Most people don't fight the level 99 Goblins because there is no point in doing this.
Give a mob a reward, and people will kill it. I'd rather kill a "level 99 goblin" than JUST the totally awesome and amazing Moogles for 3 months straight.
If the open world NM drop U/U equipment then that would be ok wouldn't it? Why would anyone monopolize it if their whole group had the drop anyway.
If they had a decent drop rate, a reasonable respawn I don't see a problem.
I wouldn't mind a couple with crazy or random respawns depending on the drop. It is fun to run into something rare and go kill it. However I agree it is not fun to lose claim after claim to another group.
It's a pickle, I don't like a ton of instanced stuff either. A dungeon they intend a group of 8 to run, fine but I would miss those nights where I'm exploring or looking for a NM and bump into someone new and make a friend. I like to hear "Hey, can you help me?" and be able to give them a hand and if everything is instanced we lose that.
no i'm sick of all the gear dropping being u/u and worthless within a short time span.
give an addition of 10 more high level nm's like the original ones and people will be busy for a while. let them drop materials for gear that can be convertable/meldable just the dodore doublet and people have content for a while trying to get hq versions.
http://crystalknights.guildwork.com/
Look i know that you may not want to fight lv 99 goblins, no one does, but the point of fighting a lv 99 goblin is that it has a challange but no reward, give this mob a nice reward and everyon will do it.
Since "Good King Moggle Mog XII" is only dropping weapons, I'd say there is an opening to introduce some NM's that drop some U/U special jewelry or uniquely attributed gear.
Please make it happen, endgame from December-February is looking like a lame rehash of Ifrit spam... only with moogles (which sounds worse, I may have to turn off my sound for this one after doing the fight 100 times... "Kupo!!!"). I'd like a few more things to do when I log on.
I'll make some drops for you:
____ Ring
+7 STR, +3 Attack U/U
____ Necklace
+3 MND, +10 Healing Magic Potency U/U
_____ Shoes U/U
+10 Attack
+5 Accuracy
____ Gloves U/U
+5 PIE
+10 MP
+5 Magic Accuracy
_____ Hat U/U
+5 Evasion
+3 Dex
Doesn't have to be meld-able to be relevant to endgamers.
Last edited by Murugan; 12-02-2011 at 08:08 AM.
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