Quote Originally Posted by Taika View Post
I think a relic weapon should absolutely be powerful, but instead of casual grinds they should be awarded for clearing all the content in the game (on the job it's being awarded for). I'd like them to be more rare and epic, something to be an ultimate goal in this game.
See, I would have agreed with you before during ARR as the weapons we built were supposed to be legendaries their own right. But since doing the Anima I don't mind so much now, and would be great if they can just keep the story of the weapon and the Anima rolling. I like the idea of the Anima being the weapon that could always be by your side, even if not always as strong as weapons of primals or ancients. It could be a really deep well for lore and character development. I'd trade that for being the most powerful.