Objective: I am looking for a listing of the Dev Tags to tag threads in relevance to the topic at hand. I am uncertain if the tags are all displayed in attached link.
Current Source: http://forum.square-enix.com/ffxiv/forums/138
Question: Might anyone know where the missing tags can be found? And/or an extended listing of the dev tags?
EDIT:
I'm kinda late but here's the closest thing I have to a list (I'm ashamed as the list was updated to its current form in an hour after Gildrein posted the other 40+ devtags)
DevTag Topic
[dev1000] Opening tutorial adjustments
[dev1001] Quests revolving around the danger facing Eorzea
[dev1002] Storylines and world quests
[dev1003] Grand Companies quests
[dev1004] Quest-related system changes
[dev1005] Log Improvements
[dev1006] Improvement of dialog windows (ex. Market area selection)
[dev1007] Improves to journal usability
[dev1008] Character jump feature
[dev1009] Changes to notification windows
[dev1010] Improvements to guildleve-related information
[dev1011] Balancing of guildleve rewards
[dev1012] Higher visibility of the optimal rank of items
[dev1013] Reassessment of the gear affinities
[dev1014] Reexamination of class-based requirements for gear
[dev1015] Revision of battle loot and quest rewards
[dev1016] Synthesis Recipe Revisions
[dev1017] Materia crafting system (name tentative)
[dev1018] Improvement of market area connectivity and stability
[dev1019] Examination of an auction house system
[dev1020] Party system changes
[dev1021] Revisions to party-based skill point acquisition in parties / Battle adjustments for new party system
[dev1022] Auto-attack system
[dev1023] Changes to enmity calculations
[dev1024] Revision of crowd control actions
[dev1025] Changes to enemy group dynamics
[dev1026] Changes to Claiming and Engaging Enemies
[dev1027] Balancing of enemy attributes
[dev1028] Strengthening of beast tribtes
[dev1029] Environment collision detection
[dev1030] Enemy distribution adjustments
[dev1031] Design and release of notorious monsters
[dev1032] Changes to actions for Disciplines of War & Magic classes
[dev1033] Job system mechanics
[dev1034] Introduction of the Grand Companies
[dev1035] Improvement of Targeting Modes
[dev1036] Adjustments to Experience Points, Ability Points, and Loot from Sidequests
[dev1037] Enhancement of Battle Effects
[dev1038] Addition of Class-Specific Gear
[dev1039] Adjustments to Gathering Difficulty
[dev1040] Show Enemy Icon for Active and Non-Active
[dev1041] Adjustment to Durability for Accessories
[dev1042] Displaying Item Icon on Item Acquisition
[dev1043] Adjustments to HP, MP, and TP gauges
[dev1044] Display for HP Bars
[dev1045] Show Enemy Rank
[dev1046] Retainer Location Saving on Server Maintenance and Updates
[dev1047] Transitioning of Background Music
[dev1048] Display Current Patch Version
[dev1049] Adjustment of Actions and Motions for Enemies
[dev1050] Adjustment to Misdrection Ability of Enemies
[dev1051] Adjustments of Class Requirements for Quests
[dev1052] Select Party Members via Text Designations
[dev1053] World Map and Mini Map Display Items
[dev1054] Adjustments to Terrain in Gridania
[dev1055] Addition of Guild Tasks in Adventurers
[dev1056] Notifications for Light Party and Full Party
[dev1057] Adjustments to size of HP bar
[dev1058] Battle Reform Blueprint
[dev1059] Seasonal Events
[dev1060] Job quests
[dev1061] Improvements to camera usability
[dev1062] Improvements to targeting mechanics
[dev1063] Introduction of pop-up help
[dev1064] Configuration menu improvements
[dev1065] UI revisions based on battle system reform
[dev1066] Management window for achievements
[dev1067] Grand Companies[UI]
[dev1068] Materia crafting system (name tentative)[UI]
[dev1069] Reward and balance adjustments for behest
[dev1070] Repair system improvements
[dev1071] Crowd control system revisions
[dev1072] Abolition of Physical Levels / Attribute Point Revisions
[dev1073] Physical bonus revisions
[dev1074] Reexamination of requirements for setting actions
[dev1075] Establishment of job specifics
[dev1076] Creation of job assets
[dev1077] Addition of frontier hubs
[dev1078] Environment collision detection
[dev1079] Instanced PvE Content (Dungeons/Raids)
[dev1080] Ifrit Battle
[dev1081] Achievements
[dev1082] Transportation: Airships, Rental and Personal Chocobos
[dev1083] Adjustments to targeting
[dev1084] Adjusting Requirements for Quests
[dev1085] Adjustment in Rewards for Quests
[dev1086] Addition of new NPCs
[dev1087] Adjustment of Port Names (not English)
[dev1088] Adjusting Active and Passive Modes
[dev1089] Adjustment of Enemy Distribution
[dev1090] Adjustment of Gil Distribution
[dev1091] Adjustment of Death Penalty
[dev1092] Addition of new items requiring level or class
[dev1093] Adjustment to item attributes
[dev1094] Adjustment to the buying and selling price of items
[dev1095] Adjustment to repair costs
[dev1096] Adjustment to Gathering Progress
[dev1097] Adjustment to Gathering Difficulty
[dev1098] Adjustments to Fishing
[dev1099] Adjustments to Gathering
[dev1100] Changing Crafter Action Names (Japanese)
[dev1101] Changing Ability Names in (Japanese)
[dev1102] Adjustments to the Return Command
[dev1103] Adjustments to the Attributes Interface
[dev1104] Improvements to Sort
[dev1105] Font Color Improvements to Interface
[dev1106] Improvements to Party and Linkshell Management
[dev1107] Toggle Through Party Members
[dev1108] Auto-Translation
[dev1109] Adjustments related to the Main Scenario
[dev1110] Adjustments to Retainer Interface
[dev1111] Adjustments related to Employing a Retainer
[dev1112] Updates to Tutorials and Game Guides
[dev1113] Adjustment to Market Area Name(s) (Japanese)
[dev1114] Expanding Capacity of Market Areas
[dev1115] Additional Adjustments to Market Areas
[dev1116] Adjustments to City Layouts
[dev1117] Adjustments to Background Music
[dev1118] Adjustment of Enemy Behavior
[dev1119] Adjustment of Notorious Monster Loot
[dev1120] Adjustment of Fatigue System and Surplus Points
[dev1121] Modifications to Journal
[dev1122] Notifications for Experience Points and Rewards
[dev1123] Improvements to the Action Bar and Unit Frames
[dev1124] Hiding Main Hand Arm & Tool Graphics
[dev1125] Implementation and Modification of Emotes
[dev1126] Modification of Keyboard Controls
[dev1127] Modification to Graphic Textures
[dev1128] Provide information on Grand Companies
[dev1129] Modification on Death Penalty relating to Gear Damage
[dev1130] Disciple of the Land Stealth Ability
[dev1131] The Enemy Link System
[dev1132] Addition and Adjustments to Bonuses on Experience Points
[dev1133] Battle Regimens
[dev1134] Guildleve Revisions
[dev1135] UI Adjustments
[dev1136] Beastman Strongholds
[dev1137] Caravan Security
[dev1138] Introduction of Company Leves
[dev1139] Adjustments to Behests
[dev1140] Supply and Provisioning Missions
[dev1141] Balancing of Instanced Raids
[dev1142] Addition of Treasure Chests
[dev1143] Introduction of Low Level Dungeons
[dev1144] Balancing of Damage Algorithms
[dev1145] Introduction of New Monster Types
[dev1146] Adjusting Enemy Respawn Rate
[dev1147] Adjustment to Enemy Size
[dev1148] Notifications for Experience Points in UI
[dev1149] Changes to the Action Queue
[dev1150] Adjustments to Raise
[dev1151] Adjustments to HP and MP Recovery
[dev1152] Adjustment to Player Combat Animations
[dev1153] Assessment of Inventory Storage
[dev1154] Addition of New Items
[dev1155] Modification of Item Categories (French)
[dev1156] Balancing Gear Effectiveness
[dev1157] Gear Effectiveness Based on Level and Favor (French)
[dev1158] Modification of Additional Effects and Bonuses on Gear
[dev1159] Comparison of Gear in UI
[dev1160] Adjustment to Gathering Point Depletion
[dev1161] Adjustment to Item Quality
[dev1162] Modification to Gathering Fatigue
[dev1163] Balance to Shard Acquisition via Gathering
[dev1164] Adjustment to EXP for Disciples of the Land
[dev1165] Adjustments to Repairs, Repair NPC, and Dark Matter
[dev1166] Adjustments to Grand Company Quartermaster Inventory
[dev1167] Addition of Grand Company Quartermaster Inventory based on Grand Company Rank
[dev1168] Introduction of Repair and Vendor NPCs at Aethrytes
[dev1169] Adjustment to information displayed under Attributes Tabs
[dev1170] Addition of Icons to Player Journals
[dev1171] Modifications to the Configuration Menu and Sub-Menus
[dev1172] Modification of Text Input
[dev1173] Modification to Information Displayed via Check Function
[dev1174] Modification of Icon Menu at bottom right
[dev1175] Modification to Auto Target Lock
[dev1176] Addition of Battle Targeting Commands
[dev1177] Adjustments to Canceling Target Lock
[dev1178] Adjustments to Display Command for Weapons and Tools
[dev1179] Modification of Text Commands
[dev1180] Adjustment of Text Commands for Targeting
[dev1181] Retainer Bazaars Time Limits
[dev1182] Targeting of Interaction Objects
[dev1183] Further UI Adjustments for Gear Comparison
[dev1184] Further Improvements to Minimap
[dev1185] Adjustments to NPC Linkpearls
[dev1186] Adjustment to Size of UI Icons
[dev1187] Assessment of Sound Effects
[dev1188] Notifications of Emotes
[dev1189] Expanding Auto-Translate Dictionary
[dev1190] Changes to Gamepad Settings in Final Fantasy XIV Config
[dev1191] Updating Credits
[dev1192] Adjustment of Enemy Hostility
[dev1193] Adjustments to Recipe UI
[dev1194] Modification to Localized Damage
[dev1195] Balancing Abilities of Enemies
[dev1196] Addition of New Enemies
[dev1197] Balancing Strength of Low Level Enemies
[dev1198] Additional Locations for Enemies
[dev1199] Modifications to TP
[dev1200] Adjustments of NPC Vendor Price and Inventory
[dev1201] Adjustments to Runestone NPC
[dev1202] Adjustment to Catalyst Acquisition
[dev1203] Storing Actions and Abilities
[dev1204] Update Map Markers for NPCs
[dev1205] Update to Error Message Notifications
[dev1206] Class Reforms
[dev1207] Changes to Gear Dyeing
[dev1208] Changes to Repairs
[dev1209] Quest reward revisions
[dev1210] New seasonal events
[dev1211] Dark Moogle Battle (name tentative)
[dev1212] New instanced raids
[dev1213] PC Search
[dev1214] Primal battle reward spec changes
[dev1215] Caravan security
[dev1216] Hamlet defense
[dev1217] Grand Company leve reward adjustments
[dev1218] Balancing of guildleves
[dev1219] Balancing of behests
[dev1220] Addition of Grand Company ranks and items
[dev1221] Grand Company promotion exams
[dev1222] Item delivery UI update
[dev1223] Addition of delivery items
[dev1224] Supply/provisioning reward review
[dev1225] New rental chocobo location
[dev1226] Chocobo shortcut
[dev1227] Revival of action queuing
[dev1228] Revival of bonus attributes
[dev1229] UI changes accompanying introduction of jobs
[dev1230] Implementation of lower level gear
[dev1231] Quest recipe adjustments
[dev1232] Spiritbond accumulation adjustments
[dev1233] Accessory repair changes
[dev1234] Shortening of repair motion
[dev1235] EXP bonus based on synthesis quality
[dev1236] Merging of HQ tiers
[dev1237] Enhancement of HQ item attributes
[dev1238] Changes to synthesis with all HQ ingredients
[dev1239] Display of HQ yield rate during synthesis
[dev1240] HQ yield rate adjustments for drops and gathering
[dev1241] Abolition of slot cost
[dev1242] Food effect reforms
[dev1243] Medicine effect reforms
[dev1244] Accessory recipe reforms
[dev1245] Food recipe reforms
[dev1246] Medicine recipe reforms
[dev1247] Micro menu reforms
[dev1248] Action & Traits display reform
[dev1249] New text commands
[dev1250] Purchase/Sales History
[dev1251] Buying via Item Search
[dev1252] Hearing position adjustments
[dev1253] New emotes
[dev1254] Shutdown function
[dev1255] Target lock camera adjustments