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  1. #1
    Player
    Fiosha_Maureiba's Avatar
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    Mar 2011
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    Ul'dah -> Gridania
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    Character
    Fiofel Zalalafell
    World
    Balmung
    Main Class
    Lancer Lv 1

    DevTag Listing Quest

    Objective: I am looking for a listing of the Dev Tags to tag threads in relevance to the topic at hand. I am uncertain if the tags are all displayed in attached link.

    Current Source: http://forum.square-enix.com/ffxiv/forums/138

    Question: Might anyone know where the missing tags can be found? And/or an extended listing of the dev tags?

    EDIT:
    I'm kinda late but here's the closest thing I have to a list (I'm ashamed as the list was updated to its current form in an hour after Gildrein posted the other 40+ devtags)

    DevTag Topic
    [dev1000] Opening tutorial adjustments
    [dev1001] Quests revolving around the danger facing Eorzea
    [dev1002] Storylines and world quests
    [dev1003] Grand Companies quests
    [dev1004] Quest-related system changes
    [dev1005] Log Improvements
    [dev1006] Improvement of dialog windows (ex. Market area selection)
    [dev1007] Improves to journal usability
    [dev1008] Character jump feature
    [dev1009] Changes to notification windows
    [dev1010] Improvements to guildleve-related information
    [dev1011] Balancing of guildleve rewards
    [dev1012] Higher visibility of the optimal rank of items
    [dev1013] Reassessment of the gear affinities
    [dev1014] Reexamination of class-based requirements for gear
    [dev1015] Revision of battle loot and quest rewards
    [dev1016] Synthesis Recipe Revisions
    [dev1017] Materia crafting system (name tentative)
    [dev1018] Improvement of market area connectivity and stability
    [dev1019] Examination of an auction house system
    [dev1020] Party system changes
    [dev1021] Revisions to party-based skill point acquisition in parties / Battle adjustments for new party system
    [dev1022] Auto-attack system
    [dev1023] Changes to enmity calculations
    [dev1024] Revision of crowd control actions
    [dev1025] Changes to enemy group dynamics
    [dev1026] Changes to Claiming and Engaging Enemies
    [dev1027] Balancing of enemy attributes
    [dev1028] Strengthening of beast tribtes
    [dev1029] Environment collision detection
    [dev1030] Enemy distribution adjustments
    [dev1031] Design and release of notorious monsters
    [dev1032] Changes to actions for Disciplines of War & Magic classes
    [dev1033] Job system mechanics
    [dev1034] Introduction of the Grand Companies
    [dev1035] Improvement of Targeting Modes
    [dev1036] Adjustments to Experience Points, Ability Points, and Loot from Sidequests
    [dev1037] Enhancement of Battle Effects
    [dev1038] Addition of Class-Specific Gear
    [dev1039] Adjustments to Gathering Difficulty
    [dev1040] Show Enemy Icon for Active and Non-Active
    [dev1041] Adjustment to Durability for Accessories
    [dev1042] Displaying Item Icon on Item Acquisition
    [dev1043] Adjustments to HP, MP, and TP gauges
    [dev1044] Display for HP Bars
    [dev1045] Show Enemy Rank
    [dev1046] Retainer Location Saving on Server Maintenance and Updates
    [dev1047] Transitioning of Background Music
    [dev1048] Display Current Patch Version
    [dev1049] Adjustment of Actions and Motions for Enemies
    [dev1050] Adjustment to Misdrection Ability of Enemies
    [dev1051] Adjustments of Class Requirements for Quests
    [dev1052] Select Party Members via Text Designations
    [dev1053] World Map and Mini Map Display Items
    [dev1054] Adjustments to Terrain in Gridania
    [dev1055] Addition of Guild Tasks in Adventurers
    [dev1056] Notifications for Light Party and Full Party
    [dev1057] Adjustments to size of HP bar
    [dev1058] Battle Reform Blueprint
    [dev1059] Seasonal Events
    [dev1060] Job quests
    [dev1061] Improvements to camera usability
    [dev1062] Improvements to targeting mechanics
    [dev1063] Introduction of pop-up help
    [dev1064] Configuration menu improvements
    [dev1065] UI revisions based on battle system reform
    [dev1066] Management window for achievements
    [dev1067] Grand Companies[UI]
    [dev1068] Materia crafting system (name tentative)[UI]
    [dev1069] Reward and balance adjustments for behest
    [dev1070] Repair system improvements
    [dev1071] Crowd control system revisions
    [dev1072] Abolition of Physical Levels / Attribute Point Revisions
    [dev1073] Physical bonus revisions
    [dev1074] Reexamination of requirements for setting actions
    [dev1075] Establishment of job specifics
    [dev1076] Creation of job assets
    [dev1077] Addition of frontier hubs
    [dev1078] Environment collision detection
    [dev1079] Instanced PvE Content (Dungeons/Raids)
    [dev1080] Ifrit Battle
    [dev1081] Achievements
    [dev1082] Transportation: Airships, Rental and Personal Chocobos
    [dev1083] Adjustments to targeting
    [dev1084] Adjusting Requirements for Quests
    [dev1085] Adjustment in Rewards for Quests
    [dev1086] Addition of new NPCs
    [dev1087] Adjustment of Port Names (not English)
    [dev1088] Adjusting Active and Passive Modes
    [dev1089] Adjustment of Enemy Distribution
    [dev1090] Adjustment of Gil Distribution
    [dev1091] Adjustment of Death Penalty
    [dev1092] Addition of new items requiring level or class
    [dev1093] Adjustment to item attributes
    [dev1094] Adjustment to the buying and selling price of items
    [dev1095] Adjustment to repair costs
    [dev1096] Adjustment to Gathering Progress
    [dev1097] Adjustment to Gathering Difficulty
    [dev1098] Adjustments to Fishing
    [dev1099] Adjustments to Gathering
    [dev1100] Changing Crafter Action Names (Japanese)
    [dev1101] Changing Ability Names in (Japanese)
    [dev1102] Adjustments to the Return Command
    [dev1103] Adjustments to the Attributes Interface
    [dev1104] Improvements to Sort
    [dev1105] Font Color Improvements to Interface
    [dev1106] Improvements to Party and Linkshell Management
    [dev1107] Toggle Through Party Members
    [dev1108] Auto-Translation
    [dev1109] Adjustments related to the Main Scenario
    [dev1110] Adjustments to Retainer Interface
    [dev1111] Adjustments related to Employing a Retainer
    [dev1112] Updates to Tutorials and Game Guides
    [dev1113] Adjustment to Market Area Name(s) (Japanese)
    [dev1114] Expanding Capacity of Market Areas
    [dev1115] Additional Adjustments to Market Areas
    [dev1116] Adjustments to City Layouts
    [dev1117] Adjustments to Background Music
    [dev1118] Adjustment of Enemy Behavior
    [dev1119] Adjustment of Notorious Monster Loot
    [dev1120] Adjustment of Fatigue System and Surplus Points
    [dev1121] Modifications to Journal
    [dev1122] Notifications for Experience Points and Rewards
    [dev1123] Improvements to the Action Bar and Unit Frames
    [dev1124] Hiding Main Hand Arm & Tool Graphics
    [dev1125] Implementation and Modification of Emotes
    [dev1126] Modification of Keyboard Controls
    [dev1127] Modification to Graphic Textures
    [dev1128] Provide information on Grand Companies
    [dev1129] Modification on Death Penalty relating to Gear Damage
    [dev1130] Disciple of the Land Stealth Ability
    [dev1131] The Enemy Link System
    [dev1132] Addition and Adjustments to Bonuses on Experience Points
    [dev1133] Battle Regimens
    [dev1134] Guildleve Revisions
    [dev1135] UI Adjustments
    [dev1136] Beastman Strongholds
    [dev1137] Caravan Security
    [dev1138] Introduction of Company Leves
    [dev1139] Adjustments to Behests
    [dev1140] Supply and Provisioning Missions
    [dev1141] Balancing of Instanced Raids
    [dev1142] Addition of Treasure Chests
    [dev1143] Introduction of Low Level Dungeons
    [dev1144] Balancing of Damage Algorithms
    [dev1145] Introduction of New Monster Types
    [dev1146] Adjusting Enemy Respawn Rate
    [dev1147] Adjustment to Enemy Size
    [dev1148] Notifications for Experience Points in UI
    [dev1149] Changes to the Action Queue
    [dev1150] Adjustments to Raise
    [dev1151] Adjustments to HP and MP Recovery
    [dev1152] Adjustment to Player Combat Animations
    [dev1153] Assessment of Inventory Storage
    [dev1154] Addition of New Items
    [dev1155] Modification of Item Categories (French)
    [dev1156] Balancing Gear Effectiveness
    [dev1157] Gear Effectiveness Based on Level and Favor (French)
    [dev1158] Modification of Additional Effects and Bonuses on Gear
    [dev1159] Comparison of Gear in UI
    [dev1160] Adjustment to Gathering Point Depletion
    [dev1161] Adjustment to Item Quality
    [dev1162] Modification to Gathering Fatigue
    [dev1163] Balance to Shard Acquisition via Gathering
    [dev1164] Adjustment to EXP for Disciples of the Land
    [dev1165] Adjustments to Repairs, Repair NPC, and Dark Matter
    [dev1166] Adjustments to Grand Company Quartermaster Inventory
    [dev1167] Addition of Grand Company Quartermaster Inventory based on Grand Company Rank
    [dev1168] Introduction of Repair and Vendor NPCs at Aethrytes
    [dev1169] Adjustment to information displayed under Attributes Tabs
    [dev1170] Addition of Icons to Player Journals
    [dev1171] Modifications to the Configuration Menu and Sub-Menus
    [dev1172] Modification of Text Input
    [dev1173] Modification to Information Displayed via Check Function
    [dev1174] Modification of Icon Menu at bottom right
    [dev1175] Modification to Auto Target Lock
    [dev1176] Addition of Battle Targeting Commands
    [dev1177] Adjustments to Canceling Target Lock
    [dev1178] Adjustments to Display Command for Weapons and Tools
    [dev1179] Modification of Text Commands
    [dev1180] Adjustment of Text Commands for Targeting
    [dev1181] Retainer Bazaars Time Limits
    [dev1182] Targeting of Interaction Objects
    [dev1183] Further UI Adjustments for Gear Comparison
    [dev1184] Further Improvements to Minimap
    [dev1185] Adjustments to NPC Linkpearls
    [dev1186] Adjustment to Size of UI Icons
    [dev1187] Assessment of Sound Effects
    [dev1188] Notifications of Emotes
    [dev1189] Expanding Auto-Translate Dictionary
    [dev1190] Changes to Gamepad Settings in Final Fantasy XIV Config
    [dev1191] Updating Credits
    [dev1192] Adjustment of Enemy Hostility
    [dev1193] Adjustments to Recipe UI
    [dev1194] Modification to Localized Damage
    [dev1195] Balancing Abilities of Enemies
    [dev1196] Addition of New Enemies
    [dev1197] Balancing Strength of Low Level Enemies
    [dev1198] Additional Locations for Enemies
    [dev1199] Modifications to TP
    [dev1200] Adjustments of NPC Vendor Price and Inventory
    [dev1201] Adjustments to Runestone NPC
    [dev1202] Adjustment to Catalyst Acquisition
    [dev1203] Storing Actions and Abilities
    [dev1204] Update Map Markers for NPCs
    [dev1205] Update to Error Message Notifications
    [dev1206] Class Reforms
    [dev1207] Changes to Gear Dyeing
    [dev1208] Changes to Repairs
    [dev1209] Quest reward revisions
    [dev1210] New seasonal events
    [dev1211] Dark Moogle Battle (name tentative)
    [dev1212] New instanced raids
    [dev1213] PC Search
    [dev1214] Primal battle reward spec changes
    [dev1215] Caravan security
    [dev1216] Hamlet defense
    [dev1217] Grand Company leve reward adjustments
    [dev1218] Balancing of guildleves
    [dev1219] Balancing of behests
    [dev1220] Addition of Grand Company ranks and items
    [dev1221] Grand Company promotion exams
    [dev1222] Item delivery UI update
    [dev1223] Addition of delivery items
    [dev1224] Supply/provisioning reward review
    [dev1225] New rental chocobo location
    [dev1226] Chocobo shortcut
    [dev1227] Revival of action queuing
    [dev1228] Revival of bonus attributes
    [dev1229] UI changes accompanying introduction of jobs
    [dev1230] Implementation of lower level gear
    [dev1231] Quest recipe adjustments
    [dev1232] Spiritbond accumulation adjustments
    [dev1233] Accessory repair changes
    [dev1234] Shortening of repair motion
    [dev1235] EXP bonus based on synthesis quality
    [dev1236] Merging of HQ tiers
    [dev1237] Enhancement of HQ item attributes
    [dev1238] Changes to synthesis with all HQ ingredients
    [dev1239] Display of HQ yield rate during synthesis
    [dev1240] HQ yield rate adjustments for drops and gathering
    [dev1241] Abolition of slot cost
    [dev1242] Food effect reforms
    [dev1243] Medicine effect reforms
    [dev1244] Accessory recipe reforms
    [dev1245] Food recipe reforms
    [dev1246] Medicine recipe reforms
    [dev1247] Micro menu reforms
    [dev1248] Action & Traits display reform
    [dev1249] New text commands
    [dev1250] Purchase/Sales History
    [dev1251] Buying via Item Search
    [dev1252] Hearing position adjustments
    [dev1253] New emotes
    [dev1254] Shutdown function
    [dev1255] Target lock camera adjustments
    (2)
    Last edited by Fiosha_Maureiba; 12-08-2011 at 01:39 AM.

  2. #2
    Player
    normalforce's Avatar
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    Gridania
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    Character
    Enyae Demetra
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Is this what you're looking for?
    (0)

  3. #3
    Player
    Fiosha_Maureiba's Avatar
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    Fiofel Zalalafell
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    Balmung
    Main Class
    Lancer Lv 1
    Quote Originally Posted by normalforce View Post
    Is this what you're looking for?

    I'm sorry, those are not the ones, I mislabeled my thread. Thank you though! ^_^

    It's my personal quest to discover the DevTags. To which I believe have found some method to the madness. I did not want to duplicate anyone's work if it already existed.
    (1)

  4. #4
    Player
    Krausus's Avatar
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    Krausus Dracul
    World
    Famfrit
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    Ninja Lv 90
    does seem some are missing but I bet those are ones that have been implemented and are not on going revisions.
    (0)

  5. #5
    Player
    Rentahamster's Avatar
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    Mar 2011
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    Lindblum MRD50/THM50/LNC50
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    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Fiosha_Maureiba View Post
    Objective: I am looking for a listing of the Dev Tags to tag threads in relevance to the topic at hand. I am uncertain if the tags are all displayed in attached link.

    Current Source: http://forum.square-enix.com/ffxiv/forums/138

    Question: Might anyone know where the missing tags can be found? And/or an extended listing of the dev tags?
    The default for the forum is to only show the threads that go back one month. If you want to see the complete listing, you need to "show threads from the beginning"

    Here:

    http://forum.square-enix.com/ffxiv/f...ost&order=desc


    The forum default should be from the beginning, IMO. Or at least something more reasonable like 6 months.
    (1)
    ------------------------------------------------------------------------------------------------------

    My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread

  6. #6
    Player
    Fiosha_Maureiba's Avatar
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    Mar 2011
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    Ul'dah -> Gridania
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    Fiofel Zalalafell
    World
    Balmung
    Main Class
    Lancer Lv 1
    Quote Originally Posted by Rentahamster View Post
    The default for the forum is to only show the threads that go back one month. If you want to see the complete listing, you need to "show threads from the beginning"

    Here:

    http://forum.square-enix.com/ffxiv/f...ost&order=desc


    The forum default should be from the beginning, IMO. Or at least something more reasonable like 6 months.
    DevTags like 1080 do not show up for me.

    Found this happy guy hidden:

    http://forum.square-enix.com/ffxiv/f...28-Implemented

    Has a good chunk of them. Others are as I feared.
    (1)

  7. #7
    Player
    Fiosha_Maureiba's Avatar
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    Mar 2011
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    Ul'dah -> Gridania
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    Character
    Fiofel Zalalafell
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    Balmung
    Main Class
    Lancer Lv 1
    My goodness there's like 208 of them so far.

    I think I'm still missing at least four of them, many are subject for interpretation, and others... well, darns.

    1099: A record of all previously visited gathering points is now saved for each Disciple of the Land class.
    I think that was discussed before, I don't remember what this was determined to mean in the end of that discussion. You have to hit three different secondary nodes of the same class to reset the earliest node instead of just hitting three different nodes of any type?

    1030, 1089, and 1198 for enemy distribution and locations.
    1050 and 1195 for adjustment of enemy abilities.
    1145 and 1196 for new monster types and/or enemies.

    Some are not in English and the ones I could make sense of seem to deal with changing the name of locations, actions, or abilities and I don't know if they even apply to English yet. Such as dev1087, dev1100, dev1101, dev1113, dev1155

    With the exception of dev1157 that indicates if you are not the favored class or if you are below optimal level, you will receive reduced attributes and not receive any bonus attributes.
    (0)

  8. #8
    Player
    Fiosha_Maureiba's Avatar
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    Mar 2011
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    Ul'dah -> Gridania
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    Fiofel Zalalafell
    World
    Balmung
    Main Class
    Lancer Lv 1
    Updated the list as best as I could. I apologize for any delays. If any of yous all want to reference it when tagging threads and such. Please let me know if any given area needs to be expounded upon, normally you would be able to click on a link topic.
    (1)

  9. #9
    Player
    Rentahamster's Avatar
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    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Thank you very much for the hard work you did in compiling this list, Fiosha.

    It's unfortunate that a user has to go through all of that. This kind of info should be more clear and readily available from the start.
    (2)
    ------------------------------------------------------------------------------------------------------

    My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread

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