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  1. #1
    Player
    Maddonious's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    228
    Character
    Maddonious Mastothous
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90

    Equanimity. When will this move get a proper look over?

    Coming from a caster role in my pvp ventures I have always dislike this ability. As a blm it used(?) to play a small role that was almost worthless to begin with giving us 10s-15s of "uninterrupted" casts. This used to be a thing in pvp before feast where you could be locked down by an attack to stop your casting.

    After the feast update classes got balance changes in how they play with one such being a buff to all casters (dps and healing) to stop interruptions based on your overall hp % and the damage threshold to count as an interruption. This made the already pathetic skill Equanimity almost 100% never needed again for the most part. Square has stated they wish to get rid of useless moves coming into 4.0 but I would like to see it in 3.55 while pvp is active.

    Equanimity fails to work as a skill currently. It says it stops interruptions but that does not include stun/sleep/knockback/silence. The 10s-15s timer also doesn't work out as you might get 3 spells off in that time if your not cced into oblivion or easily LoSed/Out of range. It also doesnt justify the ridiculously long CD of 4m! (3m upgrade) for such a low duration and ineffective payout.

    I suggest the move be altered and no longer grants the "uninterrupted" status it currently does. I want to see it turn into a powerful mobile utility spell needed to chase enemies down and to be more flexible for casters to help fight back the already highly mobile brd/mch/melee and their op 2 sec kills. This would allow casters more freedom to prevent LoS and range denial we see all to much in feast/frontlines as well as healer flexibility for sch/whm (ast still needs a cast time on its shields, so broken still). It would not be OP and grant us mobility we desperately need in PVP if only for 10s-15s. Before you say "oh but you'll just painflare or fire 4 us" then you are right, that is the point, but we still can be easily stunned/silenced/knockbacked/slept to just as easily lock us down as we do now with the current under performing skill in its current state.

    Am I the only one thinking this move needs a look over? Its not possible that others feel this move is performing as intended. Atm it would help blms the greatest with his huge disadvantages to mobility and having to solely rely on an RNG thunder proc which is more rng then even a machinest has to deal with.

    Note: Do not come in here praising it for being useful, that died out when the interruption resistance was added in and I see no way to justify it outside of the healer class in very very rare situations. You'll pry just say "but top tier, top tier!!!"..... im more interested in the 98% of players who arnt top tier with near perfect strategy and communication with their 2 year old friends.
    (0)
    Last edited by Maddonious; 01-23-2017 at 08:02 PM.

  2. #2
    Player
    TiramisuMacaron's Avatar
    Join Date
    Aug 2016
    Posts
    317
    Character
    Tiramisu Macaron
    World
    Excalibur
    Main Class
    Warrior Lv 80
    http://forum.square-enix.com/ffxiv/t...%284v4-Solo%29

    From a healer pov, yes.

    Does it need a change to be better? Yes. Is it not useful now? No. It's way better than surecast which doesn't even work sometimes (if you get fell cleaves and chakrad in the same GCD it'll still interrupt). I use it multiple times every game as healer, it isn't rare. I use it in DWT as smn when I'm spamming R3. I use it when bursting on blm. It stops fell cleave, forbidden chakra, crit full thrust, etc from interrupting.

    Now a monk being able to spam arm of the destoryer on casts, that's a different story.
    (2)
    Last edited by TiramisuMacaron; 01-23-2017 at 08:15 PM. Reason: Spelled "feel cleave" correctly

  3. #3
    Player
    xxczx's Avatar
    Join Date
    Feb 2015
    Location
    Limsa Lominsa
    Posts
    444
    Character
    Dark Falz
    World
    Omega
    Main Class
    Marauder Lv 80
    I use it on a regular basis, just because it doesn't do anything flashy doesn't mean it's useless.
    (3)

  4. #4
    Player
    Urthdigger's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,670
    Character
    Eyriwaen Zirhmusyn
    World
    Hyperion
    Main Class
    Scholar Lv 90
    I don't think I've ever used that skill since the interruption changes. I don't get interrupted due to damage anymore unless they're bursting... and in that case a bigger issue is the cast time being longer than my lifespan.
    (4)

  5. #5
    Player
    Geologo's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    472
    Character
    Leinas Kroma
    World
    Ragnarok
    Main Class
    Armorer Lv 90
    I can agree with the all way too long Cooldwon for the short duration,
    but as healer or BLM stainding in his leylines (that to me any time I use it seems like a "please fuck me" request to the whole enemies party) is an efficent way to land Fire IV on someone that is attacking you.
    If they buff his effect in my opinion it will become probably OP, I would rather see a shorter Cooldown.

    Instead I think it's time to remove the DMG buff on Retrogradation and Aura Blast and give some decent addictional effect to them (expecially Aura Blast)
    (0)

  6. #6
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,473
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Do you know how annoying it is to try to burst down a BLM only to be denied, slept or whatever? They're just chillin I'm their ley lines like nothings the matter, taking kills like it's nobody's business.
    (0)

    http://king.canadane.com

  7. #7
    Player
    Chipscape's Avatar
    Join Date
    Jul 2015
    Posts
    18
    Character
    Chicken Soup
    World
    Ragnarok
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Urthdigger View Post
    I don't think I've ever used that skill since the interruption changes. I don't get interrupted due to damage anymore unless they're bursting... and in that case a bigger issue is the cast time being longer than my lifespan.
    It helps you precast a heal for incoming burst... How is that not useful.

    That being said, it is extremely situational and definitely in need of change as long as silence has no DR.
    (0)
    Last edited by Chipscape; 01-24-2017 at 02:36 AM.

  8. #8
    Player
    Maddonious's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    228
    Character
    Maddonious Mastothous
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Geologo View Post
    I can agree with the all way too long Cooldwon for the short duration,
    but as healer or BLM stainding in his leylines (that to me any time I use it seems like a "please fuck me" request to the whole enemies party) is an efficent way to land Fire IV on someone that is attacking you.
    If they buff his effect in my opinion it will become probably OP, I would rather see a shorter Cooldown.

    Instead I think it's time to remove the DMG buff on Retrogradation and Aura Blast and give some decent addictional effect to them (expecially Aura Blast)
    As a healer sure I can understand situations where it could be useful but how do you know that i's actually working? You pop it with the thought that it will help you but you never truly know it its actually saving your life/that of others by allowing you to cast. This is one of the reasons it annoys me that it doesn't make you immune to CC while using it so you know it actually allows for casting but even if you purely were attacked by raw damage anything outside a caster burst attacks doesn't really have a way to stop your casts currently. You pop it thinking "yeah, I think this is working" and that is not the sign of a good skill. As for blms usage even with leylines im not sure if we live in the same pvp world but I get cced to the ground so it doesn't do anything for me anyway, no ones not gonna cc you sitting in leylines.
    (0)

  9. #9
    Player
    Maddonious's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    228
    Character
    Maddonious Mastothous
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Chipscape View Post
    It helps you precast a heal for incoming burst... How is that not useful.

    That being said, it is extremely situational and definitely in need of change as long as silence has no DR.
    Urthdigger sees the way I see things, it died out once the interruption changes took place as a permanent equanimity buff. You mention that it helps you precast heals but do you really know if that is what allowed you to heal or do you just think it did? Its a placebo effect atm since you have no way of knowing if the skill is the thing that let you cast or not. Chances are it didn't help you at all and that's why I want it changed. As mentioned even when you do use it you get cced anyway so it makes the skill seem pointless in the end.

    Quote Originally Posted by xxczx View Post
    I use it on a regular basis, just because it doesn't do anything flashy doesn't mean it's useless.
    but do you really know if that is what allowed you to cast or do you just think it did? Its a placebo effect atm since you have no way of knowing if the skill is the thing that let you cast or not.

    Quote Originally Posted by TiramisuMacaron View Post
    what I said to them ^

    As I mentioned I can see it being used sometimes by healers but I feel its a matter of it not actually changing the outcome of anything most of the time.
    (0)
    Last edited by Maddonious; 01-24-2017 at 03:27 AM.

  10. #10
    Player
    TiramisuMacaron's Avatar
    Join Date
    Aug 2016
    Posts
    317
    Character
    Tiramisu Macaron
    World
    Excalibur
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Maddonious View Post
    As a healer sure I can understand situations where it could be useful but how do you know that i's actually working? You pop it with the thought that it will help you but you never truly know it its actually saving your life/that of others by allowing you to cast. This is one of the reasons it annoys me that it doesn't make you immune to CC while using it so you know it actually allows for casting but even if you purely were attacked by raw damage anything outside a caster burst attacks doesn't really have a way to stop your casts currently. You pop it thinking "yeah, I think this is working" and that is not the sign of a good skill. As for blms usage even with leylines im not sure if we live in the same pvp world but I get cced to the ground so it doesn't do anything for me anyway, no ones not gonna cc you sitting in leylines.
    You know it is working because you cast even though you hear two fell cleaves hit you. *Buzzzzzz*. Every melee DPS has an ability that interrupts or combo that interrupts regardless if you crit or not. It isn't just caster burst.
    (0)

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