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  1. #1
    Player
    Fiosha_Maureiba's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah -> Gridania
    Posts
    2,044
    Character
    Fiofel Zalalafell
    World
    Balmung
    Main Class
    Lancer Lv 1

    DevTag Listing Quest

    Objective: I am looking for a listing of the Dev Tags to tag threads in relevance to the topic at hand. I am uncertain if the tags are all displayed in attached link.

    Current Source: http://forum.square-enix.com/ffxiv/forums/138

    Question: Might anyone know where the missing tags can be found? And/or an extended listing of the dev tags?

    EDIT:
    I'm kinda late but here's the closest thing I have to a list (I'm ashamed as the list was updated to its current form in an hour after Gildrein posted the other 40+ devtags)

    DevTag Topic
    [dev1000] Opening tutorial adjustments
    [dev1001] Quests revolving around the danger facing Eorzea
    [dev1002] Storylines and world quests
    [dev1003] Grand Companies quests
    [dev1004] Quest-related system changes
    [dev1005] Log Improvements
    [dev1006] Improvement of dialog windows (ex. Market area selection)
    [dev1007] Improves to journal usability
    [dev1008] Character jump feature
    [dev1009] Changes to notification windows
    [dev1010] Improvements to guildleve-related information
    [dev1011] Balancing of guildleve rewards
    [dev1012] Higher visibility of the optimal rank of items
    [dev1013] Reassessment of the gear affinities
    [dev1014] Reexamination of class-based requirements for gear
    [dev1015] Revision of battle loot and quest rewards
    [dev1016] Synthesis Recipe Revisions
    [dev1017] Materia crafting system (name tentative)
    [dev1018] Improvement of market area connectivity and stability
    [dev1019] Examination of an auction house system
    [dev1020] Party system changes
    [dev1021] Revisions to party-based skill point acquisition in parties / Battle adjustments for new party system
    [dev1022] Auto-attack system
    [dev1023] Changes to enmity calculations
    [dev1024] Revision of crowd control actions
    [dev1025] Changes to enemy group dynamics
    [dev1026] Changes to Claiming and Engaging Enemies
    [dev1027] Balancing of enemy attributes
    [dev1028] Strengthening of beast tribtes
    [dev1029] Environment collision detection
    [dev1030] Enemy distribution adjustments
    [dev1031] Design and release of notorious monsters
    [dev1032] Changes to actions for Disciplines of War & Magic classes
    [dev1033] Job system mechanics
    [dev1034] Introduction of the Grand Companies
    [dev1035] Improvement of Targeting Modes
    [dev1036] Adjustments to Experience Points, Ability Points, and Loot from Sidequests
    [dev1037] Enhancement of Battle Effects
    [dev1038] Addition of Class-Specific Gear
    [dev1039] Adjustments to Gathering Difficulty
    [dev1040] Show Enemy Icon for Active and Non-Active
    [dev1041] Adjustment to Durability for Accessories
    [dev1042] Displaying Item Icon on Item Acquisition
    [dev1043] Adjustments to HP, MP, and TP gauges
    [dev1044] Display for HP Bars
    [dev1045] Show Enemy Rank
    [dev1046] Retainer Location Saving on Server Maintenance and Updates
    [dev1047] Transitioning of Background Music
    [dev1048] Display Current Patch Version
    [dev1049] Adjustment of Actions and Motions for Enemies
    [dev1050] Adjustment to Misdrection Ability of Enemies
    [dev1051] Adjustments of Class Requirements for Quests
    [dev1052] Select Party Members via Text Designations
    [dev1053] World Map and Mini Map Display Items
    [dev1054] Adjustments to Terrain in Gridania
    [dev1055] Addition of Guild Tasks in Adventurers
    [dev1056] Notifications for Light Party and Full Party
    [dev1057] Adjustments to size of HP bar
    [dev1058] Battle Reform Blueprint
    [dev1059] Seasonal Events
    [dev1060] Job quests
    [dev1061] Improvements to camera usability
    [dev1062] Improvements to targeting mechanics
    [dev1063] Introduction of pop-up help
    [dev1064] Configuration menu improvements
    [dev1065] UI revisions based on battle system reform
    [dev1066] Management window for achievements
    [dev1067] Grand Companies[UI]
    [dev1068] Materia crafting system (name tentative)[UI]
    [dev1069] Reward and balance adjustments for behest
    [dev1070] Repair system improvements
    [dev1071] Crowd control system revisions
    [dev1072] Abolition of Physical Levels / Attribute Point Revisions
    [dev1073] Physical bonus revisions
    [dev1074] Reexamination of requirements for setting actions
    [dev1075] Establishment of job specifics
    [dev1076] Creation of job assets
    [dev1077] Addition of frontier hubs
    [dev1078] Environment collision detection
    [dev1079] Instanced PvE Content (Dungeons/Raids)
    [dev1080] Ifrit Battle
    [dev1081] Achievements
    [dev1082] Transportation: Airships, Rental and Personal Chocobos
    [dev1083] Adjustments to targeting
    [dev1084] Adjusting Requirements for Quests
    [dev1085] Adjustment in Rewards for Quests
    [dev1086] Addition of new NPCs
    [dev1087] Adjustment of Port Names (not English)
    [dev1088] Adjusting Active and Passive Modes
    [dev1089] Adjustment of Enemy Distribution
    [dev1090] Adjustment of Gil Distribution
    [dev1091] Adjustment of Death Penalty
    [dev1092] Addition of new items requiring level or class
    [dev1093] Adjustment to item attributes
    [dev1094] Adjustment to the buying and selling price of items
    [dev1095] Adjustment to repair costs
    [dev1096] Adjustment to Gathering Progress
    [dev1097] Adjustment to Gathering Difficulty
    [dev1098] Adjustments to Fishing
    [dev1099] Adjustments to Gathering
    [dev1100] Changing Crafter Action Names (Japanese)
    [dev1101] Changing Ability Names in (Japanese)
    [dev1102] Adjustments to the Return Command
    [dev1103] Adjustments to the Attributes Interface
    [dev1104] Improvements to Sort
    [dev1105] Font Color Improvements to Interface
    [dev1106] Improvements to Party and Linkshell Management
    [dev1107] Toggle Through Party Members
    [dev1108] Auto-Translation
    [dev1109] Adjustments related to the Main Scenario
    [dev1110] Adjustments to Retainer Interface
    [dev1111] Adjustments related to Employing a Retainer
    [dev1112] Updates to Tutorials and Game Guides
    [dev1113] Adjustment to Market Area Name(s) (Japanese)
    [dev1114] Expanding Capacity of Market Areas
    [dev1115] Additional Adjustments to Market Areas
    [dev1116] Adjustments to City Layouts
    [dev1117] Adjustments to Background Music
    [dev1118] Adjustment of Enemy Behavior
    [dev1119] Adjustment of Notorious Monster Loot
    [dev1120] Adjustment of Fatigue System and Surplus Points
    [dev1121] Modifications to Journal
    [dev1122] Notifications for Experience Points and Rewards
    [dev1123] Improvements to the Action Bar and Unit Frames
    [dev1124] Hiding Main Hand Arm & Tool Graphics
    [dev1125] Implementation and Modification of Emotes
    [dev1126] Modification of Keyboard Controls
    [dev1127] Modification to Graphic Textures
    [dev1128] Provide information on Grand Companies
    [dev1129] Modification on Death Penalty relating to Gear Damage
    [dev1130] Disciple of the Land Stealth Ability
    [dev1131] The Enemy Link System
    [dev1132] Addition and Adjustments to Bonuses on Experience Points
    [dev1133] Battle Regimens
    [dev1134] Guildleve Revisions
    [dev1135] UI Adjustments
    [dev1136] Beastman Strongholds
    [dev1137] Caravan Security
    [dev1138] Introduction of Company Leves
    [dev1139] Adjustments to Behests
    [dev1140] Supply and Provisioning Missions
    [dev1141] Balancing of Instanced Raids
    [dev1142] Addition of Treasure Chests
    [dev1143] Introduction of Low Level Dungeons
    [dev1144] Balancing of Damage Algorithms
    [dev1145] Introduction of New Monster Types
    [dev1146] Adjusting Enemy Respawn Rate
    [dev1147] Adjustment to Enemy Size
    [dev1148] Notifications for Experience Points in UI
    [dev1149] Changes to the Action Queue
    [dev1150] Adjustments to Raise
    [dev1151] Adjustments to HP and MP Recovery
    [dev1152] Adjustment to Player Combat Animations
    [dev1153] Assessment of Inventory Storage
    [dev1154] Addition of New Items
    [dev1155] Modification of Item Categories (French)
    [dev1156] Balancing Gear Effectiveness
    [dev1157] Gear Effectiveness Based on Level and Favor (French)
    [dev1158] Modification of Additional Effects and Bonuses on Gear
    [dev1159] Comparison of Gear in UI
    [dev1160] Adjustment to Gathering Point Depletion
    [dev1161] Adjustment to Item Quality
    [dev1162] Modification to Gathering Fatigue
    [dev1163] Balance to Shard Acquisition via Gathering
    [dev1164] Adjustment to EXP for Disciples of the Land
    [dev1165] Adjustments to Repairs, Repair NPC, and Dark Matter
    [dev1166] Adjustments to Grand Company Quartermaster Inventory
    [dev1167] Addition of Grand Company Quartermaster Inventory based on Grand Company Rank
    [dev1168] Introduction of Repair and Vendor NPCs at Aethrytes
    [dev1169] Adjustment to information displayed under Attributes Tabs
    [dev1170] Addition of Icons to Player Journals
    [dev1171] Modifications to the Configuration Menu and Sub-Menus
    [dev1172] Modification of Text Input
    [dev1173] Modification to Information Displayed via Check Function
    [dev1174] Modification of Icon Menu at bottom right
    [dev1175] Modification to Auto Target Lock
    [dev1176] Addition of Battle Targeting Commands
    [dev1177] Adjustments to Canceling Target Lock
    [dev1178] Adjustments to Display Command for Weapons and Tools
    [dev1179] Modification of Text Commands
    [dev1180] Adjustment of Text Commands for Targeting
    [dev1181] Retainer Bazaars Time Limits
    [dev1182] Targeting of Interaction Objects
    [dev1183] Further UI Adjustments for Gear Comparison
    [dev1184] Further Improvements to Minimap
    [dev1185] Adjustments to NPC Linkpearls
    [dev1186] Adjustment to Size of UI Icons
    [dev1187] Assessment of Sound Effects
    [dev1188] Notifications of Emotes
    [dev1189] Expanding Auto-Translate Dictionary
    [dev1190] Changes to Gamepad Settings in Final Fantasy XIV Config
    [dev1191] Updating Credits
    [dev1192] Adjustment of Enemy Hostility
    [dev1193] Adjustments to Recipe UI
    [dev1194] Modification to Localized Damage
    [dev1195] Balancing Abilities of Enemies
    [dev1196] Addition of New Enemies
    [dev1197] Balancing Strength of Low Level Enemies
    [dev1198] Additional Locations for Enemies
    [dev1199] Modifications to TP
    [dev1200] Adjustments of NPC Vendor Price and Inventory
    [dev1201] Adjustments to Runestone NPC
    [dev1202] Adjustment to Catalyst Acquisition
    [dev1203] Storing Actions and Abilities
    [dev1204] Update Map Markers for NPCs
    [dev1205] Update to Error Message Notifications
    [dev1206] Class Reforms
    [dev1207] Changes to Gear Dyeing
    [dev1208] Changes to Repairs
    [dev1209] Quest reward revisions
    [dev1210] New seasonal events
    [dev1211] Dark Moogle Battle (name tentative)
    [dev1212] New instanced raids
    [dev1213] PC Search
    [dev1214] Primal battle reward spec changes
    [dev1215] Caravan security
    [dev1216] Hamlet defense
    [dev1217] Grand Company leve reward adjustments
    [dev1218] Balancing of guildleves
    [dev1219] Balancing of behests
    [dev1220] Addition of Grand Company ranks and items
    [dev1221] Grand Company promotion exams
    [dev1222] Item delivery UI update
    [dev1223] Addition of delivery items
    [dev1224] Supply/provisioning reward review
    [dev1225] New rental chocobo location
    [dev1226] Chocobo shortcut
    [dev1227] Revival of action queuing
    [dev1228] Revival of bonus attributes
    [dev1229] UI changes accompanying introduction of jobs
    [dev1230] Implementation of lower level gear
    [dev1231] Quest recipe adjustments
    [dev1232] Spiritbond accumulation adjustments
    [dev1233] Accessory repair changes
    [dev1234] Shortening of repair motion
    [dev1235] EXP bonus based on synthesis quality
    [dev1236] Merging of HQ tiers
    [dev1237] Enhancement of HQ item attributes
    [dev1238] Changes to synthesis with all HQ ingredients
    [dev1239] Display of HQ yield rate during synthesis
    [dev1240] HQ yield rate adjustments for drops and gathering
    [dev1241] Abolition of slot cost
    [dev1242] Food effect reforms
    [dev1243] Medicine effect reforms
    [dev1244] Accessory recipe reforms
    [dev1245] Food recipe reforms
    [dev1246] Medicine recipe reforms
    [dev1247] Micro menu reforms
    [dev1248] Action & Traits display reform
    [dev1249] New text commands
    [dev1250] Purchase/Sales History
    [dev1251] Buying via Item Search
    [dev1252] Hearing position adjustments
    [dev1253] New emotes
    [dev1254] Shutdown function
    [dev1255] Target lock camera adjustments
    (2)
    Last edited by Fiosha_Maureiba; 12-08-2011 at 01:39 AM.

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