, OP. I prefer Minuet too, but most of the people that want it gone don't want it nuked from existence purely because it changes us into a caster-type class, they want it gone because the game literally ambushes you out of nowhere with a total playing style change, it even has contradictory design with some earlier skills/passives (less time to use Bloodletter resets!), and it's a straight copy/paste of a mechanic that another class already had.

If Minuet had been learned earlier, or more earlier level skills gained additional bonuses under Minuet besides Straighter Shot (which is hardly even a bonus), or Machinist didn't simply exist, then the reception to Minuet would be a lot better.

You can like something while still admitting that it is designed poorly.