Quote Originally Posted by Xandos View Post
The biggest reason for me though was cleaning up buttons on the bars. My warrior had a macro that read what stance i was in(battle, berserk, defensive) and also read if I had a shield equipped. This single macro then was able to hit the appropriate tank or dps cooldown based on all of these factors.
This seems like a great example of what their macro system is trying to avoid. That macro you used may have cleaned up your hot bar but it also removed you actively thinking about it too. It automated play based on what gear you had equipped. You no longer had to think about what you were doing with those skills as the macro "thought" for you. You just pressed that one button and got the desired effect by the macro checking the current conditions.

We have a difference of opinion here as this type of play doesn't improve a players personal skill level. It removes some it since they do not have to think about what to do. It may boost a players performance though which is a different thing all together. I'm glad their macro system doesn't allow this type of play.