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  1. #41
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,296
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    If cross class skills change, then I think it would be better to implement them before the launch of the expansion...
    But if everything stays the same except they do away with the base classes, it doesn't really matter.
    (0)

  2. #42
    Player
    Atoli's Avatar
    Join Date
    Jun 2011
    Location
    Posts
    3,589
    Character
    Nhai Tayuun
    World
    Ragnarok
    Main Class
    Black Mage Lv 92
    Quote Originally Posted by Fluffernuff View Post
    How do you introduce such a system as an expansion feature when your game supports players without expansions? you can gate content, but how do you gate systems?
    I for one think this change should probably be implemented beforehand
    You give it to all players at the same time. I still fail to see why that is an argument for getting the changes beforehand.
    Why does someone who does not own HW and SB need the changes to apply on, let's say, the 1st of June instead of the 20th?
    He has from the 20th until eternity to get used to them. Literally nothing changes between having it a few days earlier or later. It's still inevitably coming.

    Same with endgame players. Everyone gets it at the same time, everyone has to get used to it equally, everyone has to level through SB first anyway.
    Having the changes in place several days earlier changes LITERALLY NOTHING.

    The only "argument" I can see is that people are worried about balance issues, but that's what QA and test server are for, not the live servers.
    And let's not kid ourselves, balancing will be adjusted on the live servers anyway come SB, no matter if the date for the combat system change is a week ealier or later.
    (2)

  3. #43
    Player
    DBelmont's Avatar
    Join Date
    Aug 2014
    Posts
    181
    Character
    Damien Belmont
    World
    Odin
    Main Class
    Dark Knight Lv 70
    The changes from 1.0 to 2.0 were bridged through extensive beta testing. If the changes are that intense for 3.0 to 4.0 and beta is not there, it is obvious to expect a couple of weeks of adding the changes for people to adjust.

    It is irrelevant on whether or not that was the case for other games, cause 2.0 to 3.0 didnt introduce any fundamental changes to existing classes, therefore there was no need for that.

    In the end, it all boils down to whether the changes will be that big or meaningful.
    (1)

  4. #44
    Player
    XiXiQ's Avatar
    Join Date
    Nov 2013
    Posts
    809
    Character
    Xixi Eclipse
    World
    Ravana
    Main Class
    Red Mage Lv 90
    I would rather see it a month or so beforehand, say in their last major patch. Either way, I'll not be buying stormblood until I am convinced it's not going to be a button nightmare.
    (2)

  5. #45
    Player
    SnugglesD's Avatar
    Join Date
    Aug 2015
    Posts
    232
    Character
    Snuggles Doombringer
    World
    Gilgamesh
    Main Class
    Summoner Lv 80
    Quote Originally Posted by RaijinSupreme View Post
    But since there will be abilities that you won't get until you reach level 70, What would be the point in having to relearn my job before the expac comes out, just for me to have to relearn AGAIN after it comes?

    Why couldn't I just relearn my job during my progression from 60-70?
    I think you're missing what most of the combat changes will be. No one is asking for their new abilities early. What people want is the new ui tools for tracking things like buff stacks and dots and the hotbar changes. Ability changes are small by comparison.
    (1)

  6. #46
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by DBelmont View Post
    The changes from 1.0 to 2.0 were bridged through extensive beta testing. If the changes are that intense for 3.0 to 4.0 and beta is not there, it is obvious to expect a couple of weeks of adding the changes for people to adjust.
    2.0 is a new game. It is not an expanion from 1.0. And new games have beta. And SB will not be a rebuild again.
    (2)
    Last edited by Felis; 01-27-2017 at 03:01 AM.

  7. #47
    Player
    Malzian's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,223
    Character
    Kylrin Arresard
    World
    Behemoth
    Main Class
    Bard Lv 90
    Quote Originally Posted by Felis View Post
    2.0 is a new game. It is not an expanion from 1.0. And new games have beta. And SB will not be a rebuild again.
    Yep, as a legacy player from 1.x I can tell you that the code for the game along with everything else is 99.99% different. They kept a couple of things and a couple legacy systems but that was a total systemic overhaul. This is an overhaul to one system, so while it is warranted to be part of an expansion it does not meet the criteria for Beta testing on any scale outside of internal.
    (0)

  8. #48
    Player
    KusoWat's Avatar
    Join Date
    Jan 2017
    Posts
    282
    Character
    K'uso Watashi
    World
    Balmung
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Felis View Post
    2.0 is a new game. It is not an expanion from 1.0. And new games have beta. And SB will not be a rebuild again.
    There are beta tests for pretty much every other mmorpg, including their expansions, except this one.

    Besides the point, as I said, have major functional changes being put in before the expansion could be important. Not the new 62-70 abilities...but the changes to the combat system which is supposed to change combat gameplay as a whole.
    (2)

  9. #49
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by KusoWat View Post
    There are beta tests for pretty much every other mmorpg, including their expansions, except this one.

    Besides the point, as I said, have major functional changes being put in before the expansion could be important. Not the new 62-70 abilities...but the changes to the combat system which is supposed to change combat gameplay as a whole.
    They arent really changing the combat system.

    Making provoke available to all tanks regardless of Gladiators level isnt so much a combat change as a QOL measure lol....
    (2)

  10. #50
    Player
    Remus's Avatar
    Join Date
    Aug 2013
    Location
    Garlemald
    Posts
    1,392
    Character
    Robas Kebas
    World
    Odin
    Main Class
    Samurai Lv 100
    I don't see why not. Would be good for people to see how they have changed the combat pre-expansion and make changes which they need to make. I really don't want to spend the first hour re-organizing my hotbar when expansion is live haha.
    (0)

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