What are your plans moving forward about Critical Hit Rate being the most desired stat just about every job?
What are your plans moving forward about Critical Hit Rate being the most desired stat just about every job?
The current battle effects setting in the character configuration are not as helpful as they should be. Have you thought about making updates to these settings to allow for better visibility? (For instance making melee less flashy and leaving ice/fire/thunder as they are because its quite frankly weird and unhelpful at times.)
Will extreme mode fights continue to be weapons only like in heavensward, or will accessories return as rewards?
Are there plans to add a minimum item level restriction for story Heavensward dungeons, and story Stormblood dungeons to promote gear progression while levelling?
For instance, a while back I partied with a healer in The Aery using item level 70 equipment who could not survive the raid-wide damage on the last boss.
What is the development process for adding new cosmetics to the game such as hairstyles, face paint, etc? How much work does it take?
I know it has been said flying would not be introduced into ARR areas, but have you considered only the housing districts?
Can we be able to change anything about our character barring race/tribe/sex/deity on the aesthetician?
yoshi will you partecipate to the pvp tournement?
Why can I see whenever a Free Company member logs in and out of the game, but not my friends? Can we get notifications for friends?
Hi, I'm wondering if there are any plans to allow players to change the size of the dialogue text in cut scenes anytime?
The size of the text on what are now average resolutions makes reading the text very hard wthout focusing all your attention on the chat box itself. This ruins immersion because you are less aware of what is happening in the cut scene.
I'm hoping that we'll be able to enjoy new content to its fullest if we can increase that font size (or even better if all the new cut scenes are voiced instead![]()
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