Quote Originally Posted by Atoli View Post
Not putting regen on the tank pre-pull on healer. It's not impossible to deal with it (even without clicking it off),
but I sure as heck had a really hard time catching all monsters that made a beeline for the healer as soon as they saw me when I played tank.
Sometimes the opposite for me. If the tank is going to pre-pull, I can either sprint-drag the mobs to where the tank wants them to go, in which case Regen is fine and ideal for others being able to pop DoTs on the few he does grab with actual enmity, even if it means the tank has to move off the quickest way to the gather point, or I can just run ahead and ready a Holy, Gravity, or Bio II pre-cast. I didn't realize how clear the cut is though until doing speedruns from both perspectives. Either allow the face-tanking, or tank yourself (really just gather mobs for the tank's ease of tanking).

The healer's perspective also taught me when my stance-dancing really isn't costing nearly as much as the healer (who spends half the time idle and refuses to HoT) would have me believe.... Sometimes the shock therapy of forcing him or her to use more than just Cure/Physic/Benefic has lead to smoother experiences over the rest of the run, even if my life was never at risk. Scholar further taught me that I rarely actually need a tank in 4-man content, unless the lead enmity dps insists on taking TBs in BFB, simultaneous with a critical strike auto-attack. So if they're holding up a pull by more than their personal dps and positioning could aid rDPS, rudely and/or overly frequently, I will pull, usually to the DPSs' satisfaction.