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  1. #1
    Player
    Eloah's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    2,843
    Character
    Toki Tsuchimi
    World
    Siren
    Main Class
    Scholar Lv 100

    Traits: The Good, The Bad, and The Useless

    So as we all know with Stormblood coming the battle system will be changing, how we don't know yet, but we know that various skill/abilities will be reworked, and the cross class system will be leaving us; though what will that mean for Crafters and Gatherers. Anyways, while many people are talking about the various changes to skills we might see, and new skills we might get, what about traits?

    Any ideas regarding the traits you think are good, are okay but could be better, and should be replaced entirely?

    I'll post some of my ides later.
    (0)
    I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.

  2. #2
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90


    If fall damage were an actual thing is boss fights, this could be cool. Since it isn't, well...
    (3)

  3. #3
    Player
    Eul's Avatar
    Join Date
    Oct 2014
    Location
    Dodo's Nest
    Posts
    3,169
    Character
    Knot Destroyer
    World
    Asura
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Bourne_Endeavor View Post


    If fall damage were an actual thing is boss fights, this could be cool. Since it isn't, well...
    It's only good at frontline...

    Meanwhile I want the ninja skill such as shadewalker and smoke bomb is useful at pvp.
    (3)

  4. #4
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by Bourne_Endeavor View Post


    If fall damage were an actual thing is boss fights, this could be cool. Since it isn't, well...
    The funniest thing about this trait is it works while mounted. All my ninja skills have somehow prevented my magitek/chocobo/floating chair I'm sitting in from taking fall damage.
    (0)

  5. #5
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    "Enhanced attributes" are just a waste of space, an excuse to "learn" something at x level that is so minuscule and lame.
    (7)

  6. #6
    Player
    RubyScarlett's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lominsa
    Posts
    286
    Character
    Ava Rose
    World
    Behemoth
    Main Class
    White Mage Lv 90
    Reduces Stoneskin cast time to 2.5 seconds


    Uh, thanks? I guess...
    (20)

  7. #7
    Player
    seekified's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    896
    Character
    Karis Angara
    World
    Cerberus
    Main Class
    Dragoon Lv 80
    All the Enhanced Mainstat traits are kinda crap, to be honest. They give a handful of points when current gear has everyone sitting at 1600+. I'm not sure those few points were even noticeable when leveling.

    There's also a bunch of stuff that should be traits instead of actions, like Rouse/Spur and WAR's stance-specific abilities. Seriously, they did this for Equilibrium but couldn't find a good way of doing the same for Inner Beast/Fell Cleave and Steel Cyclone/Decimate? Thunder is another example, since it's basically the exact same spell that just becomes slightly stronger and slightly slower as you level up. I'd just remove the cast time increase and slap traits on the first Thunder spell.
    (6)

  8. #8
    Player
    Wolf_Gang's Avatar
    Join Date
    Sep 2013
    Posts
    475
    Character
    Ice Beam
    World
    Gilgamesh
    Main Class
    Arcanist Lv 17
    It would be cool if materia had passive traits.
    (0)

  9. #9
    Player Rennies's Avatar
    Join Date
    Feb 2016
    Location
    Limmies
    Posts
    611
    Character
    Keisero Starborn
    World
    Faerie
    Main Class
    Astrologian Lv 90
    I dunno, I can't think of any traits off the top of my head that are particularly interesting. Tons of "stat up" and "extra duration"...

    Maybe they could start making traits that reward diversifying your rotation a bit?
    (0)

  10. #10
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by Airget View Post
    "Enhanced attributes" are just a waste of space, an excuse to "learn" something at x level that is so minuscule and lame.
    It's also so crossclass skills can be better on their native job. Internal Release 30% on MNK, Raging Strikes shorter recast on BRD etc.
    (0)

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