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  1. #1
    Player
    Greedalox's Avatar
    Join Date
    Jul 2015
    Posts
    1,285
    Character
    Blufnix Greedalox
    World
    Diabolos
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Rennies View Post
    Square Enix also decided to release them hilariously underpowered,
    To be fair, it's usually better to release classes undertuned instead of overtuned. Balance is not an easy initial hit to make.
    (4)

  2. #2
    Player Rennies's Avatar
    Join Date
    Feb 2016
    Location
    Limmies
    Posts
    611
    Character
    Keisero Starborn
    World
    Faerie
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Greedalox View Post
    To be fair, it's usually better to release classes undertuned instead of overtuned. Balance is not an easy initial hit to make.
    They went above and beyond in making sure Astro was pathetic compared to the other healers. It's one thing to make them somewhat undertuned, it's another to basically say "We don't ever want you using this job in serious situations".
    (0)

  3. #3
    Player
    Domeric's Avatar
    Join Date
    Jan 2017
    Location
    Archades
    Posts
    205
    Character
    Kano Michio
    World
    Jenova
    Main Class
    Samurai Lv 71
    Quote Originally Posted by Pintsized View Post
    And those mistakes would be .. what?
    Locking them behind HW.
    (1)
    I am the Fist of Retribution

  4. #4
    Player
    Dualblade's Avatar
    Join Date
    Feb 2014
    Location
    Night Kdark
    Posts
    2,190
    Character
    Juyon Intoner
    World
    Cactuar
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Domeric View Post
    The potions would be a problem if Squeenix hadn't learned from its mistakes with dark knight, astrologian, and machinist. Clearly they have by only requiring you to defeat ultima weapon to unlock red mage and the second class they're releasing.
    If what I read is correct from the posts about yesterday's stream, you don't even need to beat Ultima Weapon just A.) Get ONE War or Magic job to 50 and B.) Be able to access the required area...which will be a 2.0 area and thus might be one of the original city-states.
    (2)

  5. #5
    Player
    Domeric's Avatar
    Join Date
    Jan 2017
    Location
    Archades
    Posts
    205
    Character
    Kano Michio
    World
    Jenova
    Main Class
    Samurai Lv 71
    Quote Originally Posted by Dualblade View Post
    If what I read is correct from the posts about yesterday's stream, you don't even need to beat Ultima Weapon just A.) Get ONE War or Magic job to 50 and B.) Be able to access the required area...which will be a 2.0 area and thus might be one of the original city-states.
    Even better news!
    (0)
    I am the Fist of Retribution

  6. #6
    Player
    Driavna's Avatar
    Join Date
    Sep 2013
    Posts
    1,459
    Character
    Elara Almasombria
    World
    Sagittarius
    Main Class
    Dark Knight Lv 90
    They need to split basic features (mounts or retainers for example), dungeons and acces to other expansion from main story quest to just a minimun LvL. While the main plot from 2.0 quest line is ok (well, at least I like it) pacing is horredous filled with pointless task.
    (1)

  7. #7
    Player
    LioJen's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    279
    Character
    Volk Virses
    World
    Ultros
    Main Class
    Gunbreaker Lv 83
    I can think of two solutions:

    Make the MSQ available to parties so that we can help our noob friends get through the 2.x slog by doing all the story instances and trials with them (synced or unsynced doesn't matter to me, might be a good way for someone to level an alt class actually)

    Or

    Separate the MSQ from the multiplayer dungeons / raids / trials entirely. Make it so that Ifrit HM is unlocked as soon as they meet ilvl requirement, but they still have to beat it again if they do it as a MSQ later

    A lot of people only join this game to play with friends who are already at the endgame, and it would be in the interest of this game's longevity to NOT keep a huge boring solo grind as a barrier to that experience. Jump potions and such are not a solution
    (0)
    "Which pet do you want, Red Sticks, Chicken Nuggets or Abomination Parrot? None, get out of here with that s***." ~Samuraiking

  8. #8
    Player
    Berethos's Avatar
    Join Date
    Sep 2013
    Posts
    1,195
    Character
    Celie Lothaire
    World
    Maduin
    Main Class
    Paladin Lv 90
    Quote Originally Posted by LioJen View Post
    I can think of two solutions:

    Make the MSQ available to parties so that we can help our noob friends get through the 2.x slog by doing all the story instances and trials with them (synced or unsynced doesn't matter to me, might be a good way for someone to level an alt class actually)

    Or

    Separate the MSQ from the multiplayer dungeons / raids / trials entirely. Make it so that Ifrit HM is unlocked as soon as they meet ilvl requirement, but they still have to beat it again if they do it as a MSQ later

    A lot of people only join this game to play with friends who are already at the endgame, and it would be in the interest of this game's longevity to NOT keep a huge boring solo grind as a barrier to that experience. Jump potions and such are not a solution
    These, to me, would be the ideal solution - it removes a number of the gates that get in the way for those that are simply not interested in the story but still enjoy the mechanical aspects of the game or playing with friends, but also doesn't remove any content from the game for those that do enjoy the story side.

    I've certainly made it no secret that I abhor the idea of removing content from the game (and also think few of the MSQ are actually irrelevant in the 2.x series, but that's another post for another time), and while jump potions do also allow catching up without removing content they aren't really the ideal solution like either of these two suggestions would be.
    (0)

  9. #9
    Player GMERC's Avatar
    Join Date
    Apr 2016
    Posts
    377
    Character
    Saltire Dalamiq
    World
    Balmung
    Main Class
    Astrologian Lv 73
    Or maybe people could just get over it and not be outraged over the idea of having to unlock things in a video game.
    (7)

  10. #10
    Player
    LioJen's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    279
    Character
    Volk Virses
    World
    Ultros
    Main Class
    Gunbreaker Lv 83
    I have no problem with unlocking things

    The problem is that what people are being asked to unlock is the main multiplayer aspect of the game, and it is locked behind several dozen hours of boring solo fetch quests. It would be different if you could get through the MSQ with friends, because FFXIV makes for a poor single-player RPG
    (1)
    Last edited by LioJen; 01-22-2017 at 03:20 AM.

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