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  1. #1
    Player
    viion's Avatar
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    Mar 2011
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    Uldah
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    Sky Box
    World
    Ragnarok
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    Marauder Lv 90
    Quote Originally Posted by indira View Post
    SE says in a few interviews in 2.0 there making endgame "extremely hard" so you might be out of luck. still in version 1.X they should still get there practice in while they can to see what works.
    Like they made Ifrit very hard and they started crying when everyone walked all over it and can kill him before a kettle boils? Oh poor SE, you really don't understand your community!

    What people dont understand is, what is hard for you, is not for others. Like I just mentioned, people are pissing all over Ifrit like hes a dodore, but other people have yet to kill him successfully, and fail a lot. Hell I even found Darkhold quite hard but others lols their way through it on a broom stick.

    SE cannot please everyone, nore can they alienate.
    (2)
    Last edited by viion; 11-29-2011 at 06:09 PM.

  2. #2
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    Quote Originally Posted by viion View Post
    Like they made Ifrit very hard and they started crying when everyone walked all over it and can kill him before a kettle boils? Oh poor SE, you really don't understand your community!

    What people dont understand is, what is hard for you, is not for others. Like I just mentioned, people are pissing all over Ifrit like hes a dodore, but other people have yet to kill him successfully, and fail a lot. Hell I even found Darkhold quite hard but others lols their way through it on a broom stick.

    SE cannot please everyone, nore can they alienate.
    Which is kind of odd, when you see how many posters on here complaining it was made overly difficult.
    (0)

  3. #3
    Player
    viion's Avatar
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    Quote Originally Posted by Coglin View Post
    Which is kind of odd, when you see how many posters on here complaining it was made overly difficult.
    Which is kind of odd, when you see how many people brag about their 4 minute kills and magically grow an inch in epeen size.

    Also odd, people bitch about the drop rate and loot system (rightly so) and going 0/70 on him

    :P
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  4. #4
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    Quote Originally Posted by viion View Post
    Which is kind of odd, when you see how many people brag about their 4 minute kills and magically grow an inch in epeen size.

    Also odd, people ***** about the drop rate and loot system (rightly so) and going 0/70 on him
    Thats my point. SO many people complained that it was soooo hard in the begining. Just to end up claiming its too easy, once they figure it out. Just to go on and exclaim how easy it is to kill him but want the garunteed drop of there choice.

    It begins to seriously seem like alot of posters complaining about wanting easy mode.
    (0)

  5. #5
    Player
    MicahZerrshia's Avatar
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    Aug 2011
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    2,475
    Character
    Nadja Zielle
    World
    Sargatanas
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Coglin View Post
    Thats my point. SO many people complained that it was soooo hard in the begining. Just to end up claiming its too easy, once they figure it out. Just to go on and exclaim how easy it is to kill him but want the garunteed drop of there choice.

    It begins to seriously seem like alot of posters complaining about wanting easy mode.
    Thats where I think the forums are not the best idea. There are relatively just a few ppl who complain about things being too hard but they are extremely loud about it so se thinks its the majority. Look what is continueing to happen to xi. They have stripped it of any strategy or need of skill outside holding a mob so you can proc it making the game super easy and completely boring.

    I'm all about hard content or content you need skill or strategy. It is frustrating when you die or run out of time (Dynamis-Windurst anyone) over and over again before you get the win but once you do it makes it that much more satisfying. A harder, strategic battle with somewhat easier drops rates would be fine with me.

    Lets face it, Ifrit is just the first bcnm really, collect tapers, get a lamp, go to node, fight, repeat. Content in developement and incoming? I can wait a lil while. Devs have quite the job to do as it is, I can be patient
    (0)

  6. #6
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    Quote Originally Posted by Tezz_Xivectro View Post
    Whats odd is this thread is yet to be locked.
    Why should it be locked?

    We're not getting content any faster than what they've told us. There's nothing we can do, it's futile.
    Either wait a few patches to play or wait till 2.0 (and then wait for the content that comes AFTER 2.0 in the PDFs).
    I'm not asking for faster content, I'm suggesting content that lasts more than a month, and not by making a dungeon bigger or harder. There can be both short and longer term goals.
    For example, Batraal weapons could have been better, and been more time consuming to obtain like through a token drop system that is traded in to an npc. (yep much like they are doing with prime fights)

    It's the same old waiting game. This is nothing more than ranting & beating dead horses in hopes of a dev response or some crap
    That is what I'm trying to resolve here, content that lasts longer than halfway to the next patch.
    No one's ranting, and I don't recall seeing anyone bring up the lack of long term goals to any of this short term content. and not holding my breath for a dev response.

    Based on your comments it doesn't seem like you even read the OP.
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