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  1. #21
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by CommanderNarwhal View Post
    Paladin loses 15% and a 75 potency attack after every auto-attack while warrior loses 25% and fell cleave plus the 5% from deliverance. Paladin damage is weirdly high for the amount of mitigation they have.
    for have a warrior on lvl 60 looks like you dont know nothing about the job, WAR have a skill name MAIM, this skill is part of you regular combos and increse all damage dealt by 20%, in defiance and maim up warrior only suffer a penalitation of -5% in the end, not a -25%, plus all skill that use wrath are not affect by the damage penalitation, paladin have a permanent -15% of damage penalitation without chance to reduce it in any way, so you argument is invalid.

    read all you skills description and stop trolling, WAR is the best dps tank and have the best mitigation kit, no paladin or dark knight can match that for now.
    (3)

  2. #22
    Player
    Rinari's Avatar
    Join Date
    Jan 2017
    Posts
    129
    Character
    Rinari Swiftwind
    World
    Faerie
    Main Class
    Warrior Lv 60
    Narwhals Narwhals causing a commotion!
    (2)

  3. #23
    Player
    Kitfox's Avatar
    Join Date
    Nov 2011
    Posts
    1,113
    Character
    Lynn Nuvestrahl
    World
    Moogle
    Main Class
    Machinist Lv 90
    Quote Originally Posted by CommanderNarwhal View Post
    Paladin loses 15% and a 75 potency attack after every auto-attack while warrior loses 25% and fell cleave plus the 5% from deliverance. Paladin damage is weirdly high for the amount of mitigation they have.
    Are you aware that the Sword Oath auto-attacks amount to over 10% of PLD damage?
    (0)

  4. #24
    Player
    Launched's Avatar
    Join Date
    Aug 2013
    Posts
    627
    Character
    Rys Sol
    World
    Omega
    Main Class
    Warrior Lv 90
    Quote Originally Posted by shao32 View Post
    for have a warrior on lvl 60 looks like you dont know nothing about the job, WAR have a skill name MAIM, this skill is part of you regular combos and increse all damage dealt by 20%, in defiance and maim up warrior only suffer a penalitation of -5% in the end, not a -25%, plus all skill that use wrath are not affect by the damage penalitation, paladin have a permanent -15% of damage penalitation without chance to reduce it in any way, so you argument is invalid.
    I'm not going to get involved in the original topic, but you're wrong about this. WAR and PLD both lose about the same percentage of DPS when you compare full DPS stance vs full tank stance, which means WAR loses more actual DPS since their numbers are actually higher (in my tests on SSS, PLD loses ~400 DPS and WAR loses ~500 DPS). Your point about Maim is irrelevant because it's also used in Deliverance and should have 100% uptime, so the damage gained from it is also reduced by Defiance. When WAR is in tank stance they have a 25% damage penalty, they lose the 5% damage buff from Deliverance, they lose 10% crit on every Fell Cleave/Decimate (and the effect of crit stacks on every other skill), and they lose 200 potency every time they use Inner Beast instead of Fell Cleave. Unchained makes up for a lot of that, but it doesn't stop WAR from having a higher DPS loss.
    (0)

  5. #25
    Player
    aleph_null's Avatar
    Join Date
    Mar 2016
    Posts
    690
    Character
    Aleph Alpha
    World
    Tonberry
    Main Class
    Warrior Lv 80
    Quote Originally Posted by CommanderNarwhal View Post
    Paladin loses 15% and a 75 potency attack after every auto-attack while warrior loses 25% and fell cleave plus the 5% from deliverance. Paladin damage is weirdly high for the amount of mitigation they have.
    Lol you know that a12s is pretty much all magic dmg, and a9s-a11s tank busters are trivial enough that a gritless drk or deliverance war can tank well while doing quite a lot more dps right?

    Quote Originally Posted by shao32 View Post
    for have a warrior on lvl 60 looks like you dont know nothing about the job, WAR have a skill name MAIM, this skill is part of you regular combos and increse all damage dealt by 20%, in defiance and maim up warrior only suffer a penalitation of -5% in the end, not a -25%, plus all skill that use wrath are not affect by the damage penalitation, paladin have a permanent -15% of damage penalitation without chance to reduce it in any way, so you argument is invalid.
    That's a flawed argument though. It's not like you don't keep maim and eye up when you're in deliverance, so it's still 1.05*1.2*1.1 (if you count eye) vs 0.75*1.2*1.1, effectively around 28.6% reduction by entering defiance (0.75/1.05 = 0.714-ish). This is further widened by the lack of access to fell cleave and crit boost from abandon stacks. There's a reason why warriors hate defiance without unchained, just like how pld and drk (should) hate shield/grit.

    Mitigation wise, war is the best when they're in defiance, thanks to IB every 20-ish sec, though as explained above, pretty much nobody tanks in defiance all the time. That said, the short recast of holmgang and the long gaps between tank busters in current raid tier make us really strong. In a11s there are up to 5 tank busters over 90s apart from each other, meaning that you can cheese up to 3 of them (and the 2nd one during pyretic phase is usually cheesed by the pld/drk). The anti knockback also works really well if you a the tank buster in the last phase. In a12s there are up to 2 punishing heats in first phase and 5 after divine judgment, I pull the boss in my group, using holmgang on the first, thrill+venge on the second, holmgang on the first and fifth ones after divine judgment, while my group's drk only takes 3 punishing heats, allowing them to stack 2 cds for each (skin+mind, wall+mind, skin+mind) without needing grit at all.
    (0)

  6. #26
    Player
    Fluffernuff's Avatar
    Join Date
    May 2016
    Posts
    418
    Character
    Aethys Aeon
    World
    Goblin
    Main Class
    Gunbreaker Lv 80
    I love it when WARs think they're only OT because they do "BIG DEEPZ!!!"


    it leads to me being MT against a WAR that never touches maim, or any storm combo and just spams Butcher's Block because DPS combo. I had one of those guys in a12n the other night on my DRK. Guy had 34k HP in deliverance with savage gear(compared to my 31k in shire), but guy never used a single maim, let alone an Eye or Path combo... (no NIN either)


    Your DPS isn't lacking, and even if it WAS, it's not why you're OT. It's because you're SUPPOSED to be allowing the Main Tank to do more damage or otherwise make tanking easier for them- that means applying your dang debuffs, let the person drop their tank stance, and stop pushing their enmity, making the boss spin around like a disco ball...
    (0)

  7. #27
    Player
    The_Last_Dragoon's Avatar
    Join Date
    Aug 2013
    Location
    Gresham, OR
    Posts
    744
    Character
    Renabi Rena
    World
    Gilgamesh
    Main Class
    Bard Lv 90
    Quote Originally Posted by CommanderNarwhal View Post
    TL;DR warrior damage is suffering
    (0)

  8. #28
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by CommanderNarwhal View Post
    Paladin loses 15% and a 75 potency attack after every auto-attack while warrior loses 25% and fell cleave plus the 5% from deliverance. Paladin damage is weirdly high for the amount of mitigation they have.
    That's because DPS is king and mitigation is a joke..

    it's why paladins have had so many buffs in recent patches. there mitigation just wasnt needed. all that matters is dps, and thus no one took paladins to raids.
    thus did they buff its dps several times to make it more desirable because its mitigation wasn't worth a dime.

    paladin is defensive tank in a game that revoloves almost entirely around offence. defence is laughable.

    it's kinda the same thing you see with whms there uber heals just aint necessary all that matters is dps so whms are getting pushed out in favour of ast/sch

    and again with monk. there dps is high but they do nothing to a parties dps.... so take a dragoon instead..
    (4)

  9. #29
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Launched View Post
    snip
    i was arguing compared about the base job whitout stances going to tank stance, i know most actual WAR damage is based on fell cleave and bersek i do my test to, my point was WAR damage penalty is high but its just a shadow, bcs WAR dont need defiance for almost nothing, and the moment they need it they can switch back quick to deliverance, 10 seconds what are? 1 inner beast? plus they can ignore great part with unchained, just saying the op is making a drama bcs WAR dps is almost the same in defiance as a paladin i shield more when defiance is just a temporal status for pulls and the 0,1% of the conten you need to use inner beast, WAR have a lot of tools to keep they dps, he can get back the day WAR is force to stay in defiance 90% of the time.

    sure i dont explain my self well in that post so sorry for that
    (0)
    Last edited by shao32; 01-28-2017 at 10:32 AM.

  10. #30
    Player
    CommanderNarwhal's Avatar
    Join Date
    Jul 2015
    Posts
    20
    Character
    Commander Narwhal
    World
    Gilgamesh
    Main Class
    Warrior Lv 80
    What warriors are you playing with that don't have maim and eye up permanently? My main point with this that seems to have gotten lost in the replies is that warrior damage has been nerfed and pally/dark damage has become so comparable to them that warrior is losing its style and becoming the tank bard.
    (0)

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