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  1. #1
    Player
    Vexander's Avatar
    Join Date
    Apr 2015
    Location
    Sharlyan
    Posts
    1,290
    Character
    Rin Black
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by DinahDemiurge View Post
    Jealous isn't the right word. More like, I am annoyed that braindead grinds are given the same merit and achievement as mastering the game when it is clearly not the same thing.
    "Mastering the Game," is subjective and, to be frank, a very significant goal, when you consider every single facet the game has to it. PvP, Mini Games like Verminion or Gold Saucer, Raids/Dungeons, Achievements, Crafting, etc... Relic/Anima weapons can indeed be included in that list. Considering all the work put into obtaining the Relic/Anima weapons I cannot help but feel that they're pretty underpowered for glorified glamour sticks. Then again, I -can- appreciate SE not wanting people to feel forced to get them. As a glorified glamour stick, I wish they weren't quite as difficult to acquire. Its interesting content aside from the grinds.

    I was one of the people who figured they'd never get one or bother trying. Then I found myself bored and went, "Hey, why not?" Its not so much hard as annoying due to the grinds. Considering I'm not even sure I'll main BLM come Stormblood, it may even be a waste of time since that's the weapon I'm working on. If I go RDM or SMN or something else, then this glorified glamour stick is pretty useless.
    (0)

  2. #2
    Player
    Kaedan's Avatar
    Join Date
    Mar 2011
    Posts
    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by DinahDemiurge View Post
    Jealous isn't the right word. More like, I am annoyed that braindead grinds are given the same merit and achievement as mastering the game when it is clearly not the same thing.
    Far more effort is expended getting a maxed out Anima weapon than getting a maxed out Token weapon or Primal weapon. Yes, you may need to spend a few weeks practicing a fight before you finally succeed, but the Anima weapons take months.

    Also, to say it's "braindead" and that you don't have to "master the game" is not really true. There's no more "mastering" of the game done getting the gobdip or primal weapon than there is getting the Anima weapon. In fact, it could be argued you do far more "mastering" of the game doing the Anima because you end up doing a mixture of activities rather than memorizing just a few fights.
    (5)

  3. #3
    Player
    CookieMonsta's Avatar
    Join Date
    Jul 2015
    Posts
    478
    Character
    Shirayuki Kova
    World
    Tonberry
    Main Class
    Dragoon Lv 66
    Quote Originally Posted by Kaedan View Post
    Far more effort is expended getting a maxed out Anima weapon than getting a maxed out Token weapon or Primal weapon. Yes, you may need to spend a few weeks practicing a fight before you finally succeed, but the Anima weapons take months.

    Also, to say it's "braindead" and that you don't have to "master the game" is not really true. There's no more "mastering" of the game done getting the gobdip or primal weapon than there is getting the Anima weapon. In fact, it could be argued you do far more "mastering" of the game doing the Anima because you end up doing a mixture of activities rather than memorizing just a few fights.
    Bit rich coming from a guy that hasn't cleared anything significant lol. I'm sorry to break your delusional universe but what you said is a load of crap. Go do A3S, A4S, A6S, A7S and/or A8S in appropriate ilevel and come back and tell me how long it takes to learn. (hint, each of those fights can take months)

    Anima takes zero skill and zero mastery, it just takes time and willpower. You can have zero knowledge of the game beyond google, a lot of time and a lot of self loathing and you can get any relic. I've done both raids and relic and I can tell you. The relic doesn't even come close to the effort required to master a raid tier, you don't master anything by doing relic. At best, you learn how burn yourself out faster.

    This "memorizing" of fights tells you me you know nothing about endgame difficult content. There is so much more involved to becoming an effective raider.

    1. Mastering your class/role
    2. Mastering strategy
    3. Mastering people skills
    4. Mastering communication
    5. Mastering morale

    Each of those points can take months, if not years to accomplish. Some never even begin to climb the mountain of knowledge.
    (2)
    Last edited by CookieMonsta; 01-28-2017 at 07:08 PM.

  4. #4
    Player
    Kaedan's Avatar
    Join Date
    Mar 2011
    Posts
    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by CookieMonsta View Post
    Go do A3S, A4S, A6S, A7S and/or A8S in appropriate ilevel and come back and tell me how long it takes to learn. (hint, each of those fights can take months)
    I have. Like I said, took a few weeks of practice to memorize the fights and figure out positioning before we cleared them (I'm lucky to have a FC with competent members). Also, I think you misunderstood what I actually said. I said it takes more EFFORT to finish an Anima than to clear Savage, which is true if you have a decent group of people that you play with.

    Savage takes zero skill and zero mastery, it just takes time and willpower. You can have zero knowledge of the game beyond google, a lot of time and a lot of self loathing and you can get any Savage clear. I've done both raids and relic and I can tell you. You don't master anything by doing Savage. At best, you learn how burn yourself out faster.
    There, fixed that for you with just as much hyperbole as your original statement.


    This "memorizing" of fights tells you me you know nothing about endgame difficult content.
    The fact you think it takes more than memorization means you are attributing something that doesn't exist to Savage. There are two components to "mastering" difficult content:

    1) Memorization (this includes timing)
    2) Positioning


    Once you have memorized the fight and memorized the timing and determined your positioning, that's all you need. Of course, you need to be able to trust your party members that they have done the proper memorization as well, but trusting other people doesn't take any "skill" or "mastery".

    Of course Savage takes time and effort to accomplish, but you're making it out to be far more than what it is. Anima takes more time and effort, you just don't have to rely on other people to know what they are doing in order to complete it.
    (13)
    Last edited by Kaedan; 01-29-2017 at 05:33 PM.

  5. #5
    Player
    aleph_null's Avatar
    Join Date
    Mar 2016
    Posts
    690
    Character
    Aleph Alpha
    World
    Tonberry
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Khemorex View Post
    WARNING :P

    *special snowflake syndrom* still active in this thread :P
    While OP's demands are quite ridiculous, I'm pretty sure most raiders don't really mind relic/anima getting up to the same ilv as raid weapons. People who min/max stuffs will get their anima if it's better (especially for some classes anima would be significantly better than raid weapon).

    Quote Originally Posted by Kaedan View Post
    Far more effort is expended getting a maxed out Anima weapon than getting a maxed out Token weapon or Primal weapon. Yes, you may need to spend a few weeks practicing a fight before you finally succeed, but the Anima weapons take months.

    Also, to say it's "braindead" and that you don't have to "master the game" is not really true. There's no more "mastering" of the game done getting the gobdip or primal weapon than there is getting the Anima weapon. In fact, it could be argued you do far more "mastering" of the game doing the Anima because you end up doing a mixture of activities rather than memorizing just a few fights.
    Have you actually cleared those raid though? I started raiding in 3.1, was stuck in a3s for a month, stopped trying after 3.2 arrived, and I wasn't even close to mastering the first half of the fight. It took my static two months to down a6s, probably around two more months to down a7s, and I was stuck at a8s second phase (out of like 7? phases) for over a month until 3.4 arrived. Well maybe I'm just a terrible player for your standards, but if you haven't cleared at least some of those raids I think it's kinda rude to say that's less effort and takes less "mastery" of the game compared to doing a few hours' worth of fates, doing daily roulettes and a few ARF runs occasionally over a month or two (for each big steps, e.g i210, i240, i270).
    (3)
    Last edited by aleph_null; 01-29-2017 at 12:17 AM.

  6. #6
    Player
    Lewtskie's Avatar
    Join Date
    May 2015
    Posts
    550
    Character
    Rynka Shadowrane
    World
    Cactuar
    Main Class
    Monk Lv 80
    Nope, because perpetual hierarchy in this game only will only ever exist aesthetically. In time everything gets brought up to the same level before next major content cycles. Only difference will ever be those who worked their little butts off get to maintain top ilvl sooner and for longer.

    Quote Originally Posted by DinahDemiurge View Post
    Jealous isn't the right word. More like, I am annoyed that braindead grinds are given the same merit and achievement as mastering the game when it is clearly not the same thing.
    "Ech, my hard work and dedication feels meaningless because these lesser entities have something almost as good as me, and soon just as good!"

    You get some sweet looking gear, a kickass mount, and a title that these same individuals will likely not possess until far late into 4.0 when unsyncing Alex becomes a thing. Ilvl means nothing in the end and is far more shallow and worthless than you want to believe.
    (58)
    Last edited by Lewtskie; 01-26-2017 at 09:43 PM.

  7. #7
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Lewtskie View Post
    Nope, because perpetual hierarchy in this game only will only ever exist aesthetically. In time everything gets brought up to the same level before next major content cycles. Only difference will ever be those who worked their little butts off get to maintain top ilvl sooner and for longer.



    "Ech, my hard work and dedication feels meaningless because these lesser entities have something almost as good as me, and soon just as good!"

    You get some sweet looking gear, a kickass mount, and a title that these same individuals will likely not possess until far late into 4.0 when unsyncing Alex becomes a thing. Ilvl means nothing in the end and is far more shallow and worthless than you want to believe.
    They dont deserve the titles, if the only way they can get it is unsync
    (0)

  8. #8
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by bswpayton View Post
    They dont deserve the titles, if the only way they can get it is unsync
    And people who actually have potential but use it on a video game instead of something beneficial to society deserve nothing at all.

    *rolleyes*
    (4)

  9. #9
    Player
    XiXiQ's Avatar
    Join Date
    Nov 2013
    Posts
    809
    Character
    Xixi Eclipse
    World
    Ravana
    Main Class
    Red Mage Lv 90
    ...and yet another stellar idea.... if you want the game population to drop by 90%
    (49)

  10. #10
    Player
    Launched's Avatar
    Join Date
    Aug 2013
    Posts
    627
    Character
    Rys Sol
    World
    Omega
    Main Class
    Warrior Lv 90
    Relic is the worst designed quest chain in the game. The last time it had a good step was the i80 one back in 2.0. I don't understand how people can grind so much for a weapon that doesn't really do any better than weapons of the same ilvl.
    (8)

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