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  1. #111
    Player

    Join Date
    Oct 2011
    Posts
    29
    Quote Originally Posted by Bahn View Post
    I'd like open world NMs that are relatively high level (47-55) that can be lowmanned. My small playing group of three friends had lots of fun going after all these NMs as we were leveling up, gave us fun content to do on the side as we were going up the ranks. Currently NMs for us (now that we're 45-50) range between really easy and beyond-a-lowman-party (Uraeus, Eldergoat, etc)
    NMs that are relatively high level would be probably be designed into instances. Perhaps this is where the devs are wanting it to be at.
    (0)

  2. #112
    Player
    Splice's Avatar
    Join Date
    Mar 2011
    Location
    LL
    Posts
    79
    Character
    Tachi Grace
    World
    Ultros
    Main Class
    Miner Lv 70
    Quote Originally Posted by Hiten View Post
    NMs that are relatively high level would be probably be designed into instances. Perhaps this is where the devs are wanting it to be at.
    And what about the competition for claiming? cant really have that in an instance?
    (2)

  3. #113
    Player

    Join Date
    Aug 2011
    Location
    Uldah
    Posts
    426
    Quote Originally Posted by Hiten View Post
    As long as the instanced NM(s) drop better loot/gear than the open world NM(s), i feel that's going to be fine and i'm sure the Japanese forum players would want that just as much. It clearly defeats monopolization in the face. Those who want to have open world content NM(s), by all means, hope the devs implement it for you guys, but the way it's looking now, instanced NM(s) are on the list of dropping better loot/gear. And it should stay this way. I just do not want an environment where the elitist shells gather about and do their usual botting in open world contents over and over again which refuses other casuals to actually have a shot at it.
    I really think we should stop calling them instanced NMs. I think bosses is the more correct term, as they're the big badass mob you fight at the end of a run.

    And yeah, I'd like gear from open world NMs to be useful, just not better than what bosses drop, and I'm ok with that. Like I said, more fun things to do for all of us - those who like to raid versus those who just like to dick around on open worlds.
    (2)
    Proud member of the "why the the heck are giant obnoxious images allowed in signatures" club.

    Quote Originally Posted by kensredemption
    I'd rather play solo than play with a bunch of elitists.

  4. #114
    Player
    Jim's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    245
    Character
    Jim Wilson
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    AS i said before, make a monster 2x as big as regular, give it 50k hp make their attacks 5x stronger then the regular version and make it have 4 normal versions running around it ( give it a different name too) not that hard to do. (for a major company mgiht i add)
    (1)

  5. #115
    Player
    Splice's Avatar
    Join Date
    Mar 2011
    Location
    LL
    Posts
    79
    Character
    Tachi Grace
    World
    Ultros
    Main Class
    Miner Lv 70
    Quote Originally Posted by Jim View Post
    AS i said before, make a monster 2x as big as regular, give it 50k hp make their attacks 5x stronger then the regular version and make it have 4 normal versions running around it ( give it a different name too) not that hard to do. (for a major company mgiht i add)
    AS a few of have said before, that is not a fun fight and it's not what we want. If we were interested in something like that, we would go fight the level 99 goblins.
    (2)

  6. #116
    Player
    Murugan's Avatar
    Join Date
    Jul 2011
    Posts
    1,297
    Character
    Murugan Raj
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Splice View Post
    AS a few of have said before, that is not a fun fight and it's not what we want. If we were interested in something like that, we would go fight the level 99 goblins.
    Most people don't fight the level 99 Goblins because there is no point in doing this.

    Give a mob a reward, and people will kill it. I'd rather kill a "level 99 goblin" than JUST the totally awesome and amazing Moogles for 3 months straight.
    (2)

  7. #117
    Player
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,244
    Quote Originally Posted by Antanias View Post
    Minus the very crappy drop rates, then I'd agree
    Minus the long respawns as well. Actually I wish they would revamp the old NMs, make them stronger and more than just a tank and spank and upgrade their drops.
    (0)

  8. #118
    Player
    Pyretta_Blaze's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    625
    Character
    Hazel Meade
    World
    Excalibur
    Main Class
    Fisher Lv 51
    If the open world NM drop U/U equipment then that would be ok wouldn't it? Why would anyone monopolize it if their whole group had the drop anyway.

    If they had a decent drop rate, a reasonable respawn I don't see a problem.

    I wouldn't mind a couple with crazy or random respawns depending on the drop. It is fun to run into something rare and go kill it. However I agree it is not fun to lose claim after claim to another group.

    It's a pickle, I don't like a ton of instanced stuff either. A dungeon they intend a group of 8 to run, fine but I would miss those nights where I'm exploring or looking for a NM and bump into someone new and make a friend. I like to hear "Hey, can you help me?" and be able to give them a hand and if everything is instanced we lose that.
    (0)

  9. #119
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Pyretta_Blaze View Post
    If the open world NM drop U/U equipment then that would be ok wouldn't it? Why would anyone monopolize it if their whole group had the drop anyway.
    no i'm sick of all the gear dropping being u/u and worthless within a short time span.

    give an addition of 10 more high level nm's like the original ones and people will be busy for a while. let them drop materials for gear that can be convertable/meldable just the dodore doublet and people have content for a while trying to get hq versions.
    (0)


    http://crystalknights.guildwork.com/

  10. #120
    Player
    Jim's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    245
    Character
    Jim Wilson
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Look i know that you may not want to fight lv 99 goblins, no one does, but the point of fighting a lv 99 goblin is that it has a challange but no reward, give this mob a nice reward and everyon will do it.
    (0)

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