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  1. #41
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Fevelle View Post
    Yes, you're right, my bad, but since Shadowskin and Rampart have the same effect
    Uhm. No. They don't.

    Foresight increases the physical defense by 20%. Its just working for physical damage and 20% defense up is not the same as 20% less damage.

    The other two you named reduce any kind of damage (not only physical damage) by 20%. Thats a very big difference to Foresight. As WAR is completely different in this kind of "any damage" handling, I don't expect it to get one of the "Role" Skills.
    (0)
    Last edited by KarstenS; 01-23-2017 at 05:10 PM.

  2. #42
    Player
    Fluffernuff's Avatar
    Join Date
    May 2016
    Posts
    418
    Character
    Aethys Aeon
    World
    Goblin
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by ErikMynhier View Post
    ... to keep it fair for DRK I think the Heavy debuff from PVP should be added to Unleash.
    I'm not sure what you mean? do you mean adding heavy to unleash in pvp? because iirc, Unleash inflicts Bind, not Heavy.

    Or do you mean adding the Bind effect from PvP as just baseline outside of PvP?

    Either way, whether it's bind or heavy, both of those effects are actually negative for tanking in PvE. You'll need to either unleash or abyssal drain while you're still gathering mobs. Bind will completely ruin that and make it useless. Heavy will only make the mobs ball up slower, thus ruining the whole speedrun ex roulette meta we got.
    ....wouldn't be surprised if people actively complained about DRK in DF at that point...

    Quote Originally Posted by KarstenS View Post
    Uhm. No. They don't.

    Foresight increases the physical defense by 20%. Its just working for physical damage and 20% defense up is not the same as 20% less damage.

    The other two you named reduce any kind of damage (not only physical damage) by 20%. Thats a very big difference to Foresight. As WAR is completely different in this kind of "any damage" handling, I don't expect it to get one of the "Role" Skills.
    I think they meant that Rampart and Shadowskin have the same effect as eachother, not the same as foresight. That's how I interpreted it, anyway.
    (2)
    Last edited by Fluffernuff; 01-23-2017 at 05:14 PM.

  3. #43
    Player
    DBelmont's Avatar
    Join Date
    Aug 2014
    Posts
    181
    Character
    Damien Belmont
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by KarstenS View Post
    Uhm. No. They don't.

    Foresight increases the physical defense by 20%. Its just working for physical damage and 20% defense up is not the same as 20% less damage.

    The other two you named reduce any kind of damage (not only physical damage) by 20%. Thats a very big difference to Foresight. As WAR is completely different in this kind of "any damage" handling, I don't expect it to get one of the "Role" Skills.
    To be honest, after all that talk about battle system revamp, I would at the very least expect Foresight to be completely reworked or removed.
    (0)

  4. #44
    Player
    Fevelle's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    1,353
    Character
    Fiona Greentear
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Fluffernuff View Post
    I think they meant that Rampart and Shadowskin have the same effect as eachother, not the same as foresight. That's how I interpreted it, anyway.
    Yes, that's what I meant.
    (0)

  5. #45
    Player
    DarkSlayerGrimm's Avatar
    Join Date
    Mar 2016
    Posts
    209
    Character
    O- O-
    World
    Leviathan
    Main Class
    Dark Knight Lv 70
    extremly easy Dungeons for example+Stormblood.......extremly easy Dungeons for example+Stormblood let that sink in for a moment

    This patch gave us 2 new dungeons......what was your strat when doing these dungeons was it.....slow down and think how should we proceed or maybe these adds will wipe us if we pull too much NOPE NOPE your team pulled everything and AOE'd everything. What about the dungeons before this did you....NOPE we pulled everything and AOE'd everything down When you logged on and qued for Roulette how did the dungeon run go wait let me guess you pulled everything and AOE'd everything down

    How do you think Stormblood is going to handle Dungeons......thats right it wont matter because every single dungeon is going to be the SAME as it is today pull everything and AOE everything down which sucks because I'm hyped for new classes and new content but you know its going to be too easy
    (1)

  6. #46
    Player
    Stormfur's Avatar
    Join Date
    May 2014
    Location
    The World of Darkness
    Posts
    2,801
    Character
    Hex Pathcrosser
    World
    Leviathan
    Main Class
    Dragoon Lv 72
    I just hope they make the classes more forgiving. Like you can let GL slide on monk from time to time and get it back easily. Same with armor crush/huton on ninja, but Halone help your DPS on Dragoon with BOTD because your DPS takes a nosedive.
    (0)

  7. #47
    Player
    Altena's Avatar
    Join Date
    Apr 2012
    Posts
    1,362
    Character
    Altena Trife
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Adding bind to Unleash outside PvP would be horrible...

    Running through a dungeon doing a mass-pull, all the mobs you Unleash as you run passed them get bound, hence delaying the "pull" when you get to the gate.. Yeah no thanks.
    PLD does need some AoE though.. Simply giving them a spammable AoE damage skill (or adding a potency to flash) wouldn't be game breaking.
    And I don't really know why DRK "needs anything to keep it fair"... If anything, WAR needs a better option as currently the only circle based AoE hate grab is Flash (cross-class). Overpower being conal and consuming TP is often a bad option for dungeon speed runs - if they were to remove Flash as a cross-class.
    (0)

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